BasketListViewItem* BasketListViewItem::lastChild() { int count = childCount(); if (count <= 0) return 0; return (BasketListViewItem*)(child(count - 1)); }
bool ObjectItem::isContain(ObjectItem **ppRet, QPoint &pos, int frame, bool bChild, bool bCheckFlag) { if (bChild) { for (int i = childCount() - 1; i >= 0; i--) { if (child(i)->isContain(ppRet, pos, frame, true)) { return true; } } } if (bCheckFlag) { int flag = data(Qt::CheckStateRole).toInt(); if (!(flag & kState_Disp) || (flag & kState_Lock)) { // 非表示 return false; } } bool valid; FrameData d = getDisplayFrameData(frame, &valid); if (valid && isContain(d, pos, getDisplayMatrix(frame))) { *ppRet = this; return true; } return false; }
int EventBrowser::FindEvent(QTreeWidgetItem *parent, QString filter, uint32_t after, bool forward) { if(parent == NULL) return -1; for(int i = forward ? 0 : parent->childCount() - 1; i >= 0 && i < parent->childCount(); i += forward ? 1 : -1) { auto n = parent->child(i); uint eid = n->data(COL_EID, Qt::UserRole).toUInt(); bool matchesAfter = (forward && eid > after) || (!forward && eid < after); if(matchesAfter) { QString name = n->text(COL_NAME); if(name.contains(filter, Qt::CaseInsensitive)) return (int)eid; } if(n->childCount() > 0) { int found = FindEvent(n, filter, after, forward); if(found > 0) return found; } } return -1; }
bool SCgCommandSelectedObjectMove::mergeWith (const QUndoCommand* command) { if (command->id() != id() || childCount() || command->childCount()) return false; const SCgCommandSelectedObjectMove* c = static_cast<const SCgCommandSelectedObjectMove*>(command); if(mUndoInfo.keys() != c->mUndoInfo.keys()) return false; qreal maxManhattanLength = 0; SCgScene::ObjectUndoInfo::ConstIterator const_it = c->mUndoInfo.begin(); while(const_it != c->mUndoInfo.end()) { QPointF offset = const_it.value().second.second - const_it.value().first.second; if(offset.manhattanLength() > maxManhattanLength) maxManhattanLength = offset.manhattanLength(); ++const_it; } if(maxManhattanLength > 35) return false; SCgScene::ObjectUndoInfo::iterator it = mUndoInfo.begin(); while(it != mUndoInfo.end()) { it.value().second = c->mUndoInfo.value(it.key()).second; ++it; } return true; }
KcmTreeItem *KcmTreeItem::child(const int row) { if(childCount() > row) { return m_children.value(row); } return NULL; }
/*! \reimp */ int QAccessibleWidget::childAt(int x, int y) const { QWidget *w = widget(); if (!w->isVisible()) return -1; QPoint gp = w->mapToGlobal(QPoint(0, 0)); if (!QRect(gp.x(), gp.y(), w->width(), w->height()).contains(x, y)) return -1; QWidgetList list = childWidgets(w); int ccount = childCount(); // a complex child if (list.size() < ccount) { for (int i = 1; i <= ccount; ++i) { if (rect(i).contains(x, y)) return i; } return 0; } QPoint rp = w->mapFromGlobal(QPoint(x, y)); for (int i = 0; i<list.size(); ++i) { QWidget *child = list.at(i); if (!child->isWindow() && !child->isHidden() && child->geometry().contains(rp)) { return i + 1; } } return 0; }
/*! \reimp */ QString Q3AccessibleHeader::text(Text t, int child) const { QString str; if (child <= childCount()) { switch (t) { case Name: str = header()->label(child - 1); break; case Description: { QAccessibleEvent event(QEvent::AccessibilityDescription, child); if (QApplication::sendEvent(widget(), &event)) str = event.value(); break; } case Help: { QAccessibleEvent event(QEvent::AccessibilityHelp, child); if (QApplication::sendEvent(widget(), &event)) str = event.value(); break; } default: break; } } if (str.isEmpty()) str = QAccessibleWidget::text(t, child);; return str; }
void QgsLegendLayer::changeSymbologySettings( const QgsMapLayer* theMapLayer, const SymbologyList& newSymbologyItems ) { if ( !theMapLayer ) { return; } QgsLegendSymbologyItem* theSymbologyItem = 0; //remove the symbology items under the legend layer for ( int i = childCount(); i >= 0; --i ) { theSymbologyItem = dynamic_cast<QgsLegendSymbologyItem *>( child( i ) ); if ( theSymbologyItem ) { delete takeChild( i ); } } //add the new symbology items int childposition = 0; //position to insert the items for ( SymbologyList::const_iterator it = newSymbologyItems.begin(); it != newSymbologyItems.end(); ++it ) { QgsLegendSymbologyItem* theItem = new QgsLegendSymbologyItem( it->second.width(), it->second.height() ); theItem->setText( 0, it->first ); theItem->setIcon( 0, QIcon( it->second ) ); insertChild( childposition, theItem ); ++childposition; } }
/*! \reimp */ int QAccessibleApplication::navigate(RelationFlag relation, int entry, QAccessibleInterface **target) const { if (!target) return -1; *target = 0; QObject *targetObject = 0; switch (relation) { case Self: targetObject = object(); break; case Child: if (entry > 0 && entry <= childCount()) { const QWidgetList tlw(topLevelWidgets()); if (tlw.count() >= entry) targetObject = tlw.at(entry-1); } else { return -1; } break; case FocusChild: targetObject = QApplication::activeWindow(); break; default: break; } *target = QAccessible::queryAccessibleInterface(targetObject); return *target ? 0 : -1; }
bool ObjectItem::validate(bool bRecv) { int i; QList<unsigned short> frames; for (i = 0; i < m_frameDatas.size(); i++) { const FrameData &d = m_frameDatas.at(i); if (frames.contains(d.frame)) { return false; } frames.append(d.frame); } if (bRecv) { for (i = 0; i < childCount(); i++) { if (!child(i)->validate(bRecv)) { return false; } } } return true; }
CharString NounShip::status() const { CharString sTargetInfo; // team & ship type.. sTargetInfo += CharString().format("%s - %s\n", teamName(), nounContext()->name() ); // hull % sTargetInfo += CharString().format("Hull: %d%%\n", int( damageRatioInv() * 100) ); int armor = 0, maxArmor = 0; int shield = 0, maxShield = 0; for(int i=0;i<childCount();i++) { BaseNode * pChild = child(i); if ( WidgetCast<GadgetShield>( pChild ) ) { shield += ((GadgetShield *)pChild)->charge(); maxShield += ((GadgetShield *)pChild)->maxCharge(); } else if ( WidgetCast<GadgetArmor>( pChild ) ) { armor += ((GadgetArmor *)pChild)->armor(); maxArmor += ((GadgetArmor *)pChild)->maxArmor(); } } if ( maxShield > 0 ) sTargetInfo += CharString().format("Shield: %d%%\n", (shield * 100) / maxShield); if ( maxArmor > 0 ) sTargetInfo += CharString().format("Armor: %d%%\n", (armor * 100) / maxArmor ); return sTargetInfo; }
void KACLListView::slotAddEntry() { int allowedTypes = NamedUser | NamedGroup; if ( !m_hasMask ) allowedTypes |= Mask; int allowedDefaultTypes = NamedUser | NamedGroup; if ( !findDefaultItemByType( Mask ) ) allowedDefaultTypes |= Mask; if ( !hasDefaultEntries() ) allowedDefaultTypes |= User | Group; EditACLEntryDialog dlg( this, 0, allowedUsers( false ), allowedGroups( false ), allowedUsers( true ), allowedGroups( true ), allowedTypes, allowedDefaultTypes, m_allowDefaults ); dlg.exec(); KACLListViewItem *item = dlg.item(); if ( !item ) return; // canceled if ( item->type == Mask && !item->isDefault ) { m_hasMask = true; m_mask = item->value; } if ( item->isDefault && !hasDefaultEntries() ) { // first default entry, fill in what is needed if ( item->type != User ) { unsigned short v = findDefaultItemByType( User )->value; new KACLListViewItem( this, User, v, true ); } if ( item->type != Group ) { unsigned short v = findDefaultItemByType( Group )->value; new KACLListViewItem( this, Group, v, true ); } if ( item->type != Others ) { unsigned short v = findDefaultItemByType( Others )->value; new KACLListViewItem( this, Others, v, true ); } } const KACLListViewItem *defaultMaskItem = findDefaultItemByType( Mask ); if ( item->isDefault && !defaultMaskItem ) { unsigned short v = calculateMaskValue( true ); new KACLListViewItem( this, Mask, v, true ); } if ( !item->isDefault && !m_hasMask && ( item->type == Group || item->type == NamedUser || item->type == NamedGroup ) ) { // auto-add a mask entry unsigned short v = calculateMaskValue( false ); new KACLListViewItem( this, Mask, v, false ); m_hasMask = true; m_mask = v; } calculateEffectiveRights(); sort(); setCurrentItem( item ); // TQListView doesn't seem to emit, in this case, and we need to update // the buttons... if ( childCount() == 1 ) emit currentChanged( item ); }
void classSpecialColumns::setOpen( bool o ) { if ( o && !childCount() ) { LoadColumns(); } QListViewItem::setOpen( o ); }
const Object *Container::childAt(NPT_Ordinal index) const { Object *child = NULL; if (index < childCount()) { child = *m_children.GetItem(index); } return child; }
void classPrimaryKeys::setOpen( bool o ) { if ( o && !childCount() ) { LoadColumns(); } QListViewItem::setOpen( o ); }
void SpawnListItem::updateTitle(const QString& name) { // update childcount in header QString temp; temp.sprintf("%s (%d)", (const char*)name, childCount()); setText(tSpawnColName, temp); } // end if spawn should be in this category
TwXmlElement* TwXmlElement::childAt(int index) { if (index < 0 || index >= childCount()) { return NULL; } return m_dptr->children.at(index); }
int QAccessibleInterfaceEx_QtDShell::__override_childCount(bool static_call) const { if (static_call) { return 0; } else { return childCount(); } }
void WidgetContainer::destroyChild(Widget &child) { removeChild(child); child.onClosed(); delete &child; if (closing() && childCount() == 0) destroy(); }
int QAccessibleWidgetEx_QtDShell::__override_childCount(bool static_call) const { if (static_call) { return QAccessibleWidgetEx::childCount(); } else { return childCount(); } }
void classDriver::setOpen( bool o ) { if ( o && !childCount() ) { setExpandable( FALSE ); } QListViewItem::setOpen( o ); }
NPT_List<const Object*> Container::getChildren() const { NPT_List<const Object*> ls; for (NPT_Ordinal i = 0; i < childCount(); i++) { ls.Add(childAt(i)); } return ls; }
NoiseNetwork* Displace::network() { // 0. query module for readieness // a module is ready if all dependencies are sadisfied, if that did not happen // we can't use it as libnoise could throw an exception or do other weird things... if (ready()) { // 1. create a noiseNetwork (if generator module) NoiseNetwork* noiseNetwork = new NoiseNetwork; // 2. construct the local module (in this case Perlin) noise::module::Displace* m_Displace = new noise::module::Displace(); noiseNetwork->addModule(m_Displace); // 3. assign all properties // m_Displace->SetOctaveCount (property("OctaveCount")); //FIXME: implement this // 4. connect all source modules (in case of a generator module: none) & merge the NoiseNetwork(s) // foreach(input i) // m_perlin->SetSourceModule(i->portnumber, i->topLevelModule); // noiseNetwork->merge(i->network) // foreach(input m) // m_perlin->SetControlModule(m->topLevelModule); // noiseNetwork->merge(m->network) for (int x=0; x < childCount(); ++x) { DataAbstractItem* chi = childItems()[x]; if (chi->getObjectType() == DataItemType::PORT) { DataPort* p = static_cast<DataPort*>(chi); if (p->PortDirection() == PortDirection::IN || p->PortDirection() == PortDirection::MOD) { // 1. reconstruct the Connection DataConnection* c = static_cast<DataConnection*> (p->referenceChildItems().first()); // 2. reconstruct the remote port DataAbstractItem* abstractPort = c->dst(); // 3. reconstruct the remote module DataAbstractModule* module = static_cast<DataAbstractModule*> (abstractPort->parent()); // 4. check if it is ready /* if (p->PortDirection() == PortDirection::IN) { NoiseNetwork* n = module->network(); m_Displace->SetSourceModule(p->PortNumber(), n->topLevelModule()); noiseNetwork += n; } */ /* if (p->PortDirection() == PortDirection::MOD) { NoiseNetwork* n = module->network(); m_Displace->SetControlModule(n->topLevelModule()); noiseNetwork += n; } */ } } } return noiseNetwork; } return NULL; }
bool ActorTypeTreeWidget::recursivelyAddCategoryAndActorTypeAsChildren( QMutableStringListIterator* listIterator, dtCore::RefPtr<const dtDAL::ActorType> actorType) { bool foundChildMatch = false; bool result = false; // error if (listIterator == NULL) { result = false; } // if we're at the end of the list, then add the actor to this node. else if (!listIterator->hasNext()) { new ActorTypeTreeWidget(this, actorType); result = true; } // if we're not at the end, then pop off the first sub-category and work with it to find // our rightful place in the tree else { QString subCategory = listIterator->next(); listIterator->remove(); // in effect, pop the first subCategory off. // if for some reason the next sub category is empty, then just skip it and recurse. if (subCategory.isNull() || subCategory.isEmpty()) { result = recursivelyAddCategoryAndActorTypeAsChildren(listIterator, actorType); } else { // take the category and try to find it as a child of this tree node. for (int i = 0; i < childCount(); ++i) { QTreeWidgetItem* childWidget = child(i); ActorTypeTreeWidget* actorChild = dynamic_cast<ActorTypeTreeWidget*>(childWidget); if (actorChild != NULL && subCategory == actorChild->getCategorySegment()) { result = actorChild->recursivelyAddCategoryAndActorTypeAsChildren(listIterator, actorType); foundChildMatch = true; break; } } // if we didn't find a match, then make an internal node and add the type to that if (!foundChildMatch) { result = true; ActorTypeTreeWidget* innerNode = new ActorTypeTreeWidget(this, subCategory); result = innerNode->recursivelyAddCategoryAndActorTypeAsChildren(listIterator, actorType); } } } // return whether we did or didn't add the node, regardless of how deep we had to go. return result; }
TestTreeItem *TestTreeItem::findChildBy(CompareFunction compare) { for (int row = 0, count = childCount(); row < count; ++row) { TestTreeItem *child = childItem(row); if (compare(child)) return child; } return 0; }
int TTAudioListView::count() { int list_count; list_count = childCount(); TTCut::numAudioTracks = list_count; return list_count; }
QTreeWidgetItem *KWalletContainerItem::getItem(const QString& key) { for (int i = 0; i < childCount(); ++i) { KWalletEntryItem* entryItem = dynamic_cast<KWalletEntryItem *>(child(i)); if (entryItem && entryItem->name() == key) { return entryItem; } } return 0; }
QList<AbstractAspect *> AbstractAspect::descendantsThatInherit(const char * class_name) { QList<AbstractAspect *> list; if (inherits(class_name)) list << this; for (int i=0; i<childCount(); i++) list << child(i)->descendantsThatInherit(class_name); return list; }
bool DeviceDesc::getChildAt(NPT_Ordinal index, DeviceDesc*& child) const { if (index < childCount()) { child = *m_private->m_children.GetItem(index); child->addRef(); return true; } return false; }
GadgetCloak * NounShip::gadgetCloak() { GadgetCloak * pGadgetCloak = NULL; for(int i=0;i<childCount();i++) if ( WidgetCast<GadgetCloak>( child(i) ) ) pGadgetCloak = (GadgetCloak *)child(i); return pGadgetCloak; }