예제 #1
0
파일: BinTree.cpp 프로젝트: dj2gcc/AGT-Game
BinTree::BinTree(void)
{
	root = NULL;
	buildFullTree(NUM_OF_LEVELS, 0, 0, 0,0, 0, 0);
}
예제 #2
0
//This is the actual thread function
//It will use the UI automation library to dump all UI elements of chrome
//Then, once it found the address bar, it writes 
//"Successfully hijacked" into it.
void asyncThreadFunction(void*)
{
	logToFile("-------------------------------------");
	logToFile("Injected");

	//Init the UI Automation library
	if (!InitializeUIAutomation())
	{
		logToFile("Failed to initialize UI Automation");
	}

	//Define some elements required later
	IUIAutomationElement* root_element = nullptr;
	IUIAutomationElement* chromeWindow = nullptr;
	IUIAutomationCondition* condition = nullptr;
	IUIAutomationElementArray* foundArray = nullptr;

	//Get the root element
	auto hr = g_pAutomation->GetRootElement(&root_element);
	if (FAILED(hr) || root_element == nullptr)
	{
		logToFile("Failed root element");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//As UI automation works on all processes, limit it to chrome
	VARIANT varProp;
	varProp.vt = VT_INT;
	varProp.intVal = GetCurrentProcessId();
	hr = g_pAutomation->CreatePropertyCondition(UIA_ProcessIdPropertyId, varProp, &condition);
	VariantClear(&varProp);

	if (FAILED(hr) || condition == nullptr)
	{
		logToFile("Failed condition");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//Find the "real root" element of chrome, it's window
	hr = root_element->FindFirst(TreeScope_Children, condition, &chromeWindow);
	SAFE_RELEASE(condition);

	if (FAILED(hr) || chromeWindow == nullptr)
	{
		logToFile("Failed chrome window");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//Get the window name
	BSTR retVal;
	chromeWindow->get_CurrentName(&retVal);
	logToFile("Found chrome window successfully");
	logToFile(retVal);

	//From here on, walk over all children UI elements
	hr = buildFullTree(chromeWindow);
	if (FAILED(hr))
	{
		logToFile("Failed to build component tree");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//Create the condition to find the address bar
	VARIANT varProp2;
	varProp2.vt = VT_INT;
	varProp2.intVal = UIA_EditControlTypeId;
	IUIAutomationCondition* editControlCondition = nullptr;
	IUIAutomationElement* foundElement = nullptr;

	hr = g_pAutomation->CreatePropertyCondition(UIA_ControlTypePropertyId, varProp2, &editControlCondition);

	if (FAILED(hr) || editControlCondition == nullptr)
	{
		logToFile("Failed to edit control condition");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//The first element is typically the address bar
	hr = chromeWindow->FindFirst(TreeScope_Descendants, editControlCondition, &foundElement);
	SAFE_RELEASE(editControlCondition);

	if (FAILED(hr) || foundElement == nullptr)
	{
		logToFile("Failed to find edit control element");
		logToFile("Error code: " + std::to_string(hr));
		goto cleanup;
	}

	//Write "Successfully hijacked" into the address bar
	IValueProvider* valueProvider = nullptr;
	foundElement->GetCurrentPattern(UIA_ValuePatternId, reinterpret_cast<IUnknown**>(&valueProvider));
	valueProvider->SetValue(L"Successfully hijacked");


cleanup:
	//Cleanup all used UI elements
	SAFE_RELEASE(root_element);
	SAFE_RELEASE(chromeWindow);
	SAFE_RELEASE(foundArray);
	SAFE_RELEASE(g_pAutomation);

	logToFile("Ejected");
	logToFile("-------------------------------------");


	//Wait for unload -> until flag is set from outside
	while (!unloadDll)
	{
		//This creates some beep sound after everything else finished
		Beep(1000, 1000);
		Sleep(1000L);
	}

	//Unload the DLL
	FreeLibrary(hThisDll);

	//Create possibility to reinject
	hThisDll = nullptr;
	hRemoteThread = nullptr;
}