예제 #1
0
파일: vending.c 프로젝트: Escada28/rathena
/**
* Initializing autotraders from table
*/
void do_init_vending_autotrade( void ) {
	if (battle_config.feature_autotrade) {
		uint16 i, items = 0;
		autotrader_count = autotrader_loaded_count = 0;

		// Get autotrader from table. `map`, `x`, and `y`, aren't used here
		// Just read player that has data at vending_items [Cydh]
		if (Sql_Query(mmysql_handle,
			"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `body_direction`, `head_direction`, `sit` "
			"FROM `%s` "
			"WHERE `autotrade` = 1 AND (SELECT COUNT(`vending_id`) FROM `%s` WHERE `vending_id` = `id`) > 0 "
			"ORDER BY `id`;",
			vendings_db, vending_items_db ) != SQL_SUCCESS )
		{
			Sql_ShowDebug(mmysql_handle);
			return;
		}

		if( (autotrader_count = (uint16)Sql_NumRows(mmysql_handle)) > 0 ){
			// Init autotraders
			CREATE(autotraders, struct s_autotrade *, autotrader_count);

			if (autotraders == NULL) { //This is shouldn't happen [Cydh]
				ShowError("Failed to initialize vending autotraders!\n");
				Sql_FreeResult(mmysql_handle);
				return;
			}

			// Init each autotrader data
			i = 0;
			while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && i < autotrader_count) {
				size_t len;
				char* data;
				struct s_autotrade *at = NULL;

				CREATE(autotraders[i], struct s_autotrade, 1);
				at = autotraders[i];

				Sql_GetData(mmysql_handle, 0, &data, NULL); at->vendor_id = atoi(data);
				Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data);
				Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data);
				Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? 0 : 1;
				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, min(len + 1, MESSAGE_SIZE));
				Sql_GetData(mmysql_handle, 5, &data, NULL); at->dir = atoi(data);
				Sql_GetData(mmysql_handle, 6, &data, NULL); at->head_dir = atoi(data);
				Sql_GetData(mmysql_handle, 7, &data, NULL); at->sit = atoi(data);
				at->count = 0;

				if (battle_config.feature_autotrade_direction >= 0)
					at->dir = battle_config.feature_autotrade_direction;
				if (battle_config.feature_autotrade_head_direction >= 0)
					at->head_dir = battle_config.feature_autotrade_head_direction;
				if (battle_config.feature_autotrade_sit >= 0)
					at->sit = battle_config.feature_autotrade_sit;

				// initialize player
				CREATE(at->sd, struct map_session_data, 1);
				pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
				at->sd->state.autotrade = 1;
				at->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
				chrif_authreq(at->sd, true);
				i++;
			}
			Sql_FreeResult(mmysql_handle);

			//Init items on vending list each autotrader
			for (i = 0; i < autotrader_count; i++){
				struct s_autotrade *at = NULL;
				uint16 j;

				if ((at = autotraders[i]) == NULL)
					continue;

				if (SQL_ERROR == Sql_Query(mmysql_handle,
					"SELECT `cartinventory_id`, `amount`, `price` "
					"FROM `%s` "
					"WHERE `vending_id` = %d "
					"ORDER BY `index` ASC;",
					vending_items_db, at->vendor_id ) )
				{
					Sql_ShowDebug(mmysql_handle);
					continue;
				}

				if (!(at->count = (uint16)Sql_NumRows(mmysql_handle))) {
					map_quit(at->sd);
					continue;
				}
			
				//Init the list
				CREATE(at->entries, struct s_autotrade_entry *,at->count);

				//Add the item into list
				j = 0;
				while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && j < at->count) {
					char* data;
					CREATE(at->entries[j], struct s_autotrade_entry, 1);

					Sql_GetData(mmysql_handle, 0, &data, NULL); at->entries[j]->cartinventory_id = atoi(data);
					Sql_GetData(mmysql_handle, 1, &data, NULL); at->entries[j]->amount = atoi(data);
					Sql_GetData(mmysql_handle, 2, &data, NULL); at->entries[j]->price = atoi(data);
					j++;
				}
				items += j;
				Sql_FreeResult(mmysql_handle);
			}

			ShowStatus("Done loading '"CL_WHITE"%d"CL_RESET"' vending autotraders with '"CL_WHITE"%d"CL_RESET"' items.\n", autotrader_count, items);
		}
예제 #2
0
/**
* Initializing autotraders from table
*/
void do_init_buyingstore_autotrade( void ) {
	if(battle_config.feature_autotrade) {
		if (Sql_Query(mmysql_handle,
			"SELECT `id`, `account_id`, `char_id`, `sex`, `title`, `limit`, `body_direction`, `head_direction`, `sit` "
			"FROM `%s` "
			"WHERE `autotrade` = 1 AND `limit` > 0 AND (SELECT COUNT(`buyingstore_id`) FROM `%s` WHERE `buyingstore_id` = `id`) > 0 "
			"ORDER BY `id`;",
			buyingstores_table, buyingstore_items_table ) != SQL_SUCCESS )
		{
			Sql_ShowDebug(mmysql_handle);
			return;
		}

		if( Sql_NumRows(mmysql_handle) > 0 ) {
			uint16 items = 0;
			DBIterator *iter = NULL;
			struct s_autotrader *at = NULL;

			// Init each autotrader data
			while (SQL_SUCCESS == Sql_NextRow(mmysql_handle)) {
				size_t len;
				char* data;

				at = NULL;
				CREATE(at, struct s_autotrader, 1);
				Sql_GetData(mmysql_handle, 0, &data, NULL); at->id = atoi(data);
				Sql_GetData(mmysql_handle, 1, &data, NULL); at->account_id = atoi(data);
				Sql_GetData(mmysql_handle, 2, &data, NULL); at->char_id = atoi(data);
				Sql_GetData(mmysql_handle, 3, &data, NULL); at->sex = (data[0] == 'F') ? 0 : 1;
				Sql_GetData(mmysql_handle, 4, &data, &len); safestrncpy(at->title, data, zmin(len + 1, MESSAGE_SIZE));
				Sql_GetData(mmysql_handle, 5, &data, NULL); at->limit = atoi(data);
				Sql_GetData(mmysql_handle, 6, &data, NULL); at->dir = atoi(data);
				Sql_GetData(mmysql_handle, 7, &data, NULL); at->head_dir = atoi(data);
				Sql_GetData(mmysql_handle, 8, &data, NULL); at->sit = atoi(data);
				at->count = 0;

				if (battle_config.feature_autotrade_direction >= 0)
					at->dir = battle_config.feature_autotrade_direction;
				if (battle_config.feature_autotrade_head_direction >= 0)
					at->head_dir = battle_config.feature_autotrade_head_direction;
				if (battle_config.feature_autotrade_sit >= 0)
					at->sit = battle_config.feature_autotrade_sit;

				// initialize player
				CREATE(at->sd, struct map_session_data, 1);
				pc_setnewpc(at->sd, at->account_id, at->char_id, 0, gettick(), at->sex, 0);
				at->sd->state.autotrade = 1|4;
				at->sd->state.monster_ignore = (battle_config.autotrade_monsterignore);
				chrif_authreq(at->sd, true);
				uidb_put(buyingstore_autotrader_db, at->char_id, at);
			}
			Sql_FreeResult(mmysql_handle);
			
			// Init items for each autotraders
			iter = db_iterator(buyingstore_autotrader_db);
			for (at = (struct s_autotrader *)dbi_first(iter); dbi_exists(iter); at = (struct s_autotrader *)dbi_next(iter)) {
				uint16 j = 0;

				if (SQL_ERROR == Sql_Query(mmysql_handle,
					"SELECT `item_id`, `amount`, `price` "
					"FROM `%s` "
					"WHERE `buyingstore_id` = %d "
					"ORDER BY `index` ASC;",
					buyingstore_items_table, at->id ) )
				{
					Sql_ShowDebug(mmysql_handle);
					continue;
				}

				if (!(at->count = (uint16)Sql_NumRows(mmysql_handle))) {
					map_quit(at->sd);
					buyingstore_autotrader_remove(at, true);
					continue;
				}
			
				//Init the list
				CREATE(at->entries, struct s_autotrade_entry *,at->count);

				//Add the item into list
				j = 0;
				while (SQL_SUCCESS == Sql_NextRow(mmysql_handle) && j < at->count) {
					char *data;
					CREATE(at->entries[j], struct s_autotrade_entry, 1);
					Sql_GetData(mmysql_handle, 0, &data, NULL); at->entries[j]->item_id = atoi(data);
					Sql_GetData(mmysql_handle, 1, &data, NULL); at->entries[j]->amount = atoi(data);
					Sql_GetData(mmysql_handle, 2, &data, NULL); at->entries[j]->price = atoi(data);
					j++;
				}
				items += j;
				Sql_FreeResult(mmysql_handle);
			}
			dbi_destroy(iter);

			ShowStatus("Done loading '"CL_WHITE"%d"CL_RESET"' buyingstore autotraders with '"CL_WHITE"%d"CL_RESET"' items.\n", db_size(buyingstore_autotrader_db), items);
		}
	}