tutor () { register int i, j; i = 0; begscr = 18; cturn = -1; home = 0; bar = 25; inptr = &in[0]; inopp = &in[1]; offptr = &off[0]; offopp = &off[1]; Colorptr = &color[0]; colorptr = &color[2]; colen = 5; wrboard(); while (1) { if (! brdeq(test[i].brd,board)) { if (tflag && curr == 23) curmove (18,0); writel (better); nexturn(); movback (mvlim); if (tflag) { refresh(); clrest (); } if ((! tflag) || curr == 19) { proll(); writec ('\t'); } else curmove (curr > 19? curr-2: curr+4,25); getmove(); if (cturn == 0) leave(); continue; } if (tflag) curmove (18,0); text (*test[i].com); if (! tflag) writec ('\n'); if (i == maxmoves) break; D0 = test[i].roll1; D1 = test[i].roll2; d0 = 0; mvlim = 0; for (j = 0; j < 4; j++) { if (test[i].mp[j] == test[i].mg[j]) break; p[j] = test[i].mp[j]; g[j] = test[i].mg[j]; mvlim++; } if (mvlim) for (j = 0; j < mvlim; j++) if (makmove(j)) writel ("AARGH!!!\n"); if (tflag) refresh(); nexturn(); D0 = test[i].new1; D1 = test[i].new2; d0 = 0; i++; mvlim = movallow(); if (mvlim) { if (tflag) clrest(); proll(); writec('\t'); getmove(); if (tflag) refresh(); if (cturn == 0) leave(); } } leave(); }
void tutor(void) { int i, j, k; int wrongans; wrongans = 0; i = 0; begscr = 18; cturn = -1; home = 0; bar = 25; inptr = &in[0]; inopp = &in[1]; offptr = &off[0]; offopp = &off[1]; Colorptr = &color[0]; colorptr = &color[2]; colen = 5; wrboard(); while (1) { if (!brdeq(test[i].brd, board)) { wrongans++; move(18, 0); if (wrongans >= 3) { wrongans = 0; text(*test[i].ans); memcpy(board,test[i].brd,26*sizeof(int)); /* and have to fix *inptr, *offptr; player is red (+ve) */ k = 0; for (j = 19; j < 26; j++) k += (board[j] > 0 ? board[j] : 0); *inopp = k; for (j = 0; j < 19; j++) k += (board[j] > 0 ? board[j] : 0); *offopp = k - 30; /* -15 at start */ moveplayers(); clrest(); } else { addstr(better); nexturn(); movback(mvlim); moveplayers(); clrest(); getyx(stdscr, j, k); if (j == 19) { proll(); addch('\t'); } else move(j > 19 ? j - 2 : j + 4, 25); getmove(); if (cturn == 0) leave(); continue; } } else wrongans = 0; move(18, 0); text(*test[i].com); move(19, 0); if (i == maxmoves) break; D0 = test[i].roll1; D1 = test[i].roll2; d0 = 0; mvlim = 0; for (j = 0; j < 4; j++) { if (test[i].mp[j] == test[i].mg[j]) break; p[j] = test[i].mp[j]; g[j] = test[i].mg[j]; mvlim++; } if (mvlim) for (j = 0; j < mvlim; j++) if (makmove(j)) addstr("AARGH!!!\n"); moveplayers(); nexturn(); D0 = test[i].new1; D1 = test[i].new2; d0 = 0; i++; mvlim = movallow(); if (mvlim) { clrest(); proll(); addch('\t'); getmove(); moveplayers(); if (cturn == 0) leave(); } } leave(); }