void V8AbstractEventListener::invokeEventHandler(v8::Handle<v8::Context> v8Context, Event* event, v8::Handle<v8::Value> jsEvent) { // We push the event being processed into the global object, so that it can be exposed by DOMWindow's bindings. v8::Local<v8::String> eventSymbol = v8::String::NewSymbol("event"); v8::Local<v8::Value> returnValue; // In beforeunload/unload handlers, we want to avoid sleeps which do tight loops of calling Date.getTime(). if (event->type() == "beforeunload" || event->type() == "unload") DateExtension::get()->setAllowSleep(false); { // Catch exceptions thrown in the event handler so they do not propagate to javascript code that caused the event to fire. v8::TryCatch tryCatch; tryCatch.SetVerbose(true); // Save the old 'event' property so we can restore it later. v8::Local<v8::Value> savedEvent = v8Context->Global()->GetHiddenValue(eventSymbol); tryCatch.Reset(); // Make the event available in the global object, so DOMWindow can expose it. v8Context->Global()->SetHiddenValue(eventSymbol, jsEvent); tryCatch.Reset(); // Call the event handler. tryCatch.SetVerbose(false); // We do not want to report the exception to the inspector console. returnValue = callListenerFunction(jsEvent, event); if (!tryCatch.CanContinue()) return; // If an error occurs while handling the event, it should be reported. if (tryCatch.HasCaught()) { reportException(0, tryCatch); tryCatch.Reset(); } // Restore the old event. This must be done for all exit paths through this method. tryCatch.SetVerbose(true); if (savedEvent.IsEmpty()) v8Context->Global()->SetHiddenValue(eventSymbol, v8::Undefined()); else v8Context->Global()->SetHiddenValue(eventSymbol, savedEvent); tryCatch.Reset(); } if (event->type() == "beforeunload" || event->type() == "unload") DateExtension::get()->setAllowSleep(true); ASSERT(!V8Proxy::handleOutOfMemory() || returnValue.IsEmpty()); if (returnValue.IsEmpty()) return; if (!returnValue->IsNull() && !returnValue->IsUndefined() && event->storesResultAsString()) event->storeResult(toWebCoreString(returnValue)); // Prevent default action if the return value is false; // FIXME: Add example, and reference to bug entry. if (m_isAttribute && returnValue->IsBoolean() && !returnValue->BooleanValue()) event->preventDefault(); }
void V8AbstractEventListener::invokeEventHandler(ExecutionContext* context, Event* event, v8::Local<v8::Value> jsEvent) { // If jsEvent is empty, attempt to set it as a hidden value would crash v8. if (jsEvent.IsEmpty()) return; v8::Local<v8::Context> v8Context = toV8Context(context, world()); if (v8Context.IsEmpty()) return; // We push the event being processed into the global object, so that it can be exposed by DOMWindow's bindings. v8::Handle<v8::String> eventSymbol = v8AtomicString(v8Context->GetIsolate(), "event"); v8::Local<v8::Value> returnValue; { // Catch exceptions thrown in the event handler so they do not propagate to javascript code that caused the event to fire. v8::TryCatch tryCatch; tryCatch.SetVerbose(true); // Save the old 'event' property so we can restore it later. v8::Local<v8::Value> savedEvent = getHiddenValue(v8Context->GetIsolate(), v8Context->Global(), eventSymbol); tryCatch.Reset(); // Make the event available in the global object, so DOMWindow can expose it. setHiddenValue(v8Context->GetIsolate(), v8Context->Global(), eventSymbol, jsEvent); tryCatch.Reset(); returnValue = callListenerFunction(context, jsEvent, event); if (tryCatch.HasCaught()) event->target()->uncaughtExceptionInEventHandler(); if (!tryCatch.CanContinue()) { // Result of TerminateExecution(). if (context->isWorkerGlobalScope()) toWorkerGlobalScope(context)->script()->forbidExecution(); return; } tryCatch.Reset(); // Restore the old event. This must be done for all exit paths through this method. if (savedEvent.IsEmpty()) setHiddenValue(v8Context->GetIsolate(), v8Context->Global(), eventSymbol, v8::Undefined(v8Context->GetIsolate())); else setHiddenValue(v8Context->GetIsolate(), v8Context->Global(), eventSymbol, savedEvent); tryCatch.Reset(); } ASSERT(!handleOutOfMemory() || returnValue.IsEmpty()); if (returnValue.IsEmpty()) return; if (!returnValue->IsNull() && !returnValue->IsUndefined() && event->isBeforeUnloadEvent()) { V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, stringReturnValue, returnValue); toBeforeUnloadEvent(event)->setReturnValue(stringReturnValue); } if (m_isAttribute && shouldPreventDefault(returnValue)) event->preventDefault(); }
void V8AbstractEventListener::invokeEventHandler(Event* event, v8::Local<v8::Value> jsEvent) { // If jsEvent is empty, attempt to set it as a hidden value would crash v8. if (jsEvent.IsEmpty()) return; ASSERT(!scriptState()->contextIsEmpty()); v8::Local<v8::Value> returnValue; { // Catch exceptions thrown in the event handler so they do not propagate to javascript code that caused the event to fire. v8::TryCatch tryCatch; tryCatch.SetVerbose(true); // Save the old 'event' property so we can restore it later. v8::Local<v8::Value> savedEvent = V8HiddenValue::getHiddenValue(isolate(), scriptState()->context()->Global(), V8HiddenValue::event(isolate())); tryCatch.Reset(); // Make the event available in the global object, so LocalDOMWindow can expose it. V8HiddenValue::setHiddenValue(isolate(), scriptState()->context()->Global(), V8HiddenValue::event(isolate()), jsEvent); tryCatch.Reset(); returnValue = callListenerFunction(jsEvent, event); if (tryCatch.HasCaught()) event->target()->uncaughtExceptionInEventHandler(); if (!tryCatch.CanContinue()) { // Result of TerminateExecution(). if (scriptState()->executionContext()->isWorkerGlobalScope()) toWorkerGlobalScope(scriptState()->executionContext())->script()->forbidExecution(); return; } tryCatch.Reset(); // Restore the old event. This must be done for all exit paths through this method. if (savedEvent.IsEmpty()) V8HiddenValue::setHiddenValue(isolate(), scriptState()->context()->Global(), V8HiddenValue::event(isolate()), v8::Undefined(isolate())); else V8HiddenValue::setHiddenValue(isolate(), scriptState()->context()->Global(), V8HiddenValue::event(isolate()), savedEvent); tryCatch.Reset(); } if (returnValue.IsEmpty()) return; if (m_isAttribute && !returnValue->IsNull() && !returnValue->IsUndefined() && event->isBeforeUnloadEvent()) { TOSTRING_VOID(V8StringResource<>, stringReturnValue, returnValue); toBeforeUnloadEvent(event)->setReturnValue(stringReturnValue); } if (m_isAttribute && shouldPreventDefault(returnValue)) event->preventDefault(); }
void V8AbstractEventListener::invokeEventHandler(ScriptExecutionContext* context, Event* event, v8::Handle<v8::Value> jsEvent) { // If jsEvent is empty, attempt to set it as a hidden value would crash v8. if (jsEvent.IsEmpty()) return; v8::Local<v8::Context> v8Context = toV8Context(context, worldContext()); if (v8Context.IsEmpty()) return; // We push the event being processed into the global object, so that it can be exposed by DOMWindow's bindings. v8::Handle<v8::String> eventSymbol = V8HiddenPropertyName::event(); v8::Local<v8::Value> returnValue; // In beforeunload/unload handlers, we want to avoid sleeps which do tight loops of calling Date.getTime(). if (event->type() == eventNames().beforeunloadEvent || event->type() == eventNames().unloadEvent) DateExtension::get()->setAllowSleep(false); { // Catch exceptions thrown in the event handler so they do not propagate to javascript code that caused the event to fire. v8::TryCatch tryCatch; tryCatch.SetVerbose(true); // Save the old 'event' property so we can restore it later. v8::Local<v8::Value> savedEvent = v8Context->Global()->GetHiddenValue(eventSymbol); tryCatch.Reset(); // Make the event available in the global object, so DOMWindow can expose it. v8Context->Global()->SetHiddenValue(eventSymbol, jsEvent); tryCatch.Reset(); returnValue = callListenerFunction(context, jsEvent, event); if (tryCatch.HasCaught()) event->target()->uncaughtExceptionInEventHandler(); if (!tryCatch.CanContinue()) { // Result of TerminateExecution(). #if ENABLE(WORKERS) if (context->isWorkerContext()) static_cast<WorkerContext*>(context)->script()->forbidExecution(); #endif return; } tryCatch.Reset(); // Restore the old event. This must be done for all exit paths through this method. if (savedEvent.IsEmpty()) v8Context->Global()->SetHiddenValue(eventSymbol, v8::Undefined()); else v8Context->Global()->SetHiddenValue(eventSymbol, savedEvent); tryCatch.Reset(); } if (event->type() == eventNames().beforeunloadEvent || event->type() == eventNames().unloadEvent) DateExtension::get()->setAllowSleep(true); ASSERT(!handleOutOfMemory() || returnValue.IsEmpty()); if (returnValue.IsEmpty()) return; if (!returnValue->IsNull() && !returnValue->IsUndefined() && event->storesResultAsString()) event->storeResult(toWebCoreString(returnValue)); if (m_isAttribute && shouldPreventDefault(returnValue)) event->preventDefault(); }