void bli_trsv_int_check( obj_t* alpha, obj_t* a, obj_t* x, trsv_t* cntl ) { err_t e_val; // Check basic properties of the operation. bli_trsv_basic_check( alpha, a, x ); // Check object structure e_val = bli_check_triangular_object( a ); bli_check_error_code( e_val ); // Check object buffers (for non-NULLness). e_val = bli_check_object_buffer( alpha ); bli_check_error_code( e_val ); e_val = bli_check_object_buffer( a ); bli_check_error_code( e_val ); e_val = bli_check_object_buffer( x ); bli_check_error_code( e_val ); // Check control tree pointer e_val = bli_check_valid_cntl( ( void* )cntl ); bli_check_error_code( e_val ); }
void bli_trsv_check( obj_t* alpha, obj_t* a, obj_t* x ) { err_t e_val; // Check basic properties of the operation. bli_trsv_basic_check( alpha, a, x ); // Check object structure e_val = bli_check_triangular_object( a ); bli_check_error_code( e_val ); }
void bli_trmm3_check( side_t side, obj_t* alpha, obj_t* a, obj_t* b, obj_t* beta, obj_t* c ) { err_t e_val; // Check basic properties of the operation. bli_trmm3_basic_check( side, alpha, a, b, beta, c ); // Check matrix structure. e_val = bli_check_triangular_object( a ); bli_check_error_code( e_val ); }