bool mapbuffer::add_submap( int x, int y, int z, std::unique_ptr<submap> &sm ) { return add_submap( tripoint( x, y, z ), sm ); }
bool mapbuffer::add_submap( const tripoint &p, std::unique_ptr<submap> &sm ) { const bool result = add_submap( p, sm.get() ); sm.release(); return result; }
// We're reading in way too many entities here to mess around with creating sub-objects and // seeking around in them, so we're using the json streaming API. submap *mapbuffer::unserialize_submaps( const tripoint &p ) { // Map the tripoint to the submap quad that stores it. const tripoint om_addr = overmapbuffer::sm_to_omt_copy( p ); const tripoint segment_addr = overmapbuffer::omt_to_seg_copy( om_addr ); std::stringstream quad_path; quad_path << world_generator->active_world->world_path << "/maps/" << segment_addr.x << "." << segment_addr.y << "." << segment_addr.z << "/" << om_addr.x << "." << om_addr.y << "." << om_addr.z << ".map"; std::ifstream fin( quad_path.str().c_str() ); if( !fin.is_open() ) { // If it doesn't exist, trigger generating it. return NULL; } JsonIn jsin( fin ); jsin.start_array(); while( !jsin.end_array() ) { std::unique_ptr<submap> sm(new submap()); tripoint submap_coordinates; jsin.start_object(); while( !jsin.end_object() ) { std::string submap_member_name = jsin.get_member_name(); if( submap_member_name == "version" ) { // We aren't using the version number for anything at the moment. jsin.skip_value(); } else if( submap_member_name == "coordinates" ) { jsin.start_array(); int locx = jsin.get_int(); int locy = jsin.get_int(); int locz = jsin.get_int(); jsin.end_array(); submap_coordinates = tripoint( locx, locy, locz ); } else if( submap_member_name == "turn_last_touched" ) { sm->turn_last_touched = jsin.get_int(); } else if( submap_member_name == "temperature" ) { sm->temperature = jsin.get_int(); } else if( submap_member_name == "terrain" ) { // TODO: try block around this to error out if we come up short? jsin.start_array(); for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { sm->ter[i][j] = termap[ jsin.get_string() ].loadid; } } jsin.end_array(); } else if( submap_member_name == "radiation" ) { int rad_cell = 0; jsin.start_array(); while( !jsin.end_array() ) { int rad_strength = jsin.get_int(); int rad_num = jsin.get_int(); for( int i = 0; i < rad_num; ++i ) { // A little array trick here, assign to it as a 1D array. // If it's not in bounds we're kinda hosed anyway. sm->set_radiation(0, rad_cell, rad_strength); rad_cell++; } } } else if( submap_member_name == "furniture" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->frn[i][j] = furnmap[ jsin.get_string() ].loadid; jsin.end_array(); } } else if( submap_member_name == "items" ) { jsin.start_array(); while( !jsin.end_array() ) { int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { item tmp; jsin.read( tmp ); sm->itm[i][j].push_back( tmp ); } } } else if( submap_member_name == "traps" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->trp[i][j] = trapmap[ jsin.get_string() ]; jsin.end_array(); } } else if( submap_member_name == "fields" ) { jsin.start_array(); while( !jsin.end_array() ) { // Coordinates loop int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { int type = jsin.get_int(); int density = jsin.get_int(); int age = jsin.get_int(); if (sm->fld[i][j].findField(field_id(type)) == NULL) { sm->field_count++; } sm->fld[i][j].addField(field_id(type), density, age); } } } else if( submap_member_name == "griffiti" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->set_graffiti(i, j, graffiti( jsin.get_string() )); jsin.end_array(); } } else if(submap_member_name == "cosmetics") { jsin.start_array(); while (!jsin.end_array()) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); jsin.read(sm->cosmetics[i][j]); jsin.end_array(); } } else if( submap_member_name == "spawns" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); std::string type = jsin.get_string(); int count = jsin.get_int(); int i = jsin.get_int(); int j = jsin.get_int(); int faction_id = jsin.get_int(); int mission_id = jsin.get_int(); bool friendly = jsin.get_bool(); std::string name = jsin.get_string(); jsin.end_array(); spawn_point tmp( type, count, i, j, faction_id, mission_id, friendly, name ); sm->spawns.push_back( tmp ); } } else if( submap_member_name == "vehicles" ) { jsin.start_array(); while( !jsin.end_array() ) { vehicle *tmp = new vehicle(); jsin.read( *tmp ); sm->vehicles.push_back( tmp ); } } else if( submap_member_name == "computers" ) { std::string computer_data = jsin.get_string(); sm->comp.load_data( computer_data ); } else if( submap_member_name == "camp" ) { std::string camp_data = jsin.get_string(); sm->camp.load_data( camp_data ); } else { jsin.skip_value(); } } if( !add_submap( submap_coordinates, sm ) ) { debugmsg( "submap %d,%d,%d was alread loaded", submap_coordinates.x, submap_coordinates.y, submap_coordinates.z ); } } if( submaps.count( p ) == 0 ) { debugmsg("file %s did not contain the expected submap %d,%d,%d", quad_path.str().c_str(), p.x, p.y, p.z); return NULL; } return submaps[ p ]; }
bool mapbuffer::add_submap( int x, int y, int z, submap *sm ) { return add_submap( tripoint( x, y, z ), sm ); }
// We're reading in way too many entities here to mess around with creating sub-objects and // seeking around in them, so we're using the json streaming API. submap *mapbuffer::unserialize_submaps( const tripoint &p ) { // Map the tripoint to the submap quad that stores it. const tripoint om_addr = overmapbuffer::sm_to_omt_copy( p ); const tripoint segment_addr = overmapbuffer::omt_to_seg_copy( om_addr ); std::stringstream quad_path; quad_path << world_generator->active_world->world_path << "/maps/" << segment_addr.x << "." << segment_addr.y << "." << segment_addr.z << "/" << om_addr.x << "." << om_addr.y << "." << om_addr.z << ".map"; std::ifstream fin( quad_path.str().c_str() ); if( !fin.is_open() ) { // If it doesn't exist, trigger generating it. return NULL; } JsonIn jsin( fin ); jsin.start_array(); while( !jsin.end_array() ) { std::unique_ptr<submap> sm(new submap()); tripoint submap_coordinates; jsin.start_object(); bool rubpow_update = false; while( !jsin.end_object() ) { std::string submap_member_name = jsin.get_member_name(); if( submap_member_name == "version" ) { if (jsin.get_int() < 22) { rubpow_update = true; } } else if( submap_member_name == "coordinates" ) { jsin.start_array(); int locx = jsin.get_int(); int locy = jsin.get_int(); int locz = jsin.get_int(); jsin.end_array(); submap_coordinates = tripoint( locx, locy, locz ); } else if( submap_member_name == "turn_last_touched" ) { sm->turn_last_touched = jsin.get_int(); } else if( submap_member_name == "temperature" ) { sm->temperature = jsin.get_int(); } else if( submap_member_name == "terrain" ) { // TODO: try block around this to error out if we come up short? jsin.start_array(); // Small duplication here so that the update check is only performed once if (rubpow_update) { std::string ter_string; item rock = item("rock", 0); item chunk = item("steel_chunk", 0); for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { ter_string = jsin.get_string(); if (ter_string == "t_rubble") { sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_rubble" ].loadid; sm->itm[i][j].push_back( rock ); sm->itm[i][j].push_back( rock ); } else if (ter_string == "t_wreckage"){ sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_wreckage" ].loadid; sm->itm[i][j].push_back( chunk ); sm->itm[i][j].push_back( chunk ); } else if (ter_string == "t_ash"){ sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_ash" ].loadid; } else if (ter_string == "t_pwr_sb_support_l"){ sm->ter[i][j] = termap[ "t_support_l" ].loadid; } else if (ter_string == "t_pwr_sb_switchgear_l"){ sm->ter[i][j] = termap[ "t_switchgear_l" ].loadid; } else if (ter_string == "t_pwr_sb_switchgear_s"){ sm->ter[i][j] = termap[ "t_switchgear_s" ].loadid; } else { sm->ter[i][j] = terfind( ter_string ); } } } } else { for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { sm->ter[i][j] = terfind( jsin.get_string() ); } } } jsin.end_array(); } else if( submap_member_name == "radiation" ) { int rad_cell = 0; jsin.start_array(); while( !jsin.end_array() ) { int rad_strength = jsin.get_int(); int rad_num = jsin.get_int(); for( int i = 0; i < rad_num; ++i ) { // A little array trick here, assign to it as a 1D array. // If it's not in bounds we're kinda hosed anyway. sm->set_radiation(0, rad_cell, rad_strength); rad_cell++; } } } else if( submap_member_name == "furniture" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->frn[i][j] = furnmap[ jsin.get_string() ].loadid; jsin.end_array(); } } else if( submap_member_name == "items" ) { jsin.start_array(); while( !jsin.end_array() ) { int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { item tmp; jsin.read( tmp ); if( tmp.is_emissive() ) { sm->update_lum_add(tmp, i, j); } tmp.visit_items([&sm,i,j]( item *it ) { for( auto& e: it->magazine_convert() ) { sm->itm[i][j].push_back( e ); } return VisitResponse::NEXT; } ); sm->itm[i][j].push_back( tmp ); if( tmp.needs_processing() ) { sm->active_items.add( std::prev(sm->itm[i][j].end()), point( i, j ) ); } } } } else if( submap_member_name == "traps" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); // TODO: jsin should support returning an id like jsin.get_id<trap>() sm->trp[i][j] = trap_str_id( jsin.get_string() ); jsin.end_array(); } } else if( submap_member_name == "fields" ) { jsin.start_array(); while( !jsin.end_array() ) { // Coordinates loop int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { int type = jsin.get_int(); int density = jsin.get_int(); int age = jsin.get_int(); if (sm->fld[i][j].findField(field_id(type)) == NULL) { sm->field_count++; } sm->fld[i][j].addField(field_id(type), density, age); } } } else if( submap_member_name == "graffiti" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->set_graffiti( i, j, jsin.get_string() ); jsin.end_array(); } } else if(submap_member_name == "cosmetics") { jsin.start_array(); while (!jsin.end_array()) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); jsin.read(sm->cosmetics[i][j]); jsin.end_array(); } } else if( submap_member_name == "spawns" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); const mtype_id type = mtype_id( jsin.get_string() ); // TODO: json should know how to read an string_id int count = jsin.get_int(); int i = jsin.get_int(); int j = jsin.get_int(); int faction_id = jsin.get_int(); int mission_id = jsin.get_int(); bool friendly = jsin.get_bool(); std::string name = jsin.get_string(); jsin.end_array(); spawn_point tmp( type, count, i, j, faction_id, mission_id, friendly, name ); sm->spawns.push_back( tmp ); } } else if( submap_member_name == "vehicles" ) { jsin.start_array(); while( !jsin.end_array() ) { vehicle *tmp = new vehicle(); jsin.read( *tmp ); sm->vehicles.push_back( tmp ); } } else if( submap_member_name == "computers" ) { std::string computer_data = jsin.get_string(); sm->comp.load_data( computer_data ); } else if( submap_member_name == "camp" ) { std::string camp_data = jsin.get_string(); sm->camp.load_data( camp_data ); } else { jsin.skip_value(); } } if( !add_submap( submap_coordinates, sm ) ) { debugmsg( "submap %d,%d,%d was already loaded", submap_coordinates.x, submap_coordinates.y, submap_coordinates.z ); } } if( submaps.count( p ) == 0 ) { debugmsg("file %s did not contain the expected submap %d,%d,%d", quad_path.str().c_str(), p.x, p.y, p.z); return NULL; } return submaps[ p ]; }