void ParticleDemo::ccTouchMoved(CCTouch* touch, UIEvent* event) { return ccTouchEnded(touch, event); }
void TapDragPinchInput::ccTouchCancelled(CCTouch *touch, CCEvent *pEvent) { ccTouchEnded(touch, pEvent); }
void CSSeacraft::ccTouchCancelled(CCTouch* touch, cocos2d::CCEvent* event) { ccTouchEnded(touch, event); }
void Donut::cancel() { ccTouchEnded(NULL, NULL); }
void SceneRPG::ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent) { ccTouchEnded((CCTouch*)pTouches->anyObject(), pEvent); }
void TouchWheel::ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent) { ccTouchEnded(pTouch, pEvent); }
void VEScrollView::ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent) { ccTouchEnded((CCTouch*)pTouches->anyObject(), pEvent); }
void Joystick::ccTouchCancelled(CCTouch *pTouch, CCEvent *pEvent) { ccTouchEnded(pTouch, pEvent); }