void notify_advert_screen (ui_object *obj, void *arg) { /* time_t start_time, end_time; float elapsed_time; */ if ( get_ui_object_drawable ( obj ) ) { // // Setup screen graphics // blit_front_buffer_to_render_buffer (); if (advert_screen_graphic) { destroy_texture_graphic (advert_screen_graphic); advert_screen_graphic = NULL; } advert_screen_graphic = create_texture_graphic ("graphics\\ui\\cohokum\\advert.psd"); set_ui_object_texture_graphic (advert_screen, advert_screen_graphic); reset_time_values (advert_screen); } else { if (advert_screen_graphic) { destroy_texture_graphic (advert_screen_graphic); advert_screen_graphic = NULL; } } set_mouse_off (); set_ui_object_redraw (advert_screen, TRUE); ui_force_update (); Sleep (5000); set_mouse_on (); // push_ui_screen (main_screen); set_ui_object_drawable (advert_ok_button, TRUE); }
void dedicated_server_function (ui_object *obj, void *arg) { char buffer [256]; set_mouse_on (); set_mouse_graphic_on (); ASSERT (current_game_session); // if ( get_ui_object_drawable ( obj ) ) { if ( main_screen_texture ) { destroy_texture_graphic (dedicated_server_screen_texture); dedicated_server_screen_texture = NULL; } dedicated_server_screen_texture = create_texture_graphic ( "graphics\\ui\\cohokum\\demoload.psd" ); set_ui_object_texture_graphic (dedicated_server_screen, dedicated_server_screen_texture); blit_front_buffer_to_render_buffer (); ui_set_user_function (NULL); } else { if (main_screen_texture) { destroy_texture_graphic (dedicated_server_screen_texture); dedicated_server_screen_texture = NULL; } } // sprintf (buffer, "Title : %s", current_game_session->title); set_ui_object_text (dedicated_server_title_text, buffer); sprintf (buffer, "Map : %s", current_game_session->data_path); set_ui_object_text (dedicated_server_map_text, buffer); sprintf (buffer, "Game : %s", current_game_session->campaign_filename); set_ui_object_text (dedicated_server_game_text, buffer); }
void notify_exit_screen (ui_object *obj, void *arg) { if ( get_ui_object_drawable ( obj ) ) { // // Setup screen graphics // blit_front_buffer_to_render_buffer (); if (exit_screen_graphic) { destroy_texture_graphic (exit_screen_graphic); exit_screen_graphic = NULL; } exit_screen_graphic = create_texture_graphic ("graphics//ui//cohokum//exit.psd"); set_ui_object_texture_graphic (exit_screen, exit_screen_graphic); reset_time_values (exit_screen); set_exit_ui (TRUE); } else { if (exit_screen_graphic) { destroy_texture_graphic (exit_screen_graphic); exit_screen_graphic = NULL; } } }
void notify_credits_screen (ui_object *obj, void *arg) { if ( get_ui_object_drawable ( obj ) ) { // // Setup screen graphics // blit_front_buffer_to_render_buffer (); if (credits_screen_graphic) { destroy_texture_graphic (credits_screen_graphic); credits_screen_graphic = NULL; } credits_screen_graphic = create_texture_graphic ("graphics\\ui\\cohokum\\credits.psd"); set_ui_object_texture_graphic (credits_screen, credits_screen_graphic); reset_time_values (credits_screen); } else { if (credits_screen_graphic) { destroy_texture_graphic (credits_screen_graphic); credits_screen_graphic = NULL; } } }
void initialise_demoload_graphic (ui_object *obj) { if ( get_ui_object_drawable ( obj ) ) { // // Setup screen graphics // blit_front_buffer_to_render_buffer (); if (demoload_screen_graphic) { destroy_texture_graphic (demoload_screen_graphic); demoload_screen_graphic = NULL; } demoload_screen_graphic = create_texture_graphic ("graphics\\ui\\cohokum\\demoload.psd"); set_ui_object_texture_graphic (loading_screen, demoload_screen_graphic); reset_time_values (loading_screen); } else { if (demoload_screen_graphic) { destroy_texture_graphic (demoload_screen_graphic); demoload_screen_graphic = NULL; } } }
void notify_options_screen (ui_object *obj, void *arg) { if ( get_ui_object_drawable ( obj ) ) { // // Setup screen graphics // blit_front_buffer_to_render_buffer (); if (options_screen_graphic) { destroy_texture_graphic (options_screen_graphic); options_screen_graphic = NULL; } options_screen_graphic = create_texture_graphic ("graphics//ui//cohokum//setup.psd"); set_ui_object_texture_graphic (options_screen, options_screen_graphic); // reset_time_values (options_screen); // if called from within game - hide certain options if (get_current_game_session()) { set_ui_object_highlightable (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], FALSE); set_ui_object_font_colour_end (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 127); set_ui_object_drawable (ghost_multiplayer_option_button, TRUE); if (current_options_page == OPTIONS_PAGE_MULTIPLAYER) { current_options_page = OPTIONS_PAGE_GRAPHICS; } #if INGAME_SOUND_OPTIONS set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_SOUND], FALSE); set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_INGAME_SOUND], TRUE); if (current_options_page == OPTIONS_PAGE_SOUND) { current_options_page = OPTIONS_PAGE_INGAME_SOUND; } #else set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_INGAME_SOUND], FALSE); set_ui_object_highlightable (options_page_buttons[OPTIONS_PAGE_SOUND], FALSE); set_ui_object_font_colour_end (options_page_buttons[OPTIONS_PAGE_SOUND], ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 127); set_ui_object_drawable (ghost_sound_option_button, TRUE); if (current_options_page == OPTIONS_PAGE_SOUND) { current_options_page = OPTIONS_PAGE_GRAPHICS; } #endif } else { set_ui_object_highlightable (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], TRUE); set_ui_object_font_colour_end (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 255); set_ui_object_drawable (ghost_multiplayer_option_button, FALSE); #if INGAME_SOUND_OPTIONS set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_SOUND], TRUE); set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_INGAME_SOUND], FALSE); if (current_options_page == OPTIONS_PAGE_INGAME_SOUND) { current_options_page = OPTIONS_PAGE_SOUND; } #else set_ui_object_drawable (options_page_buttons[OPTIONS_PAGE_INGAME_SOUND], FALSE); set_ui_object_highlightable (options_page_buttons[OPTIONS_PAGE_SOUND], TRUE); set_ui_object_font_colour_end (options_page_buttons[OPTIONS_PAGE_SOUND], ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 255); set_ui_object_drawable (ghost_sound_option_button, FALSE); #endif } #if DEMO_VERSION set_ui_object_highlightable (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], FALSE); set_ui_object_font_colour_end (options_page_buttons[OPTIONS_PAGE_MULTIPLAYER], ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 127); set_ui_object_drawable (ghost_multiplayer_option_button, TRUE); #endif //initialise the joystick devices initialise_joystick_selection (); //call most recently entered options page notify_options_page (current_options_page); // get pointer to current graphics card old_graphics_card_selection = get_card_selection_device (); old_graphics_card_automatic_selection = get_global_graphics_device_selection_automatic (); } else { if (options_screen_graphic) { destroy_texture_graphic (options_screen_graphic); options_screen_graphic = NULL; } } }
void notify_multi_player_setup (void) { connection_data_type *this_connection; char text [10]; // if ( get_ui_object_drawable ( obj ) ) // { this_connection = direct_play_get_connection_data (); blit_front_buffer_to_render_buffer (); // Setup the service provider cycle button #ifdef _WIN32 if ( this_connection->service_provider.name ) { if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_TCPIP, sizeof ( GUID ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_INTERNET")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_SERIAL, sizeof ( GUID ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_SERIAL")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_MODEM, sizeof ( GUID ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_MODEM")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_IPX, sizeof ( GUID ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_IPX")); } } else { set_ui_object_text (connection_type_button, get_trans ("MP_NO_SERVICE_PROVIDER")); } #elif defined __unix__ if ( this_connection->service_provider.name ) { /*ö if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_TCPIP, sizeof ( int ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_INTERNET")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_SERIAL, sizeof ( int ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_SERIAL")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_MODEM, sizeof ( int ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_MODEM")); } else if ( memncmp ( ( char * ) this_connection->service_provider.guid, ( char * ) &DPSPGUID_IPX, sizeof ( int ) ) == TRUE ) { set_ui_object_text (connection_type_button, get_trans("MP_IPX")); }*/ } else { set_ui_object_text (connection_type_button, get_trans ("MP_NO_SERVICE_PROVIDER")); } #endif preprocess_translation_object_size (connection_type_bdrop, connection_type_button, NULL, 0, RESIZE_OPTION_BOX_TITLE); // initialise modem to first in list (? Shouldn't we store the current modem elsewhere - ie globally ?) current_modem = modem_name_list; if (!current_modem) { set_ui_object_text (modem_type_button, "No Modem Installed"); } else { set_ui_object_text (modem_type_button, current_modem->name); } // Com port button sprintf (text, "%d", get_global_comms_port ()); set_ui_object_text (com_port_button, text); // Baud rate set_ui_object_text (baud_rate_button, baud_rate_text [get_global_baud_rate () - 1]); // Stop bits set_ui_object_text (stop_bits_button, stop_bits_text [get_global_stop_bits () - 1]); // Parity set_ui_object_text (parity_button, parity_text [get_global_parity () - 1]); // Flow set_ui_object_text (flow_button, flow_text [get_global_flow () - 1]); // Phone Number set_ui_object_text (phone_number_text_obj, global_options.phone_number); // IP Address set_ui_object_text (ip_address_text_obj, global_options.ip_address); // Now setup the connection type areas set_multiplayer_options_display (); // Lastly load in the stuff for the screen /* if ( multiplayer_screen_graphic ) { destroy_texture_graphic ( multiplayer_screen_graphic ); multiplayer_screen_graphic = NULL; } multiplayer_screen_graphic = create_texture_graphic ( "graphics\\ui\\cohokum\\multi.psd" ); set_ui_object_texture_graphic ( multi_player_setup_area, multiplayer_screen_graphic ); blit_front_buffer_to_render_buffer (); reset_time_values ( options_screen ); */ // } // else // { /* if ( multiplayer_screen_graphic ) { destroy_texture_graphic ( multiplayer_screen_graphic ); multiplayer_screen_graphic = NULL; } */ // } display_options_page (OPTIONS_PAGE_MULTIPLAYER); }
void init_function (ui_object *obj, void *arg) { set_mouse_off (); if ( get_ui_object_drawable ( obj ) ) { if ( main_screen_texture ) { destroy_texture_graphic (init_screen_texture); init_screen_texture = NULL; } init_screen_texture = create_texture_graphic ( "graphics\\ui\\cohokum\\title.psd" ); set_ui_object_texture_graphic (init_screen, init_screen_texture); blit_front_buffer_to_render_buffer (); ui_set_user_function (NULL); } else { if (main_screen_texture) { destroy_texture_graphic (init_screen_texture); init_screen_texture = NULL; } } ui_force_update (); full_initialise_game (); set_mouse_on (); switch (command_line_run_mode) { /* case RUN_MODE_AITOOL: { initialise_aitool (); push_ui_screen (aitool_select_map_screen); break; } */ case RUN_MODE_NORMAL: default: { if (command_line_comms_dedicated_server) { process_game_initialisation_phases (); } else { play_cd_music ( CD_MUSIC_TYPE_INTRO ); #if DEMO_VERSION push_ui_screen (advert_screen); #else push_ui_screen (main_screen); #endif } break; } } }
void notify_main_screen (ui_object *obj, void *arg) { obj; arg; if ( get_ui_object_drawable ( obj ) ) { if ( main_screen_texture ) { destroy_texture_graphic ( main_screen_texture ); main_screen_texture = NULL; } main_screen_texture = create_texture_graphic ( "graphics//ui//cohokum//main.psd" ); set_ui_object_texture_graphic ( main_screen, main_screen_texture ); blit_front_buffer_to_render_buffer (); leave_mission (); ui_set_user_function (NULL); reset_time_values ( main_screen ); } else { if ( main_screen_texture ) { destroy_texture_graphic ( main_screen_texture ); main_screen_texture = NULL; } } #if DEMO_VERSION set_ui_object_highlightable (pilots_button, FALSE); set_ui_object_font_colour_end (pilots_button, ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 127); set_ui_object_notify_on (pilots_button, NOTIFY_TYPE_NONE); set_ui_object_drawable (ghost_pilots_button, TRUE); set_ui_object_highlightable (credits_button, FALSE); set_ui_object_font_colour_end (credits_button, ui_option_text_default_colour.r, ui_option_text_default_colour.g, ui_option_text_default_colour.b, 127); set_ui_object_drawable (ghost_credits_button, TRUE); set_ui_object_notify_on (credits_button, NOTIFY_TYPE_NONE); #endif }
void notify_medals_screen (ui_object *obj) { int i; if ( get_ui_object_drawable (obj) ) { if (medals_screen_texture) { for (i = 1; i < NUMBER_OF_MEDAL_GRAPHICS; i++) { destroy_texture_graphic (medal_graphics [i]); medal_graphics [i] = NULL; } destroy_texture_graphic (medals_screen_texture); medals_screen_texture = NULL; } if (player_log_current_side == ENTITY_SIDE_BLUE_FORCE) { set_ui_object_text (medals_title_text, get_trans("US")); medals_screen_texture = create_texture_graphic ( "graphics//ui//cohokum//medalsus.psd" ); set_ui_object_drawable (russian_area, FALSE); set_ui_object_drawable (us_area, TRUE); // create medal texture graphic objects, except MEDAL_TYPE_NONE for (i = 1; i < NUMBER_OF_MEDAL_GRAPHICS; i++) { medal_graphics [i] = create_texture_graphic (us_medal_graphic_array[i].name); set_ui_object_texture_graphic (us_medal_objects [i], medal_graphics [i]); } medal_graphics [0] = NULL; // set medal states set_medal_states (us_medal_objects); } else { set_ui_object_text (medals_title_text, get_trans("Russian")); medals_screen_texture = create_texture_graphic ( "graphics//ui//cohokum//medalssv.psd" ); set_ui_object_drawable (russian_area, TRUE); set_ui_object_drawable (us_area, FALSE); // create medal texture graphic objects, except MEDAL_TYPE_NONE for (i = 1; i < NUMBER_OF_MEDAL_GRAPHICS; i++) { medal_graphics [i] = create_texture_graphic (russian_medal_graphic_array[i].name); set_ui_object_texture_graphic (russian_medal_objects [i], medal_graphics [i]); } medal_graphics [0] = NULL; // set medal states set_medal_states (russian_medal_objects); } set_ui_object_texture_graphic (player_medals_screen, medals_screen_texture); recursively_set_object_time (player_medals_screen, MEDALS_AREA_FADE_TIME, MEDALS_AREA_OFFSET_TIME); reset_time_values (player_medals_screen); blit_front_buffer_to_render_buffer (); } else { if (medals_screen_texture ) { for (i = 1; i < NUMBER_OF_MEDAL_GRAPHICS; i++) { destroy_texture_graphic (medal_graphics [i]); medal_graphics [i] = NULL; } destroy_texture_graphic (medals_screen_texture); medals_screen_texture = NULL; } } #if DEBUG_MODULE debug_filtered_log("Inside show_medals_screen"); #endif }