_WCRTLINK int __F_NAME(sprintf,_swprintf) ( CHAR_TYPE *dest, const CHAR_TYPE *format, ... ) { va_list args; va_start( args, format ); #ifdef __WIDECHAR__ return( _vswprintf( dest, format, args ) ); #else return( vsprintf( dest, format, args ) ); #endif }
void CNTService::DebugMsg(LPCTSTR pszFormat, ...) { WCHAR buf[1024]; swprintf( buf, _("[%s](%lu): "), m_szServiceName, GetCurrentThreadId() ); va_list arglist; va_start( arglist, pszFormat ); _vswprintf( &buf[wcslen(buf)], pszFormat, arglist ); va_end( arglist ); wcscat( buf, _("\n") ); OutputDebugString( buf ); }
//----------------------------------------------------------------------------------- GAMEWARE_API wchar_t *_FS_wide(const wchar_t *format, ...) { _FS_index_wide = (++_FS_index_wide) % GW_MAX_STACK_FS_COUNT; // circulate index va_list args; int len; va_start(args, format); len = _vscwprintf(format, args) + 1; // _vscwprintf doesn't count terminating L'\0' assert(len <= GW_MAX_STACK_ERROR_STR_LEN); _vswprintf(_FS_buffer_wide[_FS_index_wide], format, args); va_end(args); return _FS_buffer_wide[_FS_index_wide]; }