VisitorResult CompoundUpdateOutputVisitor::visit( Compound* compound ) { if( !compound->isRunning( )) return TRAVERSE_PRUNE; _updateOutput( compound ); _updateSwapBarriers( compound ); return TRAVERSE_CONTINUE; }
VisitorResult CompoundUpdateOutputVisitor::visit(Compound* compound) { if (!compound->isActive()) return TRAVERSE_PRUNE; _updateQueues(compound); _updateFrames(compound); _updateSwapBarriers(compound); return TRAVERSE_CONTINUE; }