int desmume_open(const char *filename) { int i; clear_savestates(); i = NDS_LoadROM(filename, savetype, savesize); return i; }
int desmume_open(const char *filename) { int i; noticed_3D=attempted_3D_op=FALSE; clear_savestates(); i = NDS_LoadROM(filename, savetype, savesize, NULL); return i; }
int desmume_open(const char *filename) { int i; noticed_3D=FALSE; clear_savestates(); i = NDS_LoadROM(filename); return i; }
int desmume_open(const char *filename) { int i; noticed_3D=FALSE; clear_savestates(); #ifdef EXPERIMENTAL_GBASLOT i = NDS_LoadROM(filename); #else i = NDS_LoadROM(filename, NULL); #endif return i; }