void Adaptivity::initialAdaptMesh() { if (_initial_marker_variable_name != "") { std::string temp = _marker_variable_name; _marker_variable_name = _initial_marker_variable_name; adaptMesh(); _marker_variable_name = temp; } else adaptMesh(); }
bool Adaptivity::initialAdaptMesh() { return adaptMesh(_initial_marker_variable_name); }