/*========================================== * timerFunction * Chk the connection to char server, (if it down) *------------------------------------------*/ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) { static int displayed = 0; if ( char_fd <= 0 || session[char_fd] == NULL ) { if ( !displayed ) { ShowStatus("Attempting to connect to Char Server. Please wait.\n"); displayed = 1; } chrif_state = 0; char_fd = make_connection(char_ip, char_port,false); if (char_fd == -1)//Attempt to connect later. [Skotlex] return 0; session[char_fd]->func_parse = chrif_parse; session[char_fd]->flag.server = 1; realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); chrif_connect(char_fd); chrif_connected = (chrif_state == 2); srvinfo = 0; } else { if (srvinfo == 0) { chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); srvinfo = 1; } } if ( chrif_isconnected() ) displayed = 0; return 0; }
/*========================================== * timer�� * char�I�Ƃ̐ڑ����m�F���A������Ă�����ēx�ڑ����� *------------------------------------------*/ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) { static int displayed = 0; if (char_fd <= 0 || session[char_fd] == NULL) { if (!displayed) { ShowStatus("Estabelecendo conexao com o servidor de personagens. Por favor aguarde.\n"); displayed = 1; } chrif_state = 0; char_fd = make_connection(char_ip, char_port); if (char_fd == -1) { //Attempt to connect later. [Skotlex] return 0; } session[char_fd]->func_parse = chrif_parse; session[char_fd]->flag.server = 1; realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); chrif_connect(char_fd); chrif_connected = (chrif_state == 2); #ifndef TXT_ONLY srvinfo = 0; #endif /* not TXT_ONLY */ } else { #ifndef TXT_ONLY if (srvinfo == 0) { chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); srvinfo = 1; } #endif /* not TXT_ONLY */ } if (chrif_isconnected()) displayed = 0; return 0; }