void ClientProxy::interrupt() { audio_track_cblk_t* cblk = mCblk; if (!(android_atomic_or(CBLK_INTERRUPT, &cblk->mFlags) & CBLK_INTERRUPT)) { android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex); (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } }
void ClientProxy::binderDied() { audio_track_cblk_t* cblk = mCblk; if (!(android_atomic_or(CBLK_INVALID, &cblk->mFlags) & CBLK_INVALID)) { android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex); // it seems that a FUTEX_WAKE_PRIVATE will not wake a FUTEX_WAIT, even within same process (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } }
// must be called with mLock and cblk.lock held. Callers must also hold strong references on // the IAudioRecord and IMemory in case they are recreated here. // If the IAudioRecord is successfully restored, the cblk pointer is updated status_t AudioRecord::restoreRecord_l(audio_track_cblk_t*& cblk) { status_t result; if (!(android_atomic_or(CBLK_RESTORING_ON, &cblk->flags) & CBLK_RESTORING_MSK)) { LOGW("dead IAudioRecord, creating a new one"); // signal old cblk condition so that other threads waiting for available buffers stop // waiting now cblk->cv.broadcast(); cblk->lock.unlock(); // if the new IAudioRecord is created, openRecord_l() will modify the // following member variables: mAudioRecord, mCblkMemory and mCblk. // It will also delete the strong references on previous IAudioRecord and IMemory result = openRecord_l(cblk->sampleRate, mFormat, mChannelMask, mFrameCount, mFlags, getInput_l()); if (result == NO_ERROR) { result = mAudioRecord->start(); } if (result != NO_ERROR) { mActive = false; } // signal old cblk condition for other threads waiting for restore completion android_atomic_or(CBLK_RESTORED_ON, &cblk->flags); cblk->cv.broadcast(); } else { if (!(cblk->flags & CBLK_RESTORED_MSK)) { LOGW("dead IAudioRecord, waiting for a new one to be created"); mLock.unlock(); result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS)); cblk->lock.unlock(); mLock.lock(); } else { LOGW("dead IAudioRecord, already restored"); result = NO_ERROR; cblk->lock.unlock(); } if (result != NO_ERROR || mActive == 0) { result = status_t(STOPPED); } } LOGV("restoreRecord_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", result, mActive, mCblk, cblk, mCblk->flags, cblk->flags); if (result == NO_ERROR) { // from now on we switch to the newly created cblk cblk = mCblk; } cblk->lock.lock(); LOGW_IF(result != NO_ERROR, "restoreRecord_l() error %d", result); return result; }
status_t AudioRecord::start() { status_t ret = NO_ERROR; sp<ClientRecordThread> t = mClientRecordThread; LOGV("start"); if (t != 0) { if (t->exitPending()) { if (t->requestExitAndWait() == WOULD_BLOCK) { LOGE("AudioRecord::start called from thread"); return WOULD_BLOCK; } } t->mLock.lock(); } if (android_atomic_or(1, &mActive) == 0) { mNewPosition = mCblk->user + mUpdatePeriod; if (t != 0) { t->run("ClientRecordThread", THREAD_PRIORITY_AUDIO_CLIENT); } else { setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT); } ret = mAudioRecord->start(); } if (t != 0) { t->mLock.unlock(); } return ret; }
void AudioTrackServerProxy::tallyUnderrunFrames(uint32_t frameCount) { mCblk->u.mStreaming.mUnderrunFrames += frameCount; // FIXME also wake futex so that underrun is noticed more quickly (void) android_atomic_or(CBLK_UNDERRUN, &mCblk->mFlags); }
status_t AudioRecord::start() { status_t ret = NO_ERROR; sp<ClientRecordThread> t = mClientRecordThread; LOGV("start"); if (t != 0) { if (t->exitPending()) { if (t->requestExitAndWait() == WOULD_BLOCK) { LOGE("AudioRecord::start called from thread"); return WOULD_BLOCK; } } t->mLock.lock(); } AutoMutex lock(mLock); // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed // while we are accessing the cblk sp <IAudioRecord> audioRecord = mAudioRecord; sp <IMemory> iMem = mCblkMemory; audio_track_cblk_t* cblk = mCblk; if (mActive == 0) { mActive = 1; cblk->lock.lock(); if (!(cblk->flags & CBLK_INVALID_MSK)) { cblk->lock.unlock(); ret = mAudioRecord->start(); cblk->lock.lock(); if (ret == DEAD_OBJECT) { android_atomic_or(CBLK_INVALID_ON, &cblk->flags); } } if (cblk->flags & CBLK_INVALID_MSK) { ret = restoreRecord_l(cblk); } cblk->lock.unlock(); if (ret == NO_ERROR) { mNewPosition = cblk->user + mUpdatePeriod; cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; cblk->waitTimeMs = 0; if (t != 0) { t->run("ClientRecordThread", ANDROID_PRIORITY_AUDIO); } else { setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_AUDIO); } } else { mActive = 0; } } if (t != 0) { t->mLock.unlock(); } return ret; }
bool AudioTrackServerProxy::setStreamEndDone() { bool old = (android_atomic_or(CBLK_STREAM_END_DONE, &mCblk->mFlags) & CBLK_STREAM_END_DONE) != 0; if (!old) { (void) __futex_syscall3(&mCblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } return old; }
status_t SharedBufferServer::reallocateAll() { RWLock::AutoRLock _l(mLock); SharedBufferStack& stack( *mSharedStack ); uint32_t mask = mBufferList.getMask(); android_atomic_or(mask, &stack.reallocMask); return NO_ERROR; }
void FastCapture::onWork() { const FastCaptureState * const current = (const FastCaptureState *) mCurrent; FastCaptureDumpState * const dumpState = (FastCaptureDumpState *) mDumpState; const FastCaptureState::Command command = mCommand; const size_t frameCount = current->mFrameCount; if ((command & FastCaptureState::READ) /*&& isWarm*/) { ALOG_ASSERT(mInputSource != NULL); ALOG_ASSERT(mReadBuffer != NULL); dumpState->mReadSequence++; ATRACE_BEGIN("read"); ssize_t framesRead = mInputSource->read(mReadBuffer, frameCount, AudioBufferProvider::kInvalidPTS); ATRACE_END(); dumpState->mReadSequence++; if (framesRead >= 0) { LOG_ALWAYS_FATAL_IF((size_t) framesRead > frameCount); mTotalNativeFramesRead += framesRead; dumpState->mFramesRead = mTotalNativeFramesRead; mReadBufferState = framesRead; } else { dumpState->mReadErrors++; mReadBufferState = 0; } // FIXME rename to attemptedIO mAttemptedWrite = true; } if (command & FastCaptureState::WRITE) { ALOG_ASSERT(mPipeSink != NULL); ALOG_ASSERT(mReadBuffer != NULL); if (mReadBufferState < 0) { unsigned channelCount = Format_channelCount(mFormat); memset(mReadBuffer, 0, frameCount * Format_frameSize(mFormat)); mReadBufferState = frameCount; } if (mReadBufferState > 0) { ssize_t framesWritten = mPipeSink->write(mReadBuffer, mReadBufferState); // FIXME This supports at most one fast capture client. // To handle multiple clients this could be converted to an array, // or with a lot more work the control block could be shared by all clients. audio_track_cblk_t* cblk = current->mCblk; if (cblk != NULL && framesWritten > 0) { int32_t rear = cblk->u.mStreaming.mRear; android_atomic_release_store(framesWritten + rear, &cblk->u.mStreaming.mRear); cblk->mServer += framesWritten; int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex); if (!(old & CBLK_FUTEX_WAKE)) { // client is never in server process, so don't use FUTEX_WAKE_PRIVATE (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, 1); } } } } }
bool AudioTrackServerProxy::setStreamEndDone() { audio_track_cblk_t* cblk = mCblk; bool old = (android_atomic_or(CBLK_STREAM_END_DONE, &cblk->mFlags) & CBLK_STREAM_END_DONE) != 0; if (!old) { (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } return old; }
void StaticAudioTrackServerProxy::tallyUnderrunFrames(uint32_t frameCount __unused) { // Unlike AudioTrackServerProxy::tallyUnderrunFrames() used for streaming tracks, // we don't have a location to count underrun frames. The underrun frame counter // only exists in AudioTrackSharedStreaming. Fortunately, underruns are not // possible for static buffer tracks other than at end of buffer, so this is not a loss. // FIXME also wake futex so that underrun is noticed more quickly (void) android_atomic_or(CBLK_UNDERRUN, &mCblk->mFlags); }
status_t SharedBufferServer::reallocateAllExcept(int buffer) { RWLock::AutoRLock _l(mLock); SharedBufferStack& stack( *mSharedStack ); BufferList temp(mBufferList); temp.remove(buffer); uint32_t mask = temp.getMask(); android_atomic_or(mask, &stack.reallocMask); return NO_ERROR; }
void StaticAudioTrackServerProxy::releaseBuffer(Buffer* buffer) { size_t stepCount = buffer->mFrameCount; LOG_ALWAYS_FATAL_IF(!((int64_t) stepCount <= mFramesReady)); LOG_ALWAYS_FATAL_IF(!(stepCount <= mUnreleased)); if (stepCount == 0) { // prevent accidental re-use of buffer buffer->mRaw = NULL; buffer->mNonContig = 0; return; } mUnreleased -= stepCount; audio_track_cblk_t* cblk = mCblk; size_t position = mState.mPosition; size_t newPosition = position + stepCount; int32_t setFlags = 0; if (!(position <= newPosition && newPosition <= mFrameCount)) { ALOGW("%s newPosition %zu outside [%zu, %zu]", __func__, newPosition, position, mFrameCount); newPosition = mFrameCount; } else if (mState.mLoopCount != 0 && newPosition == mState.mLoopEnd) { newPosition = mState.mLoopStart; if (mState.mLoopCount == -1 || --mState.mLoopCount != 0) { setFlags = CBLK_LOOP_CYCLE; } else { setFlags = CBLK_LOOP_FINAL; } } if (newPosition == mFrameCount) { setFlags |= CBLK_BUFFER_END; } mState.mPosition = newPosition; if (mFramesReady != INT64_MAX) { mFramesReady -= stepCount; } mFramesReadySafe = clampToSize(mFramesReady); cblk->mServer += stepCount; // This may overflow, but client is not supposed to rely on it StaticAudioTrackPosLoop posLoop; posLoop.mBufferPosition = mState.mPosition; posLoop.mLoopCount = mState.mLoopCount; mPosLoopMutator.push(posLoop); if (setFlags != 0) { (void) android_atomic_or(setFlags, &cblk->mFlags); // this would be a good place to wake a futex } buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; }
// ---- Explicit Routing --------------------------------------------------- status_t AudioRecord::setInputDevice(audio_port_handle_t deviceId) { AutoMutex lock(mLock); if (mSelectedDeviceId != deviceId) { mSelectedDeviceId = deviceId; // stop capture so that audio policy manager does not reject the new instance start request // as only one capture can be active at a time. if (mAudioRecord != 0 && mActive) { mAudioRecord->stop(); } android_atomic_or(CBLK_INVALID, &mCblk->mFlags); } return NO_ERROR; }
void MemoryHeapBase::dispose() { int fd = android_atomic_or(-1, &mFD); if (fd >= 0) { if (mNeedUnmap) { //ALOGD("munmap(fd=%d, base=%p, size=%lu)", fd, mBase, mSize); munmap(mBase, mSize); } mBase = 0; mSize = 0; close(fd); } }
status_t AudioTrack::setPosition(uint32_t position) { AutoMutex lock(mLock); Mutex::Autolock _l(mCblk->lock); if (!stopped()) return INVALID_OPERATION; if (position > mCblk->user) return BAD_VALUE; mCblk->server = position; android_atomic_or(CBLK_FORCEREADY_ON, &mCblk->flags); return NO_ERROR; }
void ServerProxy::releaseBuffer(Buffer* buffer) { LOG_ALWAYS_FATAL_IF(buffer == NULL); size_t stepCount = buffer->mFrameCount; if (stepCount == 0 || mIsShutdown) { // prevent accidental re-use of buffer buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; return; } LOG_ALWAYS_FATAL_IF(!(stepCount <= mUnreleased && mUnreleased <= mFrameCount)); mUnreleased -= stepCount; audio_track_cblk_t* cblk = mCblk; if (mIsOut) { int32_t front = cblk->u.mStreaming.mFront; android_atomic_release_store(stepCount + front, &cblk->u.mStreaming.mFront); } else { int32_t rear = cblk->u.mStreaming.mRear; android_atomic_release_store(stepCount + rear, &cblk->u.mStreaming.mRear); } cblk->mServer += stepCount; size_t half = mFrameCount / 2; if (half == 0) { half = 1; } size_t minimum = (size_t) cblk->mMinimum; if (minimum == 0) { minimum = mIsOut ? half : 1; } else if (minimum > half) { minimum = half; } // FIXME AudioRecord wakeup needs to be optimized; it currently wakes up client every time if (!mIsOut || (mAvailToClient + stepCount >= minimum)) { ALOGV("mAvailToClient=%zu stepCount=%zu minimum=%zu", mAvailToClient, stepCount, minimum); int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex); if (!(old & CBLK_FUTEX_WAKE)) { (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } } buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; }
status_t AudioRecord::start() { status_t ret = NO_ERROR; sp<ClientRecordThread> t = mClientRecordThread; LOGV("start"); if (t != 0) { if (t->exitPending()) { if (t->requestExitAndWait() == WOULD_BLOCK) { LOGE("AudioRecord::start called from thread"); return WOULD_BLOCK; } } t->mLock.lock(); } if (android_atomic_or(1, &mActive) == 0) { ret = mAudioRecord->start(); if (ret == DEAD_OBJECT) { LOGV("start() dead IAudioRecord: creating a new one"); ret = openRecord(mCblk->sampleRate, mFormat, mChannelCount, mFrameCount, mFlags, getInput()); if (ret == NO_ERROR) { ret = mAudioRecord->start(); } } if (ret == NO_ERROR) { mNewPosition = mCblk->user + mUpdatePeriod; mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; mCblk->waitTimeMs = 0; if (t != 0) { t->run("ClientRecordThread", THREAD_PRIORITY_AUDIO_CLIENT); } else { setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT); } } else { LOGV("start() failed"); android_atomic_and(~1, &mActive); } } if (t != 0) { t->mLock.unlock(); } return ret; }
void StaticAudioTrackServerProxy::releaseBuffer(Buffer* buffer) { size_t stepCount = buffer->mFrameCount; LOG_ALWAYS_FATAL_IF(!(stepCount <= mUnreleased)); if (stepCount == 0) { // prevent accidental re-use of buffer buffer->mRaw = NULL; buffer->mNonContig = 0; return; } mUnreleased -= stepCount; audio_track_cblk_t* cblk = mCblk; size_t position = mPosition; size_t newPosition = position + stepCount; int32_t setFlags = 0; if (!(position <= newPosition && newPosition <= mFrameCount)) { ALOGW("%s newPosition %u outside [%u, %u]", __func__, newPosition, position, mFrameCount); newPosition = mFrameCount; } else if (mState.mLoopCount != 0 && newPosition == mState.mLoopEnd) { if (mState.mLoopCount == -1 || --mState.mLoopCount != 0) { newPosition = mState.mLoopStart; setFlags = CBLK_LOOP_CYCLE; } else { mEnd = mFrameCount; // this is what allows playback to continue after the loop setFlags = CBLK_LOOP_FINAL; } } if (newPosition == mFrameCount) { setFlags |= CBLK_BUFFER_END; } mPosition = newPosition; cblk->mServer += stepCount; cblk->u.mStatic.mBufferPosition = newPosition; if (setFlags != 0) { (void) android_atomic_or(setFlags, &cblk->mFlags); // this would be a good place to wake a futex } buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; }
int main(int argc, const char *argv[]) { pthread_t id[TEST_THREADS]; int i = 0; int32_t ret; for(i=0; i<TEST_THREADS; ++i){ pthread_create(&id[i],NULL,test_func,NULL); } for(i=0; i<TEST_THREADS; ++i){ pthread_join(id[i],NULL); } printf("%d\n",count); printf("flags = 0x%x\n", flags); ret = android_atomic_or(0x01, &flags); printf("android_atomic_or 0x01 flags = 0x%x, ret = 0x%x\n", flags, ret); ret = android_atomic_and(~0x01, &flags); printf("android_atomic_and ~0x01 flags = 0x%x, ret = 0x%x\n", flags, ret); return 0; }
uint32_t LayerBase::setTransactionFlags(uint32_t flags) { return android_atomic_or(flags, &mTransactionFlags); }
void CameraService::Client::enableMsgType(int32_t msgType) { android_atomic_or(msgType, &mMsgEnabled); mHardware->enableMsgType(msgType); }
int gralloc_lock(gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr) { DEBUG_ENTER(); if (private_handle_t::validate(handle) < 0) return -EINVAL; int err = 0; private_handle_t* hnd = (private_handle_t*)handle; int32_t current_value, new_value; int retry; do { current_value = hnd->lockState; new_value = current_value; if (current_value & private_handle_t::LOCK_STATE_WRITE) { // already locked for write LOGE("handle %p already locked for write", handle); return -EBUSY; } else if (current_value & private_handle_t::LOCK_STATE_READ_MASK) { // already locked for read if (usage & (GRALLOC_USAGE_SW_WRITE_MASK | GRALLOC_USAGE_HW_RENDER)) { LOGE("handle %p already locked for read", handle); return -EBUSY; } else { // this is not an error //LOGD("%p already locked for read... count = %d", // handle, (current_value & ~(1<<31))); } } // not currently locked if (usage & (GRALLOC_USAGE_SW_WRITE_MASK | GRALLOC_USAGE_HW_RENDER)) { // locking for write new_value |= private_handle_t::LOCK_STATE_WRITE; } new_value++; retry = android_atomic_cmpxchg(current_value, new_value, (volatile int32_t*)&hnd->lockState); } while (retry); if (new_value & private_handle_t::LOCK_STATE_WRITE) { // locking for write, store the tid hnd->writeOwner = gettid(); } // if requesting sw write for non-framebuffer handles, flag for // flushing at unlock if ((usage & GRALLOC_USAGE_SW_WRITE_MASK) && !(hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER)) { hnd->flags |= private_handle_t::PRIV_FLAGS_NEEDS_FLUSH; } if (usage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) { if (!(current_value & private_handle_t::LOCK_STATE_MAPPED)) { // we need to map for real pthread_mutex_t* const lock = &sMapLock; pthread_mutex_lock(lock); if (!(hnd->lockState & private_handle_t::LOCK_STATE_MAPPED)) { err = gralloc_map(module, handle, vaddr); if (err == 0) { android_atomic_or(private_handle_t::LOCK_STATE_MAPPED, (volatile int32_t*)&(hnd->lockState)); } } pthread_mutex_unlock(lock); } *vaddr = (void*)hnd->base; } DEBUG_LEAVE(); return err; }
void LayerBase::invalidate() { if ((android_atomic_or(1, &mInvalidate)&1) == 0) { mFlinger->signalEvent(); } }
status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) { AutoMutex lock(mLock); int active; status_t result = NO_ERROR; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = audioBuffer->frameCount; uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; audioBuffer->frameCount = 0; audioBuffer->size = 0; uint32_t framesAvail = cblk->framesAvailable(); cblk->lock.lock(); if (cblk->flags & CBLK_INVALID_MSK) { goto create_new_track; } cblk->lock.unlock(); if (framesAvail == 0) { cblk->lock.lock(); goto start_loop_here; while (framesAvail == 0) { active = mActive; if (UNLIKELY(!active)) { LOGV("Not active and NO_MORE_BUFFERS"); cblk->lock.unlock(); return NO_MORE_BUFFERS; } if (UNLIKELY(!waitCount)) { cblk->lock.unlock(); return WOULD_BLOCK; } if (!(cblk->flags & CBLK_INVALID_MSK)) { mLock.unlock(); result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); cblk->lock.unlock(); mLock.lock(); if (mActive == 0) { return status_t(STOPPED); } cblk->lock.lock(); } if (cblk->flags & CBLK_INVALID_MSK) { goto create_new_track; } if (__builtin_expect(result!=NO_ERROR, false)) { cblk->waitTimeMs += waitTimeMs; if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { // timing out when a loop has been set and we have already written upto loop end // is a normal condition: no need to wake AudioFlinger up. if (cblk->user < cblk->loopEnd) { LOGW( "obtainBuffer timed out (is the CPU pegged?) %p " "user=%08x, server=%08x", this, cblk->user, cblk->server); //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) cblk->lock.unlock(); result = mAudioTrack->start(); cblk->lock.lock(); if (result == DEAD_OBJECT) { android_atomic_or(CBLK_INVALID_ON, &cblk->flags); create_new_track: result = restoreTrack_l(cblk, false); } if (result != NO_ERROR) { LOGW("obtainBuffer create Track error %d", result); cblk->lock.unlock(); return result; } } cblk->waitTimeMs = 0; } if (--waitCount == 0) { cblk->lock.unlock(); return TIMED_OUT; } } // read the server count again start_loop_here: framesAvail = cblk->framesAvailable_l(); } cblk->lock.unlock(); } // restart track if it was disabled by audioflinger due to previous underrun if (mActive && (cblk->flags & CBLK_DISABLED_MSK)) { android_atomic_and(~CBLK_DISABLED_ON, &cblk->flags); LOGW("obtainBuffer() track %p disabled, restarting", this); mAudioTrack->start(); } cblk->waitTimeMs = 0; if (framesReq > framesAvail) { framesReq = framesAvail; } uint32_t u = cblk->user; uint32_t bufferEnd = cblk->userBase + cblk->frameCount; if (u + framesReq > bufferEnd && u < bufferEnd) { framesReq = bufferEnd - u; } audioBuffer->flags = mMuted ? Buffer::MUTE : 0; audioBuffer->channelCount = mChannelCount; audioBuffer->frameCount = framesReq; audioBuffer->size = framesReq * cblk->frameSize; if (audio_is_linear_pcm(mFormat)) { audioBuffer->format = AUDIO_FORMAT_PCM_16_BIT; } else { audioBuffer->format = mFormat; } audioBuffer->raw = (int8_t *)cblk->buffer(u); active = mActive; return active ? status_t(NO_ERROR) : status_t(STOPPED); }
// must be called with mLock held status_t AudioTrack::createTrack_l( int streamType, uint32_t sampleRate, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, audio_io_handle_t output, bool enforceFrameCount) { status_t status; const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); if (audioFlinger == 0) { LOGE("Could not get audioflinger"); return NO_INIT; } int afSampleRate; if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { return NO_INIT; } int afFrameCount; if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { return NO_INIT; } uint32_t afLatency; if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { return NO_INIT; } mNotificationFramesAct = mNotificationFramesReq; if (!audio_is_linear_pcm(format)) { if (sharedBuffer != 0) { frameCount = sharedBuffer->size(); } } else { // Ensure that buffer depth covers at least audio hardware latency uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); if (minBufCount < 2) minBufCount = 2; int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; if (sharedBuffer == 0) { if (frameCount == 0) { frameCount = minFrameCount; } if (mNotificationFramesAct == 0) { mNotificationFramesAct = frameCount/2; } // Make sure that application is notified with sufficient margin // before underrun if (mNotificationFramesAct > (uint32_t)frameCount/2) { mNotificationFramesAct = frameCount/2; } if (frameCount < minFrameCount) { LOGW_IF(enforceFrameCount, "Minimum buffer size corrected from %d to %d", frameCount, minFrameCount); frameCount = minFrameCount; } } else { // Ensure that buffer alignment matches channelcount int channelCount = popcount(channelMask); if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) { LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount); return BAD_VALUE; } frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t); } } sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), streamType, sampleRate, format, channelMask, frameCount, ((uint16_t)flags) << 16, sharedBuffer, output, &mSessionId, &status); if (track == 0) { LOGE("AudioFlinger could not create track, status: %d", status); return status; } sp<IMemory> cblk = track->getCblk(); if (cblk == 0) { LOGE("Could not get control block"); return NO_INIT; } mAudioTrack.clear(); mAudioTrack = track; mCblkMemory.clear(); mCblkMemory = cblk; mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer()); android_atomic_or(CBLK_DIRECTION_OUT, &mCblk->flags); if (sharedBuffer == 0) { mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); } else { mCblk->buffers = sharedBuffer->pointer(); // Force buffer full condition as data is already present in shared memory mCblk->stepUser(mCblk->frameCount); } mCblk->volumeLR = (uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | uint16_t(mVolume[LEFT] * 0x1000); mCblk->sendLevel = uint16_t(mSendLevel * 0x1000); mAudioTrack->attachAuxEffect(mAuxEffectId); mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; mCblk->waitTimeMs = 0; mRemainingFrames = mNotificationFramesAct; mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate; return NO_ERROR; }
void AudioTrack::start() { sp<AudioTrackThread> t = mAudioTrackThread; status_t status; LOGV("start %p", this); if (t != 0) { if (t->exitPending()) { if (t->requestExitAndWait() == WOULD_BLOCK) { LOGE("AudioTrack::start called from thread"); return; } } t->mLock.lock(); } if (android_atomic_or(1, &mActive) == 0) { mNewPosition = mCblk->server + mUpdatePeriod; mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; mCblk->waitTimeMs = 0; mCblk->flags &= ~CBLK_DISABLED_ON; if (t != 0) { t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT); } else { setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT); } if (mCblk->flags & CBLK_INVALID_MSK) { LOGW("start() track %p invalidated, creating a new one", this); // no need to clear the invalid flag as this cblk will not be used anymore // force new track creation status = DEAD_OBJECT; } else { status = mAudioTrack->start(); } if (status == DEAD_OBJECT) { LOGV("start() dead IAudioTrack: creating a new one"); status = createTrack(mStreamType, mCblk->sampleRate, mFormat, mChannelCount, mFrameCount, mFlags, mSharedBuffer, getOutput(), false); if (status == NO_ERROR) { status = mAudioTrack->start(); if (status == NO_ERROR) { mNewPosition = mCblk->server + mUpdatePeriod; } } } if (status != NO_ERROR) { LOGV("start() failed"); android_atomic_and(~1, &mActive); if (t != 0) { t->requestExit(); } else { setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL); } } } if (t != 0) { t->mLock.unlock(); } }
void AudioTrack::start() { sp<AudioTrackThread> t = mAudioTrackThread; status_t status = NO_ERROR; LOGV("start %p", this); if (t != 0) { if (t->exitPending()) { if (t->requestExitAndWait() == WOULD_BLOCK) { LOGE("AudioTrack::start called from thread"); return; } } t->mLock.lock(); } AutoMutex lock(mLock); // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed // while we are accessing the cblk sp <IAudioTrack> audioTrack = mAudioTrack; sp <IMemory> iMem = mCblkMemory; audio_track_cblk_t* cblk = mCblk; if (mActive == 0) { mFlushed = false; mActive = 1; mNewPosition = cblk->server + mUpdatePeriod; cblk->lock.lock(); cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; cblk->waitTimeMs = 0; android_atomic_and(~CBLK_DISABLED_ON, &cblk->flags); if (t != 0) { t->run("AudioTrackThread", ANDROID_PRIORITY_AUDIO); } else { setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_AUDIO); } LOGV("start %p before lock cblk %p", this, mCblk); if (!(cblk->flags & CBLK_INVALID_MSK)) { cblk->lock.unlock(); status = mAudioTrack->start(); cblk->lock.lock(); if (status == DEAD_OBJECT) { android_atomic_or(CBLK_INVALID_ON, &cblk->flags); } } if (cblk->flags & CBLK_INVALID_MSK) { status = restoreTrack_l(cblk, true); } cblk->lock.unlock(); if (status != NO_ERROR) { LOGV("start() failed"); mActive = 0; if (t != 0) { t->requestExit(); } else { setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL); } } } if (t != 0) { t->mLock.unlock(); } }
status_t ClientProxy::obtainBuffer(Buffer* buffer, const struct timespec *requested, struct timespec *elapsed) { LOG_ALWAYS_FATAL_IF(buffer == NULL || buffer->mFrameCount == 0); struct timespec total; // total elapsed time spent waiting total.tv_sec = 0; total.tv_nsec = 0; bool measure = elapsed != NULL; // whether to measure total elapsed time spent waiting status_t status; enum { TIMEOUT_ZERO, // requested == NULL || *requested == 0 TIMEOUT_INFINITE, // *requested == infinity TIMEOUT_FINITE, // 0 < *requested < infinity TIMEOUT_CONTINUE, // additional chances after TIMEOUT_FINITE } timeout; if (requested == NULL) { timeout = TIMEOUT_ZERO; } else if (requested->tv_sec == 0 && requested->tv_nsec == 0) { timeout = TIMEOUT_ZERO; } else if (requested->tv_sec == INT_MAX) { timeout = TIMEOUT_INFINITE; } else { timeout = TIMEOUT_FINITE; if (requested->tv_sec > 0 || requested->tv_nsec >= MEASURE_NS) { measure = true; } } struct timespec before; bool beforeIsValid = false; audio_track_cblk_t* cblk = mCblk; bool ignoreInitialPendingInterrupt = true; // check for shared memory corruption if (mIsShutdown) { status = NO_INIT; goto end; } for (;;) { int32_t flags = android_atomic_and(~CBLK_INTERRUPT, &cblk->mFlags); // check for track invalidation by server, or server death detection if (flags & CBLK_INVALID) { ALOGV("Track invalidated"); status = DEAD_OBJECT; goto end; } // check for obtainBuffer interrupted by client if (!ignoreInitialPendingInterrupt && (flags & CBLK_INTERRUPT)) { ALOGV("obtainBuffer() interrupted by client"); status = -EINTR; goto end; } ignoreInitialPendingInterrupt = false; // compute number of frames available to write (AudioTrack) or read (AudioRecord) int32_t front; int32_t rear; if (mIsOut) { // The barrier following the read of mFront is probably redundant. // We're about to perform a conditional branch based on 'filled', // which will force the processor to observe the read of mFront // prior to allowing data writes starting at mRaw. // However, the processor may support speculative execution, // and be unable to undo speculative writes into shared memory. // The barrier will prevent such speculative execution. front = android_atomic_acquire_load(&cblk->u.mStreaming.mFront); rear = cblk->u.mStreaming.mRear; } else { // On the other hand, this barrier is required. rear = android_atomic_acquire_load(&cblk->u.mStreaming.mRear); front = cblk->u.mStreaming.mFront; } ssize_t filled = rear - front; // pipe should not be overfull if (!(0 <= filled && (size_t) filled <= mFrameCount)) { if (mIsOut) { ALOGE("Shared memory control block is corrupt (filled=%zd, mFrameCount=%zu); " "shutting down", filled, mFrameCount); mIsShutdown = true; status = NO_INIT; goto end; } // for input, sync up on overrun filled = 0; cblk->u.mStreaming.mFront = rear; (void) android_atomic_or(CBLK_OVERRUN, &cblk->mFlags); } // don't allow filling pipe beyond the nominal size size_t avail = mIsOut ? mFrameCount - filled : filled; if (avail > 0) { // 'avail' may be non-contiguous, so return only the first contiguous chunk size_t part1; if (mIsOut) { rear &= mFrameCountP2 - 1; part1 = mFrameCountP2 - rear; } else { front &= mFrameCountP2 - 1; part1 = mFrameCountP2 - front; } if (part1 > avail) { part1 = avail; } if (part1 > buffer->mFrameCount) { part1 = buffer->mFrameCount; } buffer->mFrameCount = part1; buffer->mRaw = part1 > 0 ? &((char *) mBuffers)[(mIsOut ? rear : front) * mFrameSize] : NULL; buffer->mNonContig = avail - part1; mUnreleased = part1; status = NO_ERROR; break; } struct timespec remaining; const struct timespec *ts; switch (timeout) { case TIMEOUT_ZERO: status = WOULD_BLOCK; goto end; case TIMEOUT_INFINITE: ts = NULL; break; case TIMEOUT_FINITE: timeout = TIMEOUT_CONTINUE; if (MAX_SEC == 0) { ts = requested; break; } // fall through case TIMEOUT_CONTINUE: // FIXME we do not retry if requested < 10ms? needs documentation on this state machine if (!measure || requested->tv_sec < total.tv_sec || (requested->tv_sec == total.tv_sec && requested->tv_nsec <= total.tv_nsec)) { status = TIMED_OUT; goto end; } remaining.tv_sec = requested->tv_sec - total.tv_sec; if ((remaining.tv_nsec = requested->tv_nsec - total.tv_nsec) < 0) { remaining.tv_nsec += 1000000000; remaining.tv_sec++; } if (0 < MAX_SEC && MAX_SEC < remaining.tv_sec) { remaining.tv_sec = MAX_SEC; remaining.tv_nsec = 0; } ts = &remaining; break; default: LOG_ALWAYS_FATAL("obtainBuffer() timeout=%d", timeout); ts = NULL; break; } int32_t old = android_atomic_and(~CBLK_FUTEX_WAKE, &cblk->mFutex); if (!(old & CBLK_FUTEX_WAKE)) { if (measure && !beforeIsValid) { clock_gettime(CLOCK_MONOTONIC, &before); beforeIsValid = true; } errno = 0; (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAIT_PRIVATE : FUTEX_WAIT, old & ~CBLK_FUTEX_WAKE, ts); // update total elapsed time spent waiting if (measure) { struct timespec after; clock_gettime(CLOCK_MONOTONIC, &after); total.tv_sec += after.tv_sec - before.tv_sec; long deltaNs = after.tv_nsec - before.tv_nsec; if (deltaNs < 0) { deltaNs += 1000000000; total.tv_sec--; } if ((total.tv_nsec += deltaNs) >= 1000000000) { total.tv_nsec -= 1000000000; total.tv_sec++; } before = after; beforeIsValid = true; } switch (errno) { case 0: // normal wakeup by server, or by binderDied() case EWOULDBLOCK: // benign race condition with server case EINTR: // wait was interrupted by signal or other spurious wakeup case ETIMEDOUT: // time-out expired // FIXME these error/non-0 status are being dropped break; default: status = errno; ALOGE("%s unexpected error %s", __func__, strerror(status)); goto end; } } } end: if (status != NO_ERROR) { buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; mUnreleased = 0; } if (elapsed != NULL) { *elapsed = total; } if (requested == NULL) { requested = &kNonBlocking; } if (measure) { ALOGV("requested %ld.%03ld elapsed %ld.%03ld", requested->tv_sec, requested->tv_nsec / 1000000, total.tv_sec, total.tv_nsec / 1000000); } return status; }
status_t ServerProxy::obtainBuffer(Buffer* buffer, bool ackFlush) { LOG_ALWAYS_FATAL_IF(buffer == NULL || buffer->mFrameCount == 0); if (mIsShutdown) { goto no_init; } { audio_track_cblk_t* cblk = mCblk; // compute number of frames available to write (AudioTrack) or read (AudioRecord), // or use previous cached value from framesReady(), with added barrier if it omits. int32_t front; int32_t rear; // See notes on barriers at ClientProxy::obtainBuffer() if (mIsOut) { int32_t flush = cblk->u.mStreaming.mFlush; rear = android_atomic_acquire_load(&cblk->u.mStreaming.mRear); front = cblk->u.mStreaming.mFront; if (flush != mFlush) { // effectively obtain then release whatever is in the buffer const size_t overflowBit = mFrameCountP2 << 1; const size_t mask = overflowBit - 1; int32_t newFront = (front & ~mask) | (flush & mask); ssize_t filled = rear - newFront; if (filled >= (ssize_t)overflowBit) { // front and rear offsets span the overflow bit of the p2 mask // so rebasing newFront on the front offset is off by the overflow bit. // adjust newFront to match rear offset. ALOGV("flush wrap: filled %zx >= overflowBit %zx", filled, overflowBit); newFront += overflowBit; filled -= overflowBit; } // Rather than shutting down on a corrupt flush, just treat it as a full flush if (!(0 <= filled && (size_t) filled <= mFrameCount)) { ALOGE("mFlush %#x -> %#x, front %#x, rear %#x, mask %#x, newFront %#x, " "filled %zd=%#x", mFlush, flush, front, rear, (unsigned)mask, newFront, filled, (unsigned)filled); newFront = rear; } mFlush = flush; android_atomic_release_store(newFront, &cblk->u.mStreaming.mFront); // There is no danger from a false positive, so err on the side of caution if (true /*front != newFront*/) { int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex); if (!(old & CBLK_FUTEX_WAKE)) { (void) syscall(__NR_futex, &cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1); } } front = newFront; } } else { front = android_atomic_acquire_load(&cblk->u.mStreaming.mFront); rear = cblk->u.mStreaming.mRear; } ssize_t filled = rear - front; // pipe should not already be overfull if (!(0 <= filled && (size_t) filled <= mFrameCount)) { ALOGE("Shared memory control block is corrupt (filled=%zd); shutting down", filled); mIsShutdown = true; } if (mIsShutdown) { goto no_init; } // don't allow filling pipe beyond the nominal size size_t availToServer; if (mIsOut) { availToServer = filled; mAvailToClient = mFrameCount - filled; } else { availToServer = mFrameCount - filled; mAvailToClient = filled; } // 'availToServer' may be non-contiguous, so return only the first contiguous chunk size_t part1; if (mIsOut) { front &= mFrameCountP2 - 1; part1 = mFrameCountP2 - front; } else { rear &= mFrameCountP2 - 1; part1 = mFrameCountP2 - rear; } if (part1 > availToServer) { part1 = availToServer; } size_t ask = buffer->mFrameCount; if (part1 > ask) { part1 = ask; } // is assignment redundant in some cases? buffer->mFrameCount = part1; buffer->mRaw = part1 > 0 ? &((char *) mBuffers)[(mIsOut ? front : rear) * mFrameSize] : NULL; buffer->mNonContig = availToServer - part1; // After flush(), allow releaseBuffer() on a previously obtained buffer; // see "Acknowledge any pending flush()" in audioflinger/Tracks.cpp. if (!ackFlush) { mUnreleased = part1; } return part1 > 0 ? NO_ERROR : WOULD_BLOCK; } no_init: buffer->mFrameCount = 0; buffer->mRaw = NULL; buffer->mNonContig = 0; mUnreleased = 0; return NO_INIT; }