bool TiledPictureRenderer::render(SkBitmap** out) { SkASSERT(fPicture != NULL); if (NULL == fPicture) { return false; } SkBitmap bitmap; if (out){ *out = SkNEW(SkBitmap); setup_bitmap(*out, fPicture->width(), fPicture->height()); setup_bitmap(&bitmap, fTileWidth, fTileHeight); } bool success = true; for (int i = 0; i < fTileRects.count(); ++i) { draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture); if (fEnableWrites) { success &= write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, fUseChecksumBasedFilenames, &i); } if (NULL != out) { if (fCanvas->readPixels(&bitmap, 0, 0)) { // Add this tile to the entire bitmap. bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()), SkScalarFloorToInt(fTileRects[i].top())); } else { success = false; } } } return success; }
bool TiledPictureRenderer::render(const SkString* path, SkBitmap** out) { SkASSERT(fPicture != NULL); if (NULL == fPicture) { return false; } SkBitmap bitmap; if (out){ *out = SkNEW(SkBitmap); setup_bitmap(*out, fPicture->width(), fPicture->height()); setup_bitmap(&bitmap, fTileWidth, fTileHeight); } bool success = true; for (int i = 0; i < fTileRects.count(); ++i) { draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture); if (NULL != path) { success &= writeAppendNumber(fCanvas, path, i, fJsonSummaryPtr); } if (NULL != out) { if (fCanvas->readPixels(&bitmap, 0, 0)) { // Add this tile to the entire bitmap. bitmapCopyAtOffset(bitmap, *out, SkScalarFloorToInt(fTileRects[i].left()), SkScalarFloorToInt(fTileRects[i].top())); } else { success = false; } } } return success; }
bool TiledPictureRenderer::postRender(SkCanvas* canvas, const SkIRect& tileRect, SkBitmap* tempBM, SkBitmap** out, int tileNumber) { bool success = true; if (fEnableWrites) { success &= write(canvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr, fUseChecksumBasedFilenames, &tileNumber); } if (out) { if (canvas->readPixels(tempBM, 0, 0)) { // Add this tile to the entire bitmap. bitmapCopyAtOffset(*tempBM, *out, tileRect.left(), tileRect.top()); } else { success = false; } } return success; }