le_int32 OpenTypeLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    LEUnicode *outChars = NULL;
    LEGlyphStorage fakeGlyphStorage;
    le_int32 outCharCount, outGlyphCount, fakeGlyphCount;

    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }

    outCharCount = characterProcessing(chars, offset, count, max, rightToLeft, outChars, fakeGlyphStorage, success);
    
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (outChars != NULL) {
        fakeGlyphCount = glyphProcessing(outChars, 0, outCharCount, outCharCount, rightToLeft, fakeGlyphStorage, success);
        LE_DELETE_ARRAY(outChars); // FIXME: a subclass may have allocated this, in which case this delete might not work...
        //adjustGlyphs(outChars, 0, outCharCount, rightToLeft, fakeGlyphs, fakeGlyphCount);
    } else {
        fakeGlyphCount = glyphProcessing(chars, offset, count, max, rightToLeft, fakeGlyphStorage, success);
        //adjustGlyphs(chars, offset, count, rightToLeft, fakeGlyphs, fakeGlyphCount);
    }

    outGlyphCount = glyphPostProcessing(fakeGlyphStorage, glyphStorage, success);

    return outGlyphCount;
}
예제 #2
0
le_int32 LayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
                                            LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }

    LEUnicode *outChars = NULL;
    le_int32 outCharCount = characterProcessing(chars, offset, count, max, rightToLeft, outChars, glyphStorage, success);

    if (outChars != NULL) {
        mapCharsToGlyphs(outChars, 0, outCharCount, rightToLeft, rightToLeft, TRUE, glyphStorage, success);
        LE_DELETE_ARRAY(outChars); // FIXME: a subclass may have allocated this, in which case this delete might not work...
    } else {
        mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, TRUE, glyphStorage, success);
    }

    return glyphStorage.getGlyphCount();
}