static void gimp_smudge_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options) { GimpSmudge *smudge = GIMP_SMUDGE (paint_core); GimpSmudgeOptions *options = GIMP_SMUDGE_OPTIONS (paint_options); GimpContext *context = GIMP_CONTEXT (paint_options); GimpPressureOptions *pressure_options = paint_options->pressure_options; GimpImage *image; TempBuf *area; PixelRegion srcPR, destPR, tempPR; gdouble rate; gdouble opacity; gint x, y, w, h; image = gimp_item_get_image (GIMP_ITEM (drawable)); if (gimp_drawable_is_indexed (drawable)) return; opacity = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); if (opacity == 0.0) return; /* Get the unclipped brush coordinates */ gimp_smudge_brush_coords (paint_core, &x, &y, &w, &h); /* Get the paint area (Smudge won't scale!) */ area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options); if (! area) return; /* srcPR will be the pixels under the current painthit from the drawable */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), area->x, area->y, area->width, area->height, FALSE); /* Enable pressure sensitive rate */ if (pressure_options->rate) rate = MIN (options->rate / 100.0 * PRESSURE_SCALE * paint_core->cur_coords.pressure, 1.0); else rate = options->rate / 100.0; /* The tempPR will be the built up buffer (for smudge) */ pixel_region_init_data (&tempPR, smudge->accum_data, smudge->accumPR.bytes, smudge->accumPR.rowstride, area->x - x, area->y - y, area->width, area->height); /* The dest will be the paint area we got above (= canvas_buf) */ pixel_region_init_temp_buf (&destPR, area, 0, 0, area->width, area->height); /* Smudge uses the buffer Accum. * For each successive painthit Accum is built like this * Accum = rate*Accum + (1-rate)*I. * where I is the pixels under the current painthit. * Then the paint area (canvas_buf) is built as * (Accum,1) (if no alpha), */ blend_region (&srcPR, &tempPR, &tempPR, ROUND (rate * 255.0)); /* re-init the tempPR */ pixel_region_init_data (&tempPR, smudge->accum_data, smudge->accumPR.bytes, smudge->accumPR.rowstride, area->x - x, area->y - y, area->width, area->height); if (! gimp_drawable_has_alpha (drawable)) add_alpha_region (&tempPR, &destPR); else copy_region (&tempPR, &destPR); if (pressure_options->opacity) opacity *= PRESSURE_SCALE * paint_core->cur_coords.pressure; gimp_brush_core_replace_canvas (GIMP_BRUSH_CORE (paint_core), drawable, MIN (opacity, GIMP_OPACITY_OPAQUE), gimp_context_get_opacity (context), gimp_paint_options_get_brush_mode (paint_options), GIMP_PAINT_INCREMENTAL); }
static void gimp_convolve_motion (GimpPaintCore *paint_core, GimpDrawable *drawable, GimpPaintOptions *paint_options) { GimpConvolve *convolve = GIMP_CONVOLVE (paint_core); GimpBrushCore *brush_core = GIMP_BRUSH_CORE (paint_core); GimpConvolveOptions *options = GIMP_CONVOLVE_OPTIONS (paint_options); GimpContext *context = GIMP_CONTEXT (paint_options); GimpImage *image; TempBuf *area; PixelRegion srcPR; PixelRegion destPR; PixelRegion tempPR; guchar *buffer; gdouble opacity; gdouble rate; gint bytes; image = gimp_item_get_image (GIMP_ITEM (drawable)); if (gimp_drawable_is_indexed (drawable)) return; opacity = gimp_paint_options_get_fade (paint_options, image, paint_core->pixel_dist); if (opacity == 0.0) return; area = gimp_paint_core_get_paint_area (paint_core, drawable, paint_options); if (! area) return; rate = options->rate; rate *= gimp_paint_options_get_dynamic_rate (paint_options, &paint_core->cur_coords); gimp_convolve_calculate_matrix (convolve, options->type, brush_core->brush->mask->width / 2, brush_core->brush->mask->height / 2, rate); /* configure the source pixel region */ pixel_region_init (&srcPR, gimp_drawable_get_tiles (drawable), area->x, area->y, area->width, area->height, FALSE); if (gimp_drawable_has_alpha (drawable)) { bytes = srcPR.bytes; buffer = g_malloc (area->height * bytes * area->width); pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); copy_region (&srcPR, &tempPR); } else { /* note: this particular approach needlessly convolves the totally- opaque alpha channel. A faster approach would be to keep tempPR the same number of bytes as srcPR, and extend the paint_core_replace_canvas API to handle non-alpha images. */ bytes = srcPR.bytes + 1; buffer = g_malloc (area->height * bytes * area->width); pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); add_alpha_region (&srcPR, &tempPR); } /* Convolve the region */ pixel_region_init_data (&tempPR, buffer, bytes, bytes * area->width, 0, 0, area->width, area->height); pixel_region_init_temp_buf (&destPR, area, 0, 0, area->width, area->height); convolve_region (&tempPR, &destPR, convolve->matrix, 3, convolve->matrix_divisor, GIMP_NORMAL_CONVOL, TRUE); g_free (buffer); gimp_brush_core_replace_canvas (brush_core, drawable, MIN (opacity, GIMP_OPACITY_OPAQUE), gimp_context_get_opacity (context), gimp_paint_options_get_brush_mode (paint_options), 1.0, GIMP_PAINT_INCREMENTAL); }
static gboolean gimp_perspective_clone_get_source (GimpSourceCore *source_core, GimpDrawable *drawable, GimpPaintOptions *paint_options, GimpPickable *src_pickable, gint src_offset_x, gint src_offset_y, TempBuf *paint_area, gint *paint_area_offset_x, gint *paint_area_offset_y, gint *paint_area_width, gint *paint_area_height, PixelRegion *srcPR) { GimpPerspectiveClone *clone = GIMP_PERSPECTIVE_CLONE (source_core); GimpPaintCore *paint_core = GIMP_PAINT_CORE (source_core); GimpSourceOptions *options = GIMP_SOURCE_OPTIONS (paint_options); GimpImage *src_image; GimpImage *image; GimpImageType src_type; gint x1d, y1d, x2d, y2d; gdouble x1s, y1s, x2s, y2s, x3s, y3s, x4s, y4s; gint xmin, ymin, xmax, ymax; TileManager *src_tiles; TileManager *orig_tiles; PixelRegion origPR; PixelRegion destPR; GimpMatrix3 matrix; gint bytes; src_image = gimp_pickable_get_image (src_pickable); image = gimp_item_get_image (GIMP_ITEM (drawable)); src_type = gimp_pickable_get_image_type (src_pickable); src_tiles = gimp_pickable_get_tiles (src_pickable); /* Destination coordinates that will be painted */ x1d = paint_area->x; y1d = paint_area->y; x2d = paint_area->x + paint_area->width; y2d = paint_area->y + paint_area->height; /* Boundary box for source pixels to copy: Convert all the vertex of * the box to paint in destination area to its correspondent in * source area bearing in mind perspective */ gimp_perspective_clone_get_source_point (clone, x1d, y1d, &x1s, &y1s); gimp_perspective_clone_get_source_point (clone, x1d, y2d, &x2s, &y2s); gimp_perspective_clone_get_source_point (clone, x2d, y1d, &x3s, &y3s); gimp_perspective_clone_get_source_point (clone, x2d, y2d, &x4s, &y4s); xmin = floor (MIN4 (x1s, x2s, x3s, x4s)); ymin = floor (MIN4 (y1s, y2s, y3s, y4s)); xmax = ceil (MAX4 (x1s, x2s, x3s, x4s)); ymax = ceil (MAX4 (y1s, y2s, y3s, y4s)); xmin = CLAMP (xmin - 1, 0, tile_manager_width (src_tiles)); ymin = CLAMP (ymin - 1, 0, tile_manager_height (src_tiles)); xmax = CLAMP (xmax + 1, 0, tile_manager_width (src_tiles)); ymax = CLAMP (ymax + 1, 0, tile_manager_height (src_tiles)); /* if the source area is completely out of the image */ if (!(xmax - xmin) || !(ymax - ymin)) return FALSE; /* If the source image is different from the destination, * then we should copy straight from the source image * to the canvas. * Otherwise, we need a call to get_orig_image to make sure * we get a copy of the unblemished (offset) image */ if (( options->sample_merged && (src_image != image)) || (! options->sample_merged && (source_core->src_drawable != drawable))) { pixel_region_init (&origPR, src_tiles, xmin, ymin, xmax - xmin, ymax - ymin, FALSE); } else { TempBuf *orig; /* get the original image */ if (options->sample_merged) orig = gimp_paint_core_get_orig_proj (paint_core, src_pickable, xmin, ymin, xmax, ymax); else orig = gimp_paint_core_get_orig_image (paint_core, GIMP_DRAWABLE (src_pickable), xmin, ymin, xmax, ymax); pixel_region_init_temp_buf (&origPR, orig, 0, 0, xmax - xmin, ymax - ymin); } /* copy the original image to a tile manager, adding alpha if needed */ bytes = GIMP_IMAGE_TYPE_BYTES (GIMP_IMAGE_TYPE_WITH_ALPHA (src_type)); orig_tiles = tile_manager_new (xmax - xmin, ymax - ymin, bytes); tile_manager_set_offsets (orig_tiles, xmin, ymin); pixel_region_init (&destPR, orig_tiles, 0, 0, xmax - xmin, ymax - ymin, TRUE); if (bytes > origPR.bytes) add_alpha_region (&origPR, &destPR); else copy_region (&origPR, &destPR); clone->src_area = temp_buf_resize (clone->src_area, tile_manager_bpp (orig_tiles), 0, 0, x2d - x1d, y2d - y1d); pixel_region_init_temp_buf (&destPR, clone->src_area, 0, 0, x2d - x1d, y2d - y1d); gimp_perspective_clone_get_matrix (clone, &matrix); gimp_transform_region (src_pickable, GIMP_CONTEXT (paint_options), orig_tiles, &destPR, x1d, y1d, x2d, y2d, &matrix, GIMP_INTERPOLATION_LINEAR, 0, NULL); tile_manager_unref (orig_tiles); pixel_region_init_temp_buf (srcPR, clone->src_area, 0, 0, x2d - x1d, y2d - y1d); return TRUE; }