static void _cogl_winsys_egl_context_deinit (CoglContext *context) { cogl_xlib_renderer_remove_filter (context->display->renderer, event_filter_cb, context); }
static void set_damage_object_internal (CoglContext *ctx, CoglTexturePixmapX11 *tex_pixmap, Damage damage, CoglTexturePixmapX11ReportLevel report_level) { Display *display = cogl_xlib_renderer_get_display (ctx->display->renderer); if (tex_pixmap->damage) { cogl_xlib_renderer_remove_filter (ctx->display->renderer, _cogl_texture_pixmap_x11_filter, tex_pixmap); if (tex_pixmap->damage_owned) { XDamageDestroy (display, tex_pixmap->damage); tex_pixmap->damage_owned = FALSE; } } tex_pixmap->damage = damage; tex_pixmap->damage_report_level = report_level; if (damage) cogl_xlib_renderer_add_filter (ctx->display->renderer, _cogl_texture_pixmap_x11_filter, tex_pixmap); }