예제 #1
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_picked_lock (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Have you ever picked a lock? [yn] ")) return 0;

    cinema_print_line(1, "Really? Well, the police are being notified.");
    usleep(250000);
    cinema_print_line(1, "Really? Well, the police are being notified..");
    usleep(250000);
    cinema_print_line(1, "Really? Well, the police are being notified...");
    usleep(250000);
    cinema_print_line(1, "Really? Well, the police are being notified....");
    usleep(250000);
    cinema_print_line(1, "Really? Well, the police are being notified.... done!");
    morewait();

    return 2;
}
예제 #2
0
파일: scr.c 프로젝트: anylonen/omega
int cinema_interact_line (int line, char * choices, char * text)
{
  int response;

  assert(0 == line || 1 == line);
  assert(choices && strlen(choices) > 0);

  while (1)
    {
      cinema_print_line(line, text);
      response = cinema_getch();
      if (ABORT == response) break;
      if (strchr(choices, response)) break;
      cinema_print_line(2, "What? Try again!");
    }

  return response;
}
예제 #3
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_irish (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Are you Irish? [yn] ")) return 0;

    cinema_print_line(1, "Is that blarney or what?");
    morewait();

    return 2;
}
예제 #4
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_ghosts (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Do you believe in ghosts? [yn] ")) return 0;

    cinema_print_line(1, "I do! I do! I do believe in ghosts!");
    morewait();

    return 2;
}
예제 #5
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_pk (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Do you have PK? [yn] ")) return 0;

    cinema_print_line(1, "I can't tell you how much that moves me.");
    morewait();

    return 6;
}
예제 #6
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_esp (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Do you have ESP? [yn] ")) return 0;

    cinema_print_line(1, "Somehow, I knew you were going to say that.");
    morewait();

    return 3;
}
예제 #7
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_out_of_body (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Ever have an out-of-body experience? [yn] ")) return 0;

    cinema_print_line(1, "Wow, man! Fly the friendly skies...");
    morewait();

    return 3;
}
예제 #8
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_auras (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Can you see auras? [yn] ")) return 0;

    cinema_print_line(1, "How strange.");
    morewait();

    return 3;
}
예제 #9
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_animals (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Do animals react oddly to your presence? [yn] ")) return 0;

    cinema_print_line(1, "How curious that must be.");
    morewait();

    return 2;
}
예제 #10
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_smoke (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Do you smoke? [yn] ")) return 0;

    cinema_print_line(1, "*cough*");
    morewait();

    return -3;
}
예제 #11
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_dumb (void)
{
    int num;

    cinema_blank();
    if ('y' == cinema_ynq_line(0, "Pretty dumb, aren't you? [yn] "))
    {
        num = 3 + random_range(3);
        cinema_print_line(1, "I thought so...");
    }
    else
    {
        num = 6 + random_range(6);
        cinema_print_line(1, "Well, not *that* dumb.");
    }

    morewait();
    return num;
}
예제 #12
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_spell (void)
{
    cinema_blank();
    if ('y' != cinema_ynq_line(0, "Did you ever cast a spell? [yn] ")) return 0;
    if ('y' != cinema_ynq_line(1, "Did it work? [yn] ")) return 3;

    cinema_print_line(2, "Sure it did...");
    morewait();

    return 7;
}
예제 #13
0
파일: scr.c 프로젝트: anylonen/omega
int cinema_getnum_line (int line, char * prompt)
{
  int num;

  assert(0 == line || 1 == line);

  cinema_blank_line(line);
  cinema_print_line(line, prompt);
  num = (int)input_number(Cinema);

  return num;
}
예제 #14
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_typing_speed (void)
{
    int num;

    cinema_blank();
    num = (int)cinema_getnum_line(0, "What's your typing speed (words per minute)? ");

    if (num > 124)
    {
        num = 124;
        cinema_print_line(1, "Tell me another one...");
        morewait();
    }

    return num / 25;
}
예제 #15
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_miles_run (void)
{
    int num;

    cinema_blank();
    num = (int)cinema_getnum_line(0, "How many miles can you run? ");

    if (num < 1) return -3;
    if (num < 5) return 2;
    if (num < 10) return 4;
    if (num < 26) return 8;

    cinema_print_line(1, "Right. Sure. Give me a break.");
    morewait();

    return 8;
}
예제 #16
0
파일: char.cpp 프로젝트: cwc/OmegaRPG
static int user_character_graduate_exam (void)
{
    int num = 0;
    char * prompt = "Took Graduate entrance exams? [yn] ";

    cinema_blank();
    if ('y' == cinema_ynq_line(0, prompt))
    {
        while (1)
        {
            num = (int)cinema_getnum_line(1, "So, what percentile? ");
            if (num < 100) break;

            cinema_scene("That's impossible!", 0, 0);
            cinema_print_line(0, prompt);
        }

        num = 9 * (num - 49) / 50 + 9;
    }

    return num;
}