//--------------------- //---- extern funcs // initialize void presets_init(void) { u32 i, j; char* p; presets = (preset_t*)alloc_mem(NET_PRESETS_MAX * sizeof(preset_t)); for(i=0; i<NET_PRESETS_MAX; i++) { // empty name for(j=0; j<PRESET_NAME_LEN; j++) { presets[i].name[j] = '\0'; } p = presets[i].name; p = atoi_idx(p, i); *p = '_'; // empty inputs // for(j=0; j<NET_INS_MAX; ++j) { for(j=0; j<PRESET_INODES_COUNT; ++j) { // presets[i].ins[j].idx = -1; presets[i].ins[j].value = 0; presets[i].ins[j].enabled = 0; } // empty outputs for(j=0; j<NET_OUTS_MAX; ++j) { presets[i].outs[j].target = -1; // presets[i].outs[j].outIdx = -1; presets[i].outs[j].enabled = 0; } // empty params /* for(j=0; j<NET_PARAMS_MAX; ++j) { */ /* presets[i].params[j].idx = -1; */ /* presets[i].params[j].value = 0; */ /* presets[i].params[j].enabled = 0; */ /* } */ } }
// append int to line buffer (left justified, no bounds) /// very fast, for short unsigned values! inline void appendln_idx_lj(u16 val) { #if 0 pline = atoi_idx(pline, val); #else u16 dig = 0; u16 rem = 0; // 3 digits only if(val > 999) { rem = 999; } else { rem = val; } dig = val / 100U; rem -= dig * 100U; *pline = '0' + dig; ++pline; dig = rem / 10U; rem -= dig * 10U; *pline = '0' + dig; ++pline; *pline = '0' + rem; ++pline; #endif }