void nice_component_remove_socket (NiceComponent *cmp, NiceSocket *nsocket) { GSList *i; for (i = cmp->local_candidates; i;) { NiceCandidate *candidate = i->data; GSList *next = i->next; if (!nice_socket_is_based_on (candidate->sockptr, nsocket)) { i = next; continue; } if (candidate == cmp->selected_pair.local) { nice_component_clear_selected_pair (cmp); agent_signal_component_state_change (cmp->agent, cmp->stream->id, cmp->id, NICE_COMPONENT_STATE_FAILED); } refresh_prune_candidate (cmp->agent, candidate); if (candidate->sockptr != nsocket) { discovery_prune_socket (cmp->agent, candidate->sockptr); conn_check_prune_socket (cmp->agent, cmp->stream, cmp, candidate->sockptr); nice_component_detach_socket (cmp, candidate->sockptr); } agent_remove_local_candidate (cmp->agent, candidate); nice_candidate_free (candidate); cmp->local_candidates = g_slist_delete_link (cmp->local_candidates, i); i = next; } discovery_prune_socket (cmp->agent, nsocket); conn_check_prune_socket (cmp->agent, cmp->stream, cmp, nsocket); nice_component_detach_socket (cmp, nsocket); }
/* * Timer callback that handles scheduling new candidate discovery * processes (paced by the Ta timer), and handles running of the * existing discovery processes. * * This function is designed for the g_timeout_add() interface. * * @return will return FALSE when no more pending timers. */ static gboolean priv_discovery_tick_unlocked (gpointer pointer) { CandidateDiscovery *cand; NiceAgent *agent = pointer; GSList *i; int not_done = 0; /* note: track whether to continue timer */ size_t buffer_len = 0; { static int tick_counter = 0; if (tick_counter++ % 50 == 0) nice_debug ("Agent %p : discovery tick #%d with list %p (1)", agent, tick_counter, agent->discovery_list); } for (i = agent->discovery_list; i ; i = i->next) { cand = i->data; if (cand->pending != TRUE) { cand->pending = TRUE; if (agent->discovery_unsched_items) --agent->discovery_unsched_items; if (nice_debug_is_enabled ()) { gchar tmpbuf[INET6_ADDRSTRLEN]; nice_address_to_string (&cand->server, tmpbuf); nice_debug ("Agent %p : discovery - scheduling cand type %u addr %s.", agent, cand->type, tmpbuf); } if (nice_address_is_valid (&cand->server) && (cand->type == NICE_CANDIDATE_TYPE_SERVER_REFLEXIVE || cand->type == NICE_CANDIDATE_TYPE_RELAYED)) { if (cand->component->state == NICE_COMPONENT_STATE_DISCONNECTED || cand->component->state == NICE_COMPONENT_STATE_FAILED) agent_signal_component_state_change (agent, cand->stream->id, cand->component->id, NICE_COMPONENT_STATE_GATHERING); if (cand->type == NICE_CANDIDATE_TYPE_SERVER_REFLEXIVE) { buffer_len = stun_usage_bind_create (&cand->stun_agent, &cand->stun_message, cand->stun_buffer, sizeof(cand->stun_buffer)); } else if (cand->type == NICE_CANDIDATE_TYPE_RELAYED) { uint8_t *username = (uint8_t *)cand->turn->username; gsize username_len = strlen (cand->turn->username); uint8_t *password = (uint8_t *)cand->turn->password; gsize password_len = strlen (cand->turn->password); StunUsageTurnCompatibility turn_compat = agent_to_turn_compatibility (agent); if (turn_compat == STUN_USAGE_TURN_COMPATIBILITY_MSN || turn_compat == STUN_USAGE_TURN_COMPATIBILITY_OC2007) { username = g_base64_decode ((gchar *)username, &username_len); password = g_base64_decode ((gchar *)password, &password_len); } buffer_len = stun_usage_turn_create (&cand->stun_agent, &cand->stun_message, cand->stun_buffer, sizeof(cand->stun_buffer), cand->stun_resp_msg.buffer == NULL ? NULL : &cand->stun_resp_msg, STUN_USAGE_TURN_REQUEST_PORT_NORMAL, -1, -1, username, username_len, password, password_len, turn_compat); if (turn_compat == STUN_USAGE_TURN_COMPATIBILITY_MSN || turn_compat == STUN_USAGE_TURN_COMPATIBILITY_OC2007) { g_free (username); g_free (password); } } if (buffer_len > 0) { if (nice_socket_is_reliable (cand->nicesock)) { stun_timer_start_reliable (&cand->timer, agent->stun_reliable_timeout); } else { stun_timer_start (&cand->timer, agent->stun_initial_timeout, agent->stun_max_retransmissions); } /* send the conncheck */ agent_socket_send (cand->nicesock, &cand->server, buffer_len, (gchar *)cand->stun_buffer); /* case: success, start waiting for the result */ g_get_current_time (&cand->next_tick); } else { /* case: error in starting discovery, start the next discovery */ cand->done = TRUE; cand->stun_message.buffer = NULL; cand->stun_message.buffer_len = 0; continue; } } else /* allocate relayed candidates */ g_assert_not_reached (); ++not_done; /* note: new discovery scheduled */ } if (cand->done != TRUE) { GTimeVal now; g_get_current_time (&now); if (cand->stun_message.buffer == NULL) { nice_debug ("Agent %p : STUN discovery was cancelled, marking discovery done.", agent); cand->done = TRUE; } else if (priv_timer_expired (&cand->next_tick, &now)) { switch (stun_timer_refresh (&cand->timer)) { case STUN_USAGE_TIMER_RETURN_TIMEOUT: { /* Time out */ /* case: error, abort processing */ StunTransactionId id; stun_message_id (&cand->stun_message, id); stun_agent_forget_transaction (&cand->stun_agent, id); cand->done = TRUE; cand->stun_message.buffer = NULL; cand->stun_message.buffer_len = 0; nice_debug ("Agent %p : bind discovery timed out, aborting discovery item.", agent); break; } case STUN_USAGE_TIMER_RETURN_RETRANSMIT: { /* case: not ready complete, so schedule next timeout */ unsigned int timeout = stun_timer_remainder (&cand->timer); stun_debug ("STUN transaction retransmitted (timeout %dms).", timeout); /* retransmit */ agent_socket_send (cand->nicesock, &cand->server, stun_message_length (&cand->stun_message), (gchar *)cand->stun_buffer); /* note: convert from milli to microseconds for g_time_val_add() */ cand->next_tick = now; g_time_val_add (&cand->next_tick, timeout * 1000); ++not_done; /* note: retry later */ break; } case STUN_USAGE_TIMER_RETURN_SUCCESS: { unsigned int timeout = stun_timer_remainder (&cand->timer); cand->next_tick = now; g_time_val_add (&cand->next_tick, timeout * 1000); ++not_done; /* note: retry later */ break; } default: /* Nothing to do. */ break; } } else { ++not_done; /* note: discovery not expired yet */ } } } if (not_done == 0) { nice_debug ("Agent %p : Candidate gathering FINISHED, stopping discovery timer.", agent); discovery_free (agent); agent_gathering_done (agent); /* note: no pending timers, return FALSE to stop timer */ return FALSE; } return TRUE; }