예제 #1
0
파일: binding.c 프로젝트: iamjamestl/school
/*
 * This checks to see if the binding for the key exists.
 */
bool isCDKObjectBind (EObjectType cdktype, void *object, chtype key)
{
   bool result = FALSE;
   CDKOBJS *obj = bindableObject (&cdktype, object);

   if (obj != 0 && ((unsigned)key < obj->bindingCount))
   {
      if ((obj)->bindingList[key].bindFunction != 0)
	 result = TRUE;
   }
   return (result);
}
예제 #2
0
파일: binding.c 프로젝트: iamjamestl/school
/*
 * This removes all the bindings for the given objects.
 */
void cleanCDKObjectBindings (EObjectType cdktype, void *object)
{
   CDKOBJS *obj = bindableObject (&cdktype, object);

   if (obj != 0 && obj->bindingList != 0)
   {
      unsigned x;

      for (x = 0; x < obj->bindingCount; x++)
      {
	 (obj)->bindingList[x].bindFunction = 0;
	 (obj)->bindingList[x].bindData = 0;
      }
      freeAndNull ((obj)->bindingList);
   }
}
예제 #3
0
파일: binding.c 프로젝트: iamjamestl/school
/*
 * This checks to see if the binding for the key exists:
 * If it does then it runs the command and returns its value, normally TRUE.
 * If it doesn't it returns a FALSE.  This way we can 'overwrite' coded
 * bindings.
 */
int checkCDKObjectBind (EObjectType cdktype, void *object, chtype key)
{
   CDKOBJS *obj = bindableObject (&cdktype, object);

   if (obj != 0 && ((unsigned)key < obj->bindingCount))
   {
      if ((obj)->bindingList[key].bindFunction != 0)
      {
	 BINDFN function = obj->bindingList[key].bindFunction;
	 void *data = obj->bindingList[key].bindData;

	 return function (cdktype, object, data, key);
      }
   }
   return (FALSE);
}
예제 #4
0
파일: lcdk.c 프로젝트: AitorATuin/lcdk
void _unbindCDKObject (EObjectType cdktype, void * object, chtype key)
{
	FILE *fd = fopen("/tmp/otro", "aw");

	CDKOBJS *obj = bindableObject (&cdktype, object);

	fprintf(fd, "\nUnbindg Key: %d [%c] - %d\n", (unsigned)key, (unsigned) key,
			 obj->bindingCount);
	fflush(fd);
   if (obj != 0 && ((unsigned)key < obj->bindingCount))
   {
//		if (obj->bindingList[key]) {
	      obj->bindingList[key].bindFunction = 0;
    	  obj->bindingList[key].bindData = 0;
			fprintf(fd,"reseting key %d\n", key);
			fflush(fd);
//		} else {
//			fprintf(fd, "Key not binded\n");
//			fflush(fd);
//		}
		
   }
	fflush(fd);
}