void* CreateImageRGBA(int w, int h) { void* myImage; unsigned char * _alpha = malloc(w * h); SimpleInitAlpha(w, h, _alpha); cdCanvasSetAttribute(curCanvas, "IMAGEALPHA", (char*)_alpha); cdCanvasSetAttribute(curCanvas, "IMAGEFORMAT", "32"); // afetara´ o proximo cdCreateImage myImage = cdCanvasCreateImage(curCanvas, w, h); cdCanvasSetAttribute(curCanvas, "IMAGEFORMAT", NULL); // remove o atributo para nao afetar outros cdCreateImage return myImage; }
void cdCanvasSetfAttribute(cdCanvas* canvas, const char* name, const char* format, ...) { char data[10240]; va_list arglist; va_start(arglist, format); vsnprintf(data, 10240, format, arglist); cdCanvasSetAttribute(canvas, name, data); }
virtual void mapped_() { L("Canvas mapped"); cdInitContextPlus(); cdUseContextPlus(1); canvas_ = cdCreateCanvas(CD_IUP, *this); cdCanvasForeground(canvas_, CD_BLUE); cdCanvasSetAttribute(canvas_, "ANTIALIAS", "0"); //cdUseContextPlus(0); }
static void cdcreatecanvas(cdCanvas* canvas, void *data) { cdCtxCanvas* ctxcanvas; int w = 0, h = 0; double res = 3.78; char* str_data = (char*)data; sscanf(str_data, "%dx%d %lg", &w, &h, &res); if (w == 0 || h == 0) return; ctxcanvas = (cdCtxCanvas *)malloc(sizeof(cdCtxCanvas)); memset(ctxcanvas, 0, sizeof(cdCtxCanvas)); canvas->w = w; canvas->h = h; canvas->xres = res; canvas->yres = res; canvas->w_mm = ((double)canvas->w) / canvas->xres; canvas->h_mm = ((double)canvas->h) / canvas->yres; ctxcanvas->canvas = canvas; canvas->ctxcanvas = ctxcanvas; ctxcanvas->utf8_buffer = NULL; cdRegisterAttribute(canvas, &rotate_attrib); cdRegisterAttribute(canvas, &version_attrib); cdRegisterAttribute(canvas, &poly_attrib); cdRegisterAttribute(canvas, &size_attrib); cdRegisterAttribute(canvas, &alpha_attrib); cdRegisterAttribute(canvas, &aa_attrib); cdRegisterAttribute(canvas, &txtaa_attrib); cdRegisterAttribute(canvas, &utf8mode_attrib); cdCanvasSetAttribute(canvas, "ALPHA", "1"); cdCanvasSetAttribute(canvas, "ANTIALIAS", "1"); cdCanvasSetAttribute(canvas, "TEXTANTIALIAS", "1"); }
static void cdcreatecanvasIUP(cdCanvas* canvas, Ihandle *ih_canvas) { #ifndef WIN32 char str[50] = ""; #endif char* data; if (cdBaseDriver()==CD_BASE_GDK || cdBaseDriver()==CD_BASE_HAIKU) { data = IupGetAttribute(ih_canvas, "DRAWABLE"); /* new IUP 3 attribute, works for GTK only */ if (!data) return; } else { #ifdef WIN32 data = IupGetAttribute(ih_canvas, "HWND"); /* new IUP 3 attribute, works for Windows and GTK */ if (!data) data = IupGetAttribute(ih_canvas, "WID"); /* OLD IUP 2 attribute */ if (!data) return; #else void *dpy = IupGetAttribute(ih_canvas, "XDISPLAY"); /* works for Motif and GTK */ unsigned long wnd = (unsigned long)IupGetAttribute(ih_canvas, "XWINDOW"); if (!wnd || !dpy) return; data = str; #ifdef SunOS_OLD sprintf(str, "%d %lu", (int)dpy, wnd); #else sprintf(str, "%p %lu", dpy, wnd); #endif #endif } /* Inicializa driver NativeWindow */ cdcreatecanvasNATIVE(canvas, data); IupSetAttribute(ih_canvas, "_CD_CANVAS", (char*)canvas); { int utf8mode = IupGetInt(NULL, "UTF8MODE"); if (utf8mode) cdCanvasSetAttribute(canvas, "UTF8MODE", "1"); } }
static void cdcreatecanvas(cdCanvas* canvas, void *data) { int w, h; cdCanvas* canvas_dbuffer = (cdCanvas*)data; if (!canvas_dbuffer) return; cdCanvasActivate(canvas_dbuffer); /* Update size */ w = canvas_dbuffer->w; h = canvas_dbuffer->h; if (w==0) w=1; if (h==0) h=1; Bitmap* bitmap = new Bitmap(w, h, PixelFormat24bppRGB); bitmap->SetResolution((REAL)(canvas_dbuffer->xres*25.4), (REAL)(canvas_dbuffer->yres*25.4)); Graphics imggraphics(bitmap); imggraphics.Clear(Color((ARGB)Color::White)); Graphics* graphics = new Graphics(bitmap); canvas->w = w; canvas->h = h; canvas->bpp = 24; /* Initialize base driver */ cdCtxCanvas* ctxcanvas = cdwpCreateCanvas(canvas, graphics, CDW_BMP); ctxcanvas->bitmap = bitmap; ctxcanvas->canvas_dbuffer = canvas_dbuffer; { char* mode = cdCanvasGetAttribute(canvas_dbuffer, "UTF8MODE"); int utf8mode = mode? (mode[0]=='1'? 1: 0): 0; if (utf8mode) cdCanvasSetAttribute(canvas, "UTF8MODE", "1"); } }
static void cdcreatecanvas(cdCanvas* canvas, cdCanvas* canvas_dbuffer) { int w, h; cdCtxCanvas* ctxcanvas; cdImage* image_dbuffer; cdCtxImage* ctximage; cdCanvasActivate(canvas_dbuffer); w = canvas_dbuffer->w; h = canvas_dbuffer->h; if (w==0) w=1; if (h==0) h=1; /* this is done in the canvas_dbuffer context */ image_dbuffer = cdCanvasCreateImage(canvas_dbuffer, w, h); if (!image_dbuffer) return; ctximage = image_dbuffer->ctximage; /* Init the driver DBuffer */ ctxcanvas = cdgdkCreateCanvas(canvas, (GdkDrawable*)ctximage->img, ctximage->scr, ctximage->vis); if (!ctxcanvas) return; ctxcanvas->image_dbuffer = image_dbuffer; ctxcanvas->canvas_dbuffer = canvas_dbuffer; { char* mode = cdCanvasGetAttribute(canvas_dbuffer, "UTF8MODE"); int utf8mode = mode? (mode[0]=='1'? 1: 0): 0; if (utf8mode) cdCanvasSetAttribute(canvas, "UTF8MODE", "1"); } }
static void cdftext(cdCtxCanvas *ctxcanvas, double x, double y, const char *s, int len) { int stipple = 0, reset_antialias = 0; float bounds[6]; int w, h, descent, baseline; double x_origin = x; double y_origin = y; if (!ctxcanvas->font) return; s = cdglStrConvertToUTF8(ctxcanvas, s, len); ftglGetFontBBox(ctxcanvas->font, s, len, bounds); descent = (int)ftglGetFontDescender(ctxcanvas->font); w = (int)ceil(bounds[3] - bounds[0]); h = (int)ceil(bounds[4] - bounds[1]); baseline = (int)ftglGetFontLineHeight(ctxcanvas->font) - (int)ftglGetFontAscender(ctxcanvas->font); switch (ctxcanvas->canvas->text_alignment) { case CD_BASE_RIGHT: case CD_NORTH_EAST: case CD_EAST: case CD_SOUTH_EAST: x = x - w; break; case CD_BASE_CENTER: case CD_CENTER: case CD_NORTH: case CD_SOUTH: x = x - w/2; break; case CD_BASE_LEFT: case CD_NORTH_WEST: case CD_WEST: case CD_SOUTH_WEST: x = x; break; } switch (ctxcanvas->canvas->text_alignment) { case CD_BASE_LEFT: case CD_BASE_CENTER: case CD_BASE_RIGHT: y = y; break; case CD_SOUTH_EAST: case CD_SOUTH_WEST: case CD_SOUTH: y = y - descent; break; case CD_NORTH_EAST: case CD_NORTH: case CD_NORTH_WEST: y = y - h/2 - baseline; break; case CD_CENTER: case CD_EAST: case CD_WEST: y = y - baseline; break; } if (ctxcanvas->canvas->text_orientation != 0) { double angle = CD_DEG2RAD * ctxcanvas->canvas->text_orientation; double cos_angle = cos(angle); double sin_angle = sin(angle); cdfRotatePoint(ctxcanvas->canvas, x, y, x_origin, y_origin, &x, &y, sin_angle, cos_angle); } if(glIsEnabled(GL_POLYGON_STIPPLE)) { stipple = 1; glDisable(GL_POLYGON_STIPPLE); } if (ctxcanvas->txt_antialias && !glIsEnabled(GL_LINE_SMOOTH)) { cdCanvasSetAttribute(ctxcanvas->canvas, "ANTIALIAS", "1"); reset_antialias = 1; } glPushMatrix(); glTranslated(x, y, 0.0); glRotated(ctxcanvas->canvas->text_orientation, 0, 0, 1); ftglRenderFont(ctxcanvas->font, s, FTGL_RENDER_ALL); glPopMatrix(); if (reset_antialias) cdCanvasSetAttribute(ctxcanvas->canvas, "ANTIALIAS", "0"); if(stipple) glEnable(GL_POLYGON_STIPPLE); }
void SimpleDrawAll(cdCanvas* canvas) { int w, h; cdCanvasGetSize(canvas, &w, &h, NULL, NULL); /* Clear the background to be white */ cdCanvasBackground(canvas, CD_WHITE); // cdBackground(CD_GREEN); cdCanvasClear(canvas); /* Draw a reactangle and a polyline at the bottom-left area, using a thick line with transparency. Observe that transparency is only supported in a few drivers, and line join is not supported in the IMAGERGB driver. */ cdCanvasLineWidth(canvas, 3); cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasForeground(canvas, cdEncodeAlpha(CD_DARK_MAGENTA, 128)); cdCanvasRect(canvas, 100, 200, 100, 200); cdCanvasBegin(canvas, CD_OPEN_LINES); cdCanvasVertex(canvas, 300, 250); cdCanvasVertex(canvas, 320, 270); cdCanvasVertex(canvas, 350, 260); cdCanvasVertex(canvas, 340, 200); cdCanvasVertex(canvas, 310, 210); cdCanvasEnd(canvas); /* Draw the red diagonal line with a custom line style. Observe that line styles are not supported in the IMAGERGB driver. */ cdCanvasForeground(canvas, CD_RED); cdCanvasLineWidth(canvas, 3); { int dashes[] = {20, 15, 5, 5}; cdCanvasLineStyleDashes(canvas, dashes, 4); } cdCanvasLineStyle(canvas, CD_CUSTOM); cdCanvasLine(canvas, 0, 0, w-1, h-1); /* Draw the blue diagonal line with a pre-defined line style. Observe that the pre-defined line style is dependent on the driver. */ cdCanvasForeground(canvas, CD_BLUE); cdCanvasLineWidth(canvas, 10); cdCanvasLineStyle(canvas, CD_DOTTED); cdCanvasLine(canvas, 0, h-1, w-1, 0); switch(clipping) { case CD_CLIPOFF: cdCanvasClip(canvas, CD_CLIPOFF); break; case CD_CLIPAREA: /* Defines the clipping area equals the canvas area minus a 100 pixels margin. */ cdCanvasClipArea(canvas, 100, w - 100, 100, h - 100); cdCanvasClip(canvas, CD_CLIPAREA); break; case CD_CLIPPOLYGON: cdCanvasBegin(canvas, CD_CLIP); cdCanvasVertex(canvas, 100, 100); cdCanvasVertex(canvas, w - 100, 100); cdCanvasVertex(canvas, w / 2, h - 100); cdCanvasEnd(canvas); cdCanvasClip(canvas, CD_CLIPPOLYGON); break; case CD_CLIPREGION: cdCanvasTextAlignment(canvas, CD_CENTER); cdCanvasFont(canvas, "Times", CD_BOLD, 50); cdCanvasBegin(canvas, CD_REGION); cdCanvasRegionCombineMode(canvas, CD_UNION); cdCanvasBox(canvas, 100, 200, 100, 200); cdCanvasSector(canvas, w/2-50, h/2+50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2-50, h/2-50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2+50, h/2+50, 150, 150, 0, 360); cdCanvasSector(canvas, w/2+50, h/2-50, 150, 150, 0, 360); cdCanvasRegionCombineMode(canvas, CD_DIFFERENCE); cdCanvasText(canvas, w/2, h/2, "TEXT"); cdCanvasEnd(canvas); // cdCanvasOffsetRegion(canvas, -50, 50); cdCanvasClip(canvas, CD_CLIPREGION); cdCanvasForeground(canvas, CD_DARK_RED); cdCanvasBox(canvas, 0,w,0,h); break; } switch(write_mode) { case CD_REPLACE: cdCanvasWriteMode(canvas, CD_REPLACE); break; case CD_XOR: cdCanvasWriteMode(canvas, CD_XOR); break; case CD_NOT_XOR: cdCanvasWriteMode(canvas, CD_NOT_XOR); break; } if (use_transform) { cdCanvasTransform(canvas, NULL); cdCanvasTransformTranslate(canvas, w/2, h/2); cdCanvasTransformRotate(canvas, 30); cdCanvasTransformScale(canvas, 0.5, 0.5); cdCanvasTransformTranslate(canvas, -w/2, -h/2); } // cdSetfAttribute("ROTATE", "15 %d %d", w/2, h/2); /* Reset line style and width */ cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasLineWidth(canvas, 1); // cdBackOpacity(CD_TRANSPARENT); /* Draw an arc at bottom-left, and a sector at bottom-right. Notice that counter-clockwise orientation of both. */ cdCanvasInteriorStyle(canvas, CD_SOLID); cdCanvasForeground(canvas, CD_MAGENTA); cdCanvasSector(canvas, w-100, 100, 100, 100, 50, 180); cdCanvasForeground(canvas, CD_RED); cdCanvasArc(canvas, 100, 100, 100, 100, 50, 180); /* Draw a solid filled rectangle at center. */ cdCanvasForeground(canvas, CD_YELLOW); cdCanvasBox(canvas, w/2 - 100, w/2 + 100, h/2 - 100, h/2 + 100); /* Prepare font for text. */ cdCanvasTextAlignment(canvas, CD_CENTER); cdCanvasTextOrientation(canvas, 70); cdCanvasFont(canvas, "Times", CD_BOLD, 24); /* Draw text at center, with orientation, and draw its bounding box. Notice that in some drivers the bounding box is not precise. */ { int rect[8]; cdCanvasGetTextBounds(canvas, w/2, h/2, "Simple Draw (pçãí)", rect); cdCanvasForeground(canvas, CD_RED); cdCanvasBegin(canvas, CD_CLOSED_LINES); cdCanvasVertex(canvas, rect[0], rect[1]); cdCanvasVertex(canvas, rect[2], rect[3]); cdCanvasVertex(canvas, rect[4], rect[5]); cdCanvasVertex(canvas, rect[6], rect[7]); cdCanvasEnd(canvas); } cdCanvasForeground(canvas, CD_BLUE); cdCanvasText(canvas, w/2, h/2, "Simple Draw (pçãí)"); cdCanvasTextOrientation(canvas, 0); /* Prepare World Coordinates */ wdCanvasViewport(canvas, 0,w-1,0,h-1); if (w>h) wdCanvasWindow(canvas, 0,(double)w/(double)h,0,1); else wdCanvasWindow(canvas, 0,1,0,(double)h/(double)w); /* Draw a filled blue rectangle in WC */ wdCanvasBox(canvas, 0.20, 0.30, 0.40, 0.50); cdCanvasForeground(canvas, CD_RED); /* Draw the diagonal of that rectangle in WC */ wdCanvasLine(canvas, 0.20, 0.40, 0.30, 0.50); // wdVectorTextDirection(0, 0, 1, 1); /* Prepare Vector Text in WC. */ wdCanvasVectorCharSize(canvas, 0.07); // wdVectorText(0.1, 0.4, "ñç áéíóú àèìòù âêîôû äëïöü"); // wdVectorText(0.1, 0.2, "ÑÇ ÁÉÍÓÚ ÀÈÌÒÙ ÂÊÎÔÛ ÄËÏÖÜ"); //{ // int i; // char t[2]; // char s[10]; // int x = 20; // int y = 0; // t[1] = 0; // for (i = 0; i < 256; i++) // { // int dx = 90; // t[0] = (char)i; // sprintf(s, "%d", i); // cdText(x, y, s); // cdText(x+dx, y, t); // cdVectorText(x+2*dx, y, t); // // x += 3*dx + 2*dx/3; // if ((i+1) % 7 == 0) // { // x = 20; // y += 90; // } // } //} /* Draw vector text, and draw its bounding box. We also use this text to show when we are using a contextplus driver. */ { double rect[8]; cdCanvasForeground(canvas, CD_RED); if (contextplus) wdCanvasGetVectorTextBounds(canvas, "WDj-Plus", 0.25, 0.35, rect); else wdCanvasGetVectorTextBounds(canvas, "WDj", 0.25, 0.35, rect); cdCanvasBegin(canvas, CD_CLOSED_LINES); wdCanvasVertex(canvas, rect[0], rect[1]); wdCanvasVertex(canvas, rect[2], rect[3]); wdCanvasVertex(canvas, rect[4], rect[5]); wdCanvasVertex(canvas, rect[6], rect[7]); cdCanvasEnd(canvas); cdCanvasLineWidth(canvas, 2); cdCanvasLineStyle(canvas, CD_CONTINUOUS); if (contextplus) wdCanvasVectorText(canvas, 0.25, 0.35, "WDj-Plus"); else wdCanvasVectorText(canvas, 0.25, 0.35, "WDj"); cdCanvasLineWidth(canvas, 1); } /* Draw a filled path at center-right (looks like a weird fish). Notice that in PDF the arc is necessarily a circle arc, and not an ellipse. */ cdCanvasForeground(canvas, CD_GREEN); cdCanvasBegin(canvas, CD_PATH); cdCanvasPathSet(canvas, CD_PATH_MOVETO); cdCanvasVertex(canvas, w/2 + 200, h/2); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2 + 230, h/2 + 50); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2 + 250, h/2 + 50); cdCanvasPathSet(canvas, CD_PATH_CURVETO); cdCanvasVertex(canvas, w/2+150+150, h/2+200-50); /* control point for start */ cdCanvasVertex(canvas, w/2+150+180, h/2+250-50); /* control point for end */ cdCanvasVertex(canvas, w/2+150+180, h/2+200-50); /* end point */ cdCanvasPathSet(canvas, CD_PATH_CURVETO); cdCanvasVertex(canvas, w/2+150+180, h/2+150-50); cdCanvasVertex(canvas, w/2+150+150, h/2+100-50); cdCanvasVertex(canvas, w/2+150+300, h/2+100-50); cdCanvasPathSet(canvas, CD_PATH_LINETO); cdCanvasVertex(canvas, w/2+150+300, h/2-50); cdCanvasPathSet(canvas, CD_PATH_ARC); cdCanvasVertex(canvas, w/2+300, h/2); /* center */ cdCanvasVertex(canvas, 200, 100); /* width, height */ cdCanvasVertex(canvas, -30*1000, -170*1000); /* start angle, end angle (degrees / 1000) */ // cdCanvasPathSet(canvas, CD_PATH_CLOSE); // cdCanvasPathSet(canvas, CD_PATH_STROKE); cdCanvasPathSet(canvas, CD_PATH_FILL); // cdCanvasPathSet(canvas, CD_PATH_FILLSTROKE); cdCanvasEnd(canvas); /* Draw 3 pixels at center left. */ cdCanvasPixel(canvas, 10, h/2+0, CD_RED); cdCanvasPixel(canvas, 11, h/2+1, CD_GREEN); cdCanvasPixel(canvas, 12, h/2+2, CD_BLUE); /* Draw 4 mark types, distributed near each corner. */ cdCanvasForeground(canvas, CD_RED); cdCanvasMarkSize(canvas, 30); cdCanvasMarkType(canvas, CD_PLUS); cdCanvasMark(canvas, 200, 200); cdCanvasMarkType(canvas, CD_CIRCLE); cdCanvasMark(canvas, w - 200, 200); cdCanvasMarkType(canvas, CD_HOLLOW_CIRCLE); cdCanvasMark(canvas, 200, h - 200); cdCanvasMarkType(canvas, CD_DIAMOND); cdCanvasMark(canvas, w - 200, h - 200); /* Draw all the line style possibilities at bottom. Notice that they have some small differences between drivers. */ cdCanvasLineWidth(canvas, 1); cdCanvasLineStyle(canvas, CD_CONTINUOUS); cdCanvasLine(canvas, 0, 10, w, 10); cdCanvasLineStyle(canvas, CD_DASHED); cdCanvasLine(canvas, 0, 20, w, 20); cdCanvasLineStyle(canvas, CD_DOTTED); cdCanvasLine(canvas, 0, 30, w, 30); cdCanvasLineStyle(canvas, CD_DASH_DOT); cdCanvasLine(canvas, 0, 40, w, 40); cdCanvasLineStyle(canvas, CD_DASH_DOT_DOT); cdCanvasLine(canvas, 0, 50, w, 50); /* Draw all the hatch style possibilities in the top-left corner. Notice that they have some small differences between drivers. */ cdCanvasHatch(canvas, CD_VERTICAL); cdCanvasBox(canvas, 0, 50, h - 60, h); cdCanvasHatch(canvas, CD_FDIAGONAL); cdCanvasBox(canvas, 50, 100, h - 60, h); cdCanvasHatch(canvas, CD_BDIAGONAL); cdCanvasBox(canvas, 100, 150, h - 60, h); cdCanvasHatch(canvas, CD_CROSS); cdCanvasBox(canvas, 150, 200, h - 60, h); cdCanvasHatch(canvas, CD_HORIZONTAL); cdCanvasBox(canvas, 200, 250, h - 60, h); cdCanvasHatch(canvas, CD_DIAGCROSS); cdCanvasBox(canvas, 250, 300, h - 60, h); /* Draw 4 regions, in diamond shape, at top, bottom, left, right, using different interior styles. */ /* At top, not filled polygon, notice that the last line style is used. */ cdCanvasBegin(canvas, CD_CLOSED_LINES); cdCanvasVertex(canvas, w/2, h - 100); cdCanvasVertex(canvas, w/2 + 50, h - 150); cdCanvasVertex(canvas, w/2, h - 200); cdCanvasVertex(canvas, w/2 - 50, h - 150); cdCanvasEnd(canvas); /* At left, hatch filled polygon */ cdCanvasHatch(canvas, CD_DIAGCROSS); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, 100, h/2); cdCanvasVertex(canvas, 150, h/2 + 50); cdCanvasVertex(canvas, 200, h/2); cdCanvasVertex(canvas, 150, h/2 - 50); cdCanvasEnd(canvas); /* At right, pattern filled polygon */ cdCanvasPattern(canvas, STYLE_SIZE, STYLE_SIZE, pattern); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, w - 100, h/2); cdCanvasVertex(canvas, w - 150, h/2 + 50); cdCanvasVertex(canvas, w - 200, h/2); cdCanvasVertex(canvas, w - 150, h/2 - 50); cdCanvasEnd(canvas); /* At bottom, stipple filled polygon */ cdCanvasStipple(canvas, STYLE_SIZE, STYLE_SIZE, stipple); cdCanvasBegin(canvas, CD_FILL); cdCanvasVertex(canvas, w/2, 100); cdCanvasVertex(canvas, w/2 + 50, 150); cdCanvasVertex(canvas, w/2, 200); cdCanvasVertex(canvas, w/2 - 50, 150); cdCanvasEnd(canvas); /* Draw two beziers at bottom-left */ cdCanvasBegin(canvas, CD_BEZIER); cdCanvasVertex(canvas, 100, 100); cdCanvasVertex(canvas, 150, 200); cdCanvasVertex(canvas, 180, 250); cdCanvasVertex(canvas, 180, 200); cdCanvasVertex(canvas, 180, 150); cdCanvasVertex(canvas, 150, 100); cdCanvasVertex(canvas, 300, 100); cdCanvasEnd(canvas); /* Initialize the image buffer contents */ //#define IMAGE_SIZE 16 memset(red, 0xFF, IMAGE_SIZE*IMAGE_SIZE/2); memset(green, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(blue, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(red+IMAGE_SIZE*IMAGE_SIZE/2, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(green+IMAGE_SIZE*IMAGE_SIZE/2, 0x8F, IMAGE_SIZE*IMAGE_SIZE/2); memset(blue+IMAGE_SIZE*IMAGE_SIZE/2, 0x5F, IMAGE_SIZE*IMAGE_SIZE/2); memset(red+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(green+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(blue+IMAGE_SIZE*(IMAGE_SIZE-1), 0, IMAGE_SIZE); memset(red, 0, IMAGE_SIZE); memset(green, 0, IMAGE_SIZE); memset(blue, 0, IMAGE_SIZE); { int i, offset; for (i = 0; i < IMAGE_SIZE; i++) { offset = i*IMAGE_SIZE; red[offset] = 0; green[offset] = 0; blue[offset] = 0; red[offset+IMAGE_SIZE-1] = 0; green[offset+IMAGE_SIZE-1] = 0; blue[offset+IMAGE_SIZE-1] = 0; } } //cdSetAttribute("ANTIALIAS", "0"); // cdGetImageRGB(red, green, blue, w/2 - 50, h/2-50, 100, 100); // cdPutImageRectRGB(14, 13, red, green, blue, -20, -15, 649, 603, 0, 13, 0, 12); // cdPutImageRectRGB(16, 16, red, green, blue, 10, 10, 608, 608, 5, 10, 5, 10); // cdPutImageRectRGB(16, 16, red, green, blue, 10, 10, 64, 64, 5, 10, 5, 10); // cdPutImageRGB(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, 100, h - 200, IMAGE_SIZE, IMAGE_SIZE); // cdPutImageRGBA(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, alpha, 100, h - 200, IMAGE_SIZE, IMAGE_SIZE); // cdPutImageRGB(IMAGE_SIZE, IMAGE_SIZE, red, green, blue, w - 400, h - 310, 3*IMAGE_SIZE, 3*IMAGE_SIZE); /* Draw the image on the top-right corner but increasing its actual size, and uses its full area */ cdCanvasPutImageRectRGBA(canvas, IMAGE_SIZE, IMAGE_SIZE, red, green, blue, alpha, w - 400, h - 310, 3*IMAGE_SIZE, 3*IMAGE_SIZE, 0, 0, 0, 0); cdCanvasSetAttribute(canvas, "ROTATE", NULL); if (use_transform) cdCanvasTransform(canvas, NULL); cdCanvasClip(canvas, CD_CLIPOFF); }