void Canvas::frameEntered( float _time ) { int width = mReqTexSize.width; int height = mReqTexSize.height; TextureUsage usage = getDefaultTextureUsage(); PixelFormat format = getDefaultTextureFormat(); validate( width, height, usage, format ); bool create = checkCreate( width, height ); if ( mTexResizeMode == TRM_PT_CONST_SIZE ) create = false; if ( create ) { createExactTexture( width, height, usage, format ); correctUV(); } else // I thought order is important { correctUV(); requestUpdateCanvas( this, Event( false, true, mInvalidateData ) ); } mInvalidateData = false; frameAdvise( false ); }
//-------------------------------------------------------------- void ofxBulletPatch::draw() { if(!checkCreate()) { ofLogWarning("ofxBulletPatch") << "draw() : must call create() first and add() after"; return; } transformGL(); getMesh().draw(); restoreTransformGL(); }
void GenerateShit::Update() { if(!isActive) return; CheckBorder(); checkCollision(); checkDelete(); checkCreate(); }
void Canvas::createTexture( int _width, int _height, TextureResizeMode _resizeMode, Ogre::TextureUsage _usage, Ogre::PixelFormat _format ) { MYGUI_ASSERT( _width >= 0 && _height >= 0, "negative size" ); if( mReqTexSize.empty() ) mReqTexSize = IntSize( _width, _height ); mTexResizeMode = _resizeMode; bool create = checkCreate( _width, _height ); validateSize( _width, _height ); if( create ) createExactTexture( _width, _height, _usage, _format ); }
/** * Login Packet Create * Populate the backing ByteBuffer with the expected LoginPacket structure as defined in the protocol * * Struct: * INT: Protocol Version * INT: Size of Username * A_STR: Username * * @return Byte array of the same size as the ByteBuffer (pkt->size()) of the built packet */ byte* LoginPacket::create(bool force) { // Check for cached create data if(checkCreate(force)) return createData; // Build the packet put(OP(LOGIN)); putInt(PROTOCOL_VERSION); // The protocol version the program was compiled with putInt((int)username.size()+1); putBytes((byte *)username.c_str(), (int)username.size()+1); // Save created data saveCreate(); // Return the created byte array return createData; }
void Canvas::createTexture( int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format ) { int width = std::max(1, _width); int height = std::max(1, _height); if ( mReqTexSize.empty() ) mReqTexSize = IntSize( width, height ); mTexResizeMode = _resizeMode; bool create = checkCreate( width, height ); width = Bitwise::firstPO2From(width); height = Bitwise::firstPO2From(height); if ( create ) createExactTexture( width, height, _usage, _format ); }
void Canvas::createTexture( int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage, PixelFormat _format ) { mTexResizeMode = _resizeMode; int width = std::max(1, _width); int height = std::max(1, _height); if (_resizeMode == TRM_PT_CONST_SIZE) { mReqTexSize = IntSize(width, height); } else { mReqTexSize = IntSize(std::max(1, getWidth()), std::max(1, getHeight())); } bool create = checkCreate( width, height ); width = Bitwise::firstPO2From(width); height = Bitwise::firstPO2From(height); if ( create ) createExactTexture( width, height, _usage, _format ); }
//-------------------------------------------------------------- void ofxBulletBaseShape::setActivationState( int a_state ) { if(checkCreate()) { _rigidBody->setActivationState( a_state ); } }
//-------------------------------------------------------------- void ofxBulletBaseShape::setFriction( float a_friction ) { if(checkCreate()) { _rigidBody->setFriction( btScalar(a_friction) ); } }
//-------------------------------------------------------------- void ofxBulletBaseShape::setRestitution( float a_res ) { if(checkCreate()) { _rigidBody->setRestitution( btScalar(a_res) ); } }