예제 #1
0
파일: bands.c 프로젝트: oneman/opus-oneman
/* Compute the amplitude (sqrt energy) in each of the bands */
void compute_band_energies(const CELTMode *m, const celt_sig *X, celt_ener *bandE, int end, int C, int M)
{
   int i, c, N;
   const opus_int16 *eBands = m->eBands;
   N = M*m->shortMdctSize;
   c=0; do {
      for (i=0;i<end;i++)
      {
         int j;
         opus_val32 maxval=0;
         opus_val32 sum = 0;

         j=M*eBands[i]; do {
            maxval = MAX32(maxval, X[j+c*N]);
            maxval = MAX32(maxval, -X[j+c*N]);
         } while (++j<M*eBands[i+1]);

         if (maxval > 0)
         {
            int shift = celt_ilog2(maxval)-10;
            j=M*eBands[i]; do {
               sum = MAC16_16(sum, EXTRACT16(VSHR32(X[j+c*N],shift)),
                                   EXTRACT16(VSHR32(X[j+c*N],shift)));
            } while (++j<M*eBands[i+1]);
            /* We're adding one here to make damn sure we never end up with a pitch vector that's
               larger than unity norm */
            bandE[i+c*m->nbEBands] = EPSILON+VSHR32(EXTEND32(celt_sqrt(sum)),-shift);
         } else {
            bandE[i+c*m->nbEBands] = EPSILON;
         }
         /*printf ("%f ", bandE[i+c*m->nbEBands]);*/
      }
   } while (++c<C);
   /*printf ("\n");*/
}
예제 #2
0
void testsqrt(void)
{
   celt_int32 i;
   for (i=1;i<=1000000000;i++)
   {
      double ratio;
      celt_word16 val;
      val = celt_sqrt(i);
      ratio = val/sqrt(i);
      if (fabs(ratio - 1) > .0005 && fabs(val-sqrt(i)) > 2)
      {
         print ("sqrt failed: sqrt(%d)="WORD" (ratio = %f)\n", i, val, ratio);
         ret = 1;
      }
      i+= i>>10;
   }
}
예제 #3
0
/* Compute the amplitude (sqrt energy) in each of the bands */
void compute_band_energies(const CELTMode *m, const celt_sig *X, celt_ener *bank, int _C)
{
   int i, c, N;
   const celt_int16 *eBands = m->eBands;
   const int C = CHANNELS(_C);
   N = FRAMESIZE(m);
   for (c=0;c<C;c++)
   {
      for (i=0;i<m->nbEBands;i++)
      {
         int j;
         celt_word32 maxval=0;
         celt_word32 sum = 0;
         
         j=eBands[i]; do {
            maxval = MAX32(maxval, X[j+c*N]);
            maxval = MAX32(maxval, -X[j+c*N]);
         } while (++j<eBands[i+1]);
         
         if (maxval > 0)
         {
            int shift = celt_ilog2(maxval)-10;
            j=eBands[i]; do {
               sum = MAC16_16(sum, EXTRACT16(VSHR32(X[j+c*N],shift)),
                                   EXTRACT16(VSHR32(X[j+c*N],shift)));
            } while (++j<eBands[i+1]);
            /* We're adding one here to make damn sure we never end up with a pitch vector that's
               larger than unity norm */
            bank[i+c*m->nbEBands] = EPSILON+VSHR32(EXTEND32(celt_sqrt(sum)),-shift);
         } else {
            bank[i+c*m->nbEBands] = EPSILON;
         }
         /*printf ("%f ", bank[i+c*m->nbEBands]);*/
      }
   }
   /*printf ("\n");*/
}