static bool try_copy_propagate(const struct brw_device_info *devinfo, vec4_instruction *inst, int arg, struct copy_entry *entry) { /* For constant propagation, we only handle the same constant * across all 4 channels. Some day, we should handle the 8-bit * float vector format, which would let us constant propagate * vectors better. */ src_reg value = *entry->value[0]; for (int i = 1; i < 4; i++) { /* This is equals() except we don't care about the swizzle. */ if (value.file != entry->value[i]->file || value.reg != entry->value[i]->reg || value.reg_offset != entry->value[i]->reg_offset || value.type != entry->value[i]->type || value.negate != entry->value[i]->negate || value.abs != entry->value[i]->abs) { return false; } } /* Compute the swizzle of the original register by swizzling the * component loaded from each value according to the swizzle of * operand we're going to change. */ int s[4]; for (int i = 0; i < 4; i++) { s[i] = BRW_GET_SWZ(entry->value[i]->swizzle, i); } value.swizzle = brw_compose_swizzle(inst->src[arg].swizzle, BRW_SWIZZLE4(s[0], s[1], s[2], s[3])); if (value.file != UNIFORM && value.file != GRF && value.file != ATTR) return false; if (devinfo->gen >= 8 && (value.negate || value.abs) && is_logic_op(inst->opcode)) { return false; } if (inst->src[arg].abs) { value.negate = false; value.abs = true; } if (inst->src[arg].negate) value.negate = !value.negate; bool has_source_modifiers = value.negate || value.abs; /* gen6 math and gen7+ SENDs from GRFs ignore source modifiers on * instructions. */ if ((has_source_modifiers || value.file == UNIFORM || value.swizzle != BRW_SWIZZLE_XYZW) && !inst->can_do_source_mods(devinfo)) return false; if (has_source_modifiers && value.type != inst->src[arg].type) return false; if (has_source_modifiers && inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_WRITE) return false; if (inst->is_3src() && value.file == UNIFORM) return false; if (inst->is_send_from_grf()) return false; /* we can't generally copy-propagate UD negations becuse we * end up accessing the resulting values as signed integers * instead. See also resolve_ud_negate(). */ if (value.negate && value.type == BRW_REGISTER_TYPE_UD) return false; /* Don't report progress if this is a noop. */ if (value.equals(inst->src[arg])) return false; const unsigned dst_saturate_mask = inst->dst.writemask & brw_apply_swizzle_to_mask(inst->src[arg].swizzle, entry->saturatemask); if (dst_saturate_mask) { /* We either saturate all or nothing. */ if (dst_saturate_mask != inst->dst.writemask) return false; /* Limit saturate propagation only to SEL with src1 bounded within 0.0 * and 1.0, otherwise skip copy propagate altogether. */ switch(inst->opcode) { case BRW_OPCODE_SEL: if (arg != 0 || inst->src[0].type != BRW_REGISTER_TYPE_F || inst->src[1].file != IMM || inst->src[1].type != BRW_REGISTER_TYPE_F || inst->src[1].fixed_hw_reg.dw1.f < 0.0 || inst->src[1].fixed_hw_reg.dw1.f > 1.0) { return false; } if (!inst->saturate) inst->saturate = true; break; default: return false; } } value.type = inst->src[arg].type; inst->src[arg] = value; return true; }
static bool try_copy_propagate(const struct gen_device_info *devinfo, vec4_instruction *inst, int arg, const copy_entry *entry, int attributes_per_reg) { /* Build up the value we are propagating as if it were the source of a * single MOV */ src_reg value = get_copy_value(*entry, brw_apply_inv_swizzle_to_mask(inst->src[arg].swizzle, WRITEMASK_XYZW)); /* Check that we can propagate that value */ if (value.file != UNIFORM && value.file != VGRF && value.file != ATTR) return false; if (devinfo->gen >= 8 && (value.negate || value.abs) && is_logic_op(inst->opcode)) { return false; } bool has_source_modifiers = value.negate || value.abs; /* gen6 math and gen7+ SENDs from GRFs ignore source modifiers on * instructions. */ if ((has_source_modifiers || value.file == UNIFORM || value.swizzle != BRW_SWIZZLE_XYZW) && !inst->can_do_source_mods(devinfo)) return false; if (has_source_modifiers && value.type != inst->src[arg].type && !inst->can_change_types()) return false; if (has_source_modifiers && inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_WRITE) return false; unsigned composed_swizzle = brw_compose_swizzle(inst->src[arg].swizzle, value.swizzle); if (inst->is_3src(devinfo) && (value.file == UNIFORM || (value.file == ATTR && attributes_per_reg != 1)) && !brw_is_single_value_swizzle(composed_swizzle)) return false; if (inst->is_send_from_grf()) return false; /* we can't generally copy-propagate UD negations becuse we * end up accessing the resulting values as signed integers * instead. See also resolve_ud_negate(). */ if (value.negate && value.type == BRW_REGISTER_TYPE_UD) return false; /* Don't report progress if this is a noop. */ if (value.equals(inst->src[arg])) return false; const unsigned dst_saturate_mask = inst->dst.writemask & brw_apply_swizzle_to_mask(inst->src[arg].swizzle, entry->saturatemask); if (dst_saturate_mask) { /* We either saturate all or nothing. */ if (dst_saturate_mask != inst->dst.writemask) return false; /* Limit saturate propagation only to SEL with src1 bounded within 0.0 * and 1.0, otherwise skip copy propagate altogether. */ switch(inst->opcode) { case BRW_OPCODE_SEL: if (arg != 0 || inst->src[0].type != BRW_REGISTER_TYPE_F || inst->src[1].file != IMM || inst->src[1].type != BRW_REGISTER_TYPE_F || inst->src[1].f < 0.0 || inst->src[1].f > 1.0) { return false; } if (!inst->saturate) inst->saturate = true; break; default: return false; } } /* Build the final value */ if (inst->src[arg].abs) { value.negate = false; value.abs = true; } if (inst->src[arg].negate) value.negate = !value.negate; value.swizzle = composed_swizzle; if (has_source_modifiers && value.type != inst->src[arg].type) { assert(inst->can_change_types()); for (int i = 0; i < 3; i++) { inst->src[i].type = value.type; } inst->dst.type = value.type; } else { value.type = inst->src[arg].type; } inst->src[arg] = value; return true; }