예제 #1
0
TextBuffer::TextBuffer(int texttype)
  : file (File::nonexistent),
    flags (0),
    prev (0),
    thisid (0),
    matchpos (-1)
{
  // set syntax right away since commands manager needs this
  // information for adding commands
  isfms = (texttype == TextIDs::Fomus);
  setSyntax(texttype);
  Preferences* prefs=Preferences::getInstance();
  manager=new ApplicationCommandManager();
  setFont(Font(Font::getDefaultMonospacedFontName(),
	        (float)prefs->getIntProp(T("EditorFontSize"), 16),
	        Font::plain));
  if (prefs->getBoolProp("EditorEmacsMode", false))
    setFlag(EditFlags::EmacsMode);
  addKeyListener(manager->getKeyMappings());
  addKeyListener(CommandManager::getInstance()->getKeyMappings());
  manager->registerAllCommandsForTarget(this);
  setWantsKeyboardFocus(true);
  setMultiLine(true);
  setReturnKeyStartsNewLine(true);
  setCaretPosition(0);
  setVisible(true);
  // add callback for registering changes.
  //addListener(&listener); 
}
예제 #2
0
ItemContainer::ItemContainer(Inventory *inventory, bool forceQuantity):
    mInventory(inventory),
    mGridColumns(1),
    mGridRows(1),
    mSelectedIndex(-1),
    mHighlightedIndex(-1),
    mLastUsedSlot(-1),
    mSelectionStatus(SEL_NONE),
    mForceQuantity(forceQuantity),
    mSwapItems(false),
    mDescItems(false),
    mTag(0),
    mSortType(0),
    mItemPopup(new ItemPopup),
    mShowMatrix(nullptr),
    mClicks(1),
    mEquipedColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED)),
    mUnEquipedColor(Theme::getThemeColor(Theme::ITEM_NOT_EQUIPPED))
{
    setFocusable(true);

    mSelImg = Theme::getImageFromTheme("selection.png");
    if (!mSelImg)
        logger->log1("Error: Unable to load selection.png");

    addKeyListener(this);
    addMouseListener(this);
    addWidgetListener(this);
}
예제 #3
0
//==============================================================================
MainContentComponent::MainContentComponent()
{
    selectedGame = 1;
    
    setWantsKeyboardFocus(true);
    addKeyListener(this);
    
    games.insert(-1, new FroggerGame(this, "Frogger"));
    games.insert(-1, new TowerGame(this, "Tower"));
    
    addAndMakeVisible(&combo);
    
    for (int i = 0; i < games.size(); i++)
    {
        combo.addItem(games[i]->getName(), i+1);
        addChildComponent(games[i]);
    }
    
    games[selectedGame]->setVisible(true);
    
    combo.setSelectedItemIndex(selectedGame);
    combo.addListener(this);
    
    startTimer(50);
    
    setSize (500, 650);
}
예제 #4
0
WorldSelectDialog::WorldSelectDialog(Worlds worlds):
    Window(_("Select World"))
{
    mWorldListModel = new WorldListModel(worlds);
    mWorldList = new ListBox(mWorldListModel);
    ScrollArea *worldsScroll = new ScrollArea(mWorldList);
    mChangeLoginButton = new Button(_("Change Login"), "login", this);
    mChooseWorld = new Button(_("Choose World"), "world", this);

    worldsScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);

    place(0, 0, worldsScroll, 3, 5).setPadding(2);
    place(1, 5, mChangeLoginButton);
    place(2, 5, mChooseWorld);

    // Make sure the list has enough height
    getLayout().setRowHeight(0, 60);

    reflowLayout(0, 0);

    if (worlds.size() == 0)
        // Disable Ok button
        mChooseWorld->setEnabled(false);
    else
        // Select first server
        mWorldList->setSelected(0);

    addKeyListener(this);

    center();
    setVisible(true);
    mChooseWorld->requestFocus();
}
예제 #5
0
ItemContainer::ItemContainer(Inventory *inventory, bool forceQuantity):
    mInventory(inventory),
    mGridColumns(1),
    mGridRows(1),
    mSelectedIndex(-1),
    mHighlightedIndex(-1),
    mLastUsedSlot(-1),
    mSelectionStatus(SEL_NONE),
    mForceQuantity(forceQuantity),
    mSwapItems(false),
    mDescItems(false)
{
    mItemPopup = new ItemPopup;
    setFocusable(true);

    ResourceManager *resman = ResourceManager::getInstance();

    mSelImg = resman->getImage("graphics/gui/selection.png");
    if (!mSelImg)
        logger->error("Unable to load selection.png");

    addKeyListener(this);
    addMouseListener(this);
    addWidgetListener(this);
}
예제 #6
0
//--------------------------------------------------------------
// constructor
mgSimpleField::mgSimpleField(
  mgControl* parent,
  const char* cntlName)
: mgFieldControl(parent, cntlName)
{
  m_displayCount = 20;  // default
  m_cursorPosn = 0;
  m_scrollPosn = 0;
  m_insertMode = true;
  m_changed = false;
  m_history = NULL;  // not enabled

  mgStyle* style = getStyle();

  // assume style has set all our format elements
  style->getFontAttr(MG_STYLE_FIELD, getName(), "font", m_font);

  style->getFrameAttr(MG_STYLE_FIELD, getName(), "upFrame", m_upFrame);
  style->getFrameAttr(MG_STYLE_FIELD, getName(), "hoverFrame", m_hoverFrame);
  style->getFrameAttr(MG_STYLE_FIELD, getName(), "downFrame", m_downFrame);
  style->getFrameAttr(MG_STYLE_FIELD, getName(), "disFrame", m_disFrame);

  style->getColorAttr(MG_STYLE_FIELD, getName(), "upColor", m_upColor);
  style->getColorAttr(MG_STYLE_FIELD, getName(), "hoverColor", m_hoverColor);
  style->getColorAttr(MG_STYLE_FIELD, getName(), "downColor", m_downColor);
  style->getColorAttr(MG_STYLE_FIELD, getName(), "disColor", m_disColor);

  m_hasMouse = false;

  m_changeListeners = NULL;
  addMouseListener((mgMouseListener*) this);
  addKeyListener((mgKeyListener*) this);
  addFocusListener((mgFocusListener*) this);
}
예제 #7
0
GuiTable::GuiTable(const Widget2 *const widget,
                   TableModel *const initial_model,
                   const bool opacity) :
    Widget(widget),
    MouseListener(),
    KeyListener(),
    mModel(nullptr),
    mTopWidget(nullptr),
    mActionListeners2(),
    mHighlightColor(getThemeColor(ThemeColorId::HIGHLIGHT)),
    mSelectedRow(-1),
    mSelectedColumn(-1),
    mLinewiseMode(false),
    mWrappingEnabled(false),
    mOpaque(opacity),
    mSelectable(true)
{
    mAllowLogic = false;
    mBackgroundColor = getThemeColor(ThemeColorId::BACKGROUND);

    setModel(initial_model);
    setFocusable(true);

    addMouseListener(this);
    addKeyListener(this);
}
예제 #8
0
MainAppWindow::MainAppWindow()
    : DocumentWindow (JUCEApplication::getInstance()->getApplicationName(),
                      Colours::lightgrey,
                      DocumentWindow::allButtons)
{
    setUsingNativeTitleBar (true);
    setResizable (true, false);
    setResizeLimits (400, 400, 10000, 10000);

   #if JUCE_IOS || JUCE_ANDROID
    setFullScreen (true);
   #else
    setBounds ((int) (0.1f * getParentWidth()),
               (int) (0.1f * getParentHeight()),
               jmax (850, (int) (0.5f * getParentWidth())),
               jmax (600, (int) (0.7f * getParentHeight())));
   #endif

    contentComponent = new ContentComponent();
    setContentNonOwned (contentComponent, false);
    setVisible (true);

    // this lets the command manager use keypresses that arrive in our window to send out commands
    addKeyListener (getApplicationCommandManager().getKeyMappings());

   #if JUCE_WINDOWS || JUCE_LINUX || JUCE_MAC
    taskbarIcon = new DemoTaskbarComponent();
   #endif

   #if JUCE_ANDROID
    setOpenGLRenderingEngine();
   #endif

    triggerAsyncUpdate();
}
예제 #9
0
//==============================================================================
MainContentComponent::MainContentComponent()
{
    addKeyListener(this);
    
    addAndMakeVisible (&custom);
    setSize (custom.getWidth(), custom.getHeight());
}
CharacterViewSmall::CharacterViewSmall(CharSelectDialog *const widget,
                                       std::vector<CharacterDisplay*>
                                       *const entries,
                                       const int padding) :
    CharacterViewBase(widget, padding),
    mSelectedEntry(nullptr),
    mPrevious(new Button(this, "<", "prev", this)),
    mNext(new Button(this, ">", "next", this)),
    mNumber(new Label(this, "??")),
    mCharacterEntries(entries)
{
    addKeyListener(widget);
    if (entries)
    {
        FOR_EACHP (std::vector<CharacterDisplay*>::iterator,
                   it, entries)
        {
            add(*it);
        }
        const int sz = static_cast<signed>(mCharacterEntries->size());
        mSelected = 0;
        mSelectedEntry = (*mCharacterEntries)[mSelected];
        mSelectedEntry->setVisible(true);
        mNumber->setCaption(strprintf("%d / %d", mSelected + 1, sz));
        mNumber->adjustSize();
    }
예제 #11
0
TabbedArea::TabbedArea(const Widget2 *const widget) :
    ActionListener(),
    BasicContainer(widget),
    KeyListener(),
    MouseListener(),
    WidgetListener(),
    mArrowButton(),
    mSelectedTab(nullptr),
    mTabContainer(new BasicContainer2(widget)),
    mWidgetContainer(new BasicContainer2(widget)),
    mTabsToDelete(),
    mTabs(),
    mTabsWidth(0),
    mVisibleTabsWidth(0),
    mTabScrollIndex(0),
    mRightMargin(0),
    mOpaque(Opaque_false),
    mEnableScrollButtons(false),
    mFollowDownScroll(false),
    mBlockSwitching(true),
    mResizeHeight(true)
{
    setFocusable(true);
    addKeyListener(this);
    addMouseListener(this);
}
예제 #12
0
파일: slider.cpp 프로젝트: Rawng/ManaPlus
void Slider::init()
{
    mAllowLogic = false;
    setFocusable(true);
    setFrameSize(1);

    addMouseListener(this);
    addKeyListener(this);

    setFrameSize(0);

    // Load resources
    if (mInstances == 0)
    {
        if (theme)
        {
            for (int mode = 0; mode < 2; mode ++)
                theme->loadRect(buttons[mode], data[mode], "slider.xml", 0, 8);
        }
        updateAlpha();
    }

    mInstances++;

    if (buttons[0].grid[HGRIP])
        setMarkerLength(buttons[0].grid[HGRIP]->getWidth());
}
예제 #13
0
MLAppWindow::MLAppWindow() :
	mpAppView(0),
	DocumentWindow (MLProjectInfo::projectName,
	  Colour::fromHSV(0.5f, 0.0f, 0.30f, 1.f),
	  DocumentWindow::allButtons,
	  true),
	mpConstrainer(0),
	mUsingGL(false),
	mGridUnitsX(0.),
	mGridUnitsY(0.)
{
    setResizable(true, false);
	setResizeLimits (400, 300, 8192, 8192);

    commandManager.registerAllCommandsForTarget (JUCEApplication::getInstance());
    
    // this lets the command manager use keypresses that arrive in our window to send
    // out commands
    addKeyListener (commandManager.getKeyMappings());
    
	mpBorder = std::unique_ptr<MLAppBorder>(new MLAppBorder());
    setContentOwned(mpBorder.get()->getComponent(), false);
	
	mpConstrainer = new MLBoundsConstrainer();
	setConstrainer (mpConstrainer);

	setUsingNativeTitleBar (true);
        
    // tells our menu bar model that it should watch this command manager for
    // changes, and send change messages accordingly.
    //&mBorder->setApplicationCommandManagerToWatch (&commandManager);

    //setVisible (true);
}
예제 #14
0
TabbedArea::TabbedArea(bool hide) :
    Container(),
    mHideWhenOneTab(hide),
    mSelectedTab(NULL)
{
    setFocusable(false);
    addKeyListener(this);
    addMouseListener(this);

    mTabContainer = new Container();
    mTabContainer->setOpaque(false);
    mWidgetContainer = new Container();
    mWidgetContainer->setOpaque(false);

    add(mTabContainer);
    add(mWidgetContainer);

    mProtFocusListener = new ProtectedFocusListener();

    addFocusListener(mProtFocusListener);

    mProtFocusListener->blockKey(SDLK_LEFT);
    mProtFocusListener->blockKey(SDLK_RIGHT);
    mProtFocusListener->blockKey(SDLK_UP);
    mProtFocusListener->blockKey(SDLK_DOWN);
}
예제 #15
0
CtrlrLuaMethodEditor::CtrlrLuaMethodEditor (CtrlrPanel &_owner)
    : owner(_owner),
      methodEditArea (nullptr),
	  methodTree(nullptr),
	  resizer(nullptr),
	  caseCansitive(true),
	  lookInString("Current"),
	  searchInString("Editor"),
	  findDialogActive(false),
	  currentSearchString(String::empty)
{
	addAndMakeVisible (resizer			= new StretchableLayoutResizerBar (&layoutManager, 1, true));
	addAndMakeVisible (methodTree		= new CtrlrValueTreeEditorTree ("LUA METHOD TREE"));
    addAndMakeVisible (methodEditArea	= new CtrlrLuaMethodEditArea(*this));

	methodTree->setRootItem (new CtrlrValueTreeEditorItem(*this, getMethodManager().getManagerTree(), Ids::luaMethodName));
	getMethodManager().setMethodEditor (this);
	methodTree->setMultiSelectEnabled (true);

	layoutManager.setItemLayout (0, -0.001, -1.0, -0.29);
 	layoutManager.setItemLayout (1, 8, 8, 8);
 	layoutManager.setItemLayout (2, -0.001, -1.0, -0.69);

	addKeyListener (this);
	getMethodManager().setMethodEditor (this);
	componentTree.addListener (this);
    setSize (700, 600);
}
예제 #16
0
//==============================================================================
MainContentComponent::MainContentComponent()
{
    setSize (500, 400);

 	load_but = new TextButton(("play"));
    (*load_but).setBounds(10, 10, 50, 20);
    addAndMakeVisible(load_but);
    (*load_but).addListener(this);
    
    calc_but = new TextButton(("Calc."));
    (*calc_but).setBounds(100, 10, 50, 20);
    addAndMakeVisible(calc_but);
    (*calc_but).addListener(this);

	addKeyListener(this);
	setWantsKeyboardFocus(true);

	out_buf = new float[512];
	
	key_count = 7;								// amount of notes in tuning (per octave?) 	<-- maak een slider voor keuze aantal tonen?
	mirror_tuning = true;						// invert intervals around 3/2				<-- maak schakelaar voor keuze inverteren?
	peak_tresh = 0.01;							// peakdetection treshold					<--	maak een slider/draaiknop voor treshold?


}
예제 #17
0
InventoryWindow::InventoryWindow(int invSize):
    Window(_("Inventory")),
    mMaxSlots(invSize),
    mSplit(false),
    mItemDesc(false)
{
    setWindowName("Inventory");
    setResizable(true);
    setCloseButton(true);
    setSaveVisible(true);

    setDefaultSize(387, 307, ImageRect::CENTER);
    setMinWidth(316);
    setMinHeight(179);
    addKeyListener(this);

    std::string longestUseString = getFont()->getWidth(_("Equip")) >
                                   getFont()->getWidth(_("Use")) ?
                                   _("Equip") : _("Use");

    if (getFont()->getWidth(longestUseString) <
        getFont()->getWidth(_("Unequip")))
    {
        longestUseString = _("Unequip");
    }

    mUseButton = new Button(longestUseString, "use", this);
    mDropButton = new Button(_("Drop"), "drop", this);
    mSplitButton = new Button(_("Split"), "split", this);
    mItems = new ItemContainer(player_node->getInventory());
    mItems->addSelectionListener(this);

    gcn::ScrollArea *invenScroll = new ScrollArea(mItems);
    invenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);

    mTotalWeight = -1;
    mMaxWeight = -1;
    mUsedSlots = -1;

    mSlotsLabel = new Label(_("Slots:"));
    mWeightLabel = new Label(_("Weight:"));

    mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25));
    mWeightBar = new ProgressBar(0.0f, 100, 20, gcn::Color(0, 0, 255));

    place(0, 0, mWeightLabel).setPadding(3);
    place(1, 0, mWeightBar, 3);
    place(4, 0, mSlotsLabel).setPadding(3);
    place(5, 0, mSlotsBar, 2);
    place(0, 1, invenScroll, 7).setPadding(3);
    place(0, 2, mUseButton);
    place(1, 2, mDropButton);
    place(2, 2, mSplitButton);

    Layout &layout = getLayout();
    layout.setRowHeight(1, Layout::AUTO_SET);

    loadWindowState();
}
예제 #18
0
//=================================================================================================
MainWindow::MainWindow()
    : DocumentWindow (JUCEApplication::getInstance()->getApplicationName(),
                      Colours::lightgrey,
                      DocumentWindow::allButtons)
{   
    // 创建基础组件和读写文档的对象
    baseComponent = new BaseComponent();
    appDoc = LoadAndSaveDoc::getInstance();
    appDoc->addChangeListener(this);  // FileBasedDocument 对象绑定可变捕获器
    
    // 获取全局性的撤销管理器、命令管理器和程序属性
    undoManager     = AppSingleton::getInstance()->getUndoManager(); 
    commandManager  = AppSingleton::getInstance()->getCommandManager();
    appProperties   = AppSingleton::getInstance()->getAppProperties();
    
    // 注册命令目标
    commandManager->registerAllCommandsForTarget (JUCEApplication::getInstance());
    commandManager->registerAllCommandsForTarget (this); 

    // 获取所有命令默认的快捷键
    commandManager->getKeyMappings()->resetToDefaultMappings();

    // 获取用户自定义的快捷键
    ScopedPointer<XmlElement> keys(appProperties->getUserSettings()->getXmlValue("keyMappings")); 

    if (keys != nullptr)        
        commandManager->getKeyMappings()->restoreFromXml(*keys);

    // 本类绑定按键捕获器
    addKeyListener (commandManager->getKeyMappings());

    // 设置本类的默认属性
    centreWithSize (1280, 800);
    setResizable(true, false);
    setResizeLimits(800, 600, 4096, 4096);
    setVisible (true);
    setUsingNativeTitleBar(true);

    // 主菜单随时关注命令的变化
    setApplicationCommandManagerToWatch(commandManager);

    // 设置主菜单  
#ifdef JUCE_MAC
    setMacMainMenu(this);
#else
    setMenuBar(this);   
#endif

    // 恢复上次退出时的窗口状态
    restoreWindowStateFromString(appProperties->getUserSettings()->getValue("mainWindowState"));
    setName(AppString::appNameOnTitleBar + TRANS("Untitled"));      // 设置标题栏默认显示的文本

    // 设置并添加基础组件
    baseComponent->setSize(getWidth(), getHeight());
    setContentOwned(baseComponent, false);  

    // 设置当前进程为高优先级
    Process::setPriority (Process::HighPriority);
}
예제 #19
0
 CheckBox::CheckBox()
 {
     setMarked(false);
     
     setFocusable(true);
     addMouseListener(this);
     addKeyListener(this);
 }
예제 #20
0
    RadioButton::RadioButton()
    {
        setSelected(false);

        setFocusable(true);
        addMouseListener(this);
        addKeyListener(this);
    }
예제 #21
0
파일: Moblet.cpp 프로젝트: N00bKefka/MoSync
	Moblet::Moblet() : mRun(true) {
		//printf("Moblet::Moblet - %x", this);
		//environment = this;
		addKeyListener(this);
		addPointerListener(this);
		addCloseListener(this);		
		addCustomEventListener(this);
	}
예제 #22
0
파일: checkbox.cpp 프로젝트: doveiya/isilme
    CheckBox::CheckBox()
    {
        setSelected(false);

        SetFocusable(true);
        addMouseListener(this);
        addKeyListener(this);
    }
예제 #23
0
FFScrollArea::FFScrollArea()
{
    setScrollPolicy(ShowNever,
                    ShowNever);
    addKeyListener(this);
    setFocusable(false);
    setFrameSize(0);
}
예제 #24
0
CharSelectDialog::CharSelectDialog(LoginData *loginData):
    Window(_("Account and Character Management")),
    mLocked(false),
    mUnregisterButton(0),
    mChangeEmailButton(0),
    mCharacterEntries(0),
    mLoginData(loginData),
    mCharHandler(Net::getCharHandler())
{
    setCloseButton(false);

    mAccountNameLabel = new Label(loginData->username);
    mSwitchLoginButton = new Button(_("Switch Login"), "switch", this);
    mChangePasswordButton = new Button(_("Change Password"), "change_password",
                                       this);

    int optionalActions = Net::getLoginHandler()->supportedOptionalActions();

    ContainerPlacer place;
    place = getPlacer(0, 0);

    place(0, 0, mAccountNameLabel, 2);
    place(0, 1, mSwitchLoginButton);

    if (optionalActions & Net::LoginHandler::Unregister)
    {
        mUnregisterButton = new Button(_("Unregister"),
                                       "unregister", this);
        place(3, 1, mUnregisterButton);
    }

    place(0, 2, mChangePasswordButton);

    if (optionalActions & Net::LoginHandler::ChangeEmail)
    {
        mChangeEmailButton = new Button(_("Change Email"),
                                        "change_email", this);
        place(3, 2, mChangeEmailButton);
    }

    place = getPlacer(0, 1);

    for (int i = 0; i < (int)mLoginData->characterSlots; i++)
    {
        mCharacterEntries.push_back(new CharacterDisplay(this));
        place(i % SLOTS_PER_ROW, (int)i / SLOTS_PER_ROW, mCharacterEntries[i]);
    }

    reflowLayout();

    addKeyListener(this);

    center();
    setVisible(true);

    Net::getCharHandler()->setCharSelectDialog(this);
    mCharacterEntries[0]->requestFocus();
}
예제 #25
0
    MultiSelector::MultiSelector()
        : mCurrentSelection(0),
        mFrameCounter(0)
    {
        setFocusable(true);
        mSelectorImage = gcn::Image::load(ResourceHandler::getInstance()->getRealFilename("menu-selector.bmp"));

        addKeyListener(this);
    }
예제 #26
0
GlassCanvas::GlassCanvas() : GlassContainer(), GlassWidget(this) {
	setOpaque(false);
	
	//for GlassWidget
	addActionListener(this);
	addMouseListener(this);
	addFocusListener(this);
	addKeyListener(this);
}
예제 #27
0
//==============================================================================
MainWindow::MainWindow()
    : DocumentWindow ("The Jucer",
                      Colours::azure,
                      DocumentWindow::allButtons)
{
    if (oldLook == 0)
        oldLook = new OldSchoolLookAndFeel();

    setContentOwned (multiDocHolder = new MultiDocHolder(), false);

    setApplicationCommandManagerToWatch (commandManager);

   #if JUCE_MAC
    setMacMainMenu (this);
   #else
    setMenuBar (this);
   #endif

    setResizable (true, false);

    centreWithSize (700, 600);

    // restore the last size and position from our settings file..
    restoreWindowStateFromString (StoredSettings::getInstance()->getProps()
                                    .getValue ("lastMainWindowPos"));

    // Register all the app commands..
    {
        commandManager->registerAllCommandsForTarget (JUCEApplication::getInstance());
        commandManager->registerAllCommandsForTarget (this);

        // use a temporary one of these to harvest its commands..
        JucerDocumentHolder tempDesignHolder (ObjectTypes::createNewDocument (0));
        commandManager->registerAllCommandsForTarget (&tempDesignHolder);
    }

    commandManager->getKeyMappings()->resetToDefaultMappings();

    XmlElement* const keys = StoredSettings::getInstance()->getProps().getXmlValue ("keyMappings");

    if (keys != 0)
    {
        commandManager->getKeyMappings()->restoreFromXml (*keys);
        delete keys;
    }

    addKeyListener (commandManager->getKeyMappings());

    // don't want the window to take focus when the title-bar is clicked..
    setWantsKeyboardFocus (false);

   #ifndef JUCE_DEBUG
    // scan for fonts before the app gets started rather than glitching later
    FontPropertyComponent::preloadAllFonts();
   #endif
}
예제 #28
0
	ClickLabel::ClickLabel()  {
		mGuiFont = static_cast<FIFE::GuiFont*> (getFont());
// 		setAlignment(Graphics::LEFT);
		setTextWrapping(false);
		setFrameSize(0);
		addMouseListener(this);
		addKeyListener(this);
		addFocusListener(this);

	}
예제 #29
0
 ListBox::ListBox(ListModel *listModel)
 {
     mSelected = -1;
     setWidth(100);
     setListModel(listModel);
     setFocusable(true);
 
     addMouseListener(this);
     addKeyListener(this);
 }
예제 #30
0
PointEditor::PointEditor()
{
    selectedPoint = -1;
    
    addKeyListener(this);
    setWantsKeyboardFocus(true);
    
    paintTransport = false;
    paintTransportExternal = false;
}