status_t A2dpAudioInterface::A2dpAudioStreamOut::close_l() { if (mData) { a2dp_cleanup(mData); mData = NULL; } return NO_ERROR; }
static int out_close_stream_locked(struct astream_out *out) { out_standby_stream_locked(out); if (out->data) { LOGV("%s: calling a2dp_cleanup()", __func__); a2dp_cleanup(out->data); out->data = NULL; } return 0; }