bool RunPackage::actionParser(char* s) const { // send plain text to the log if ( strcmp(s, "Text") == 0){ char* tok = strtok(NULL, "}"); LogMessage msg; msg << tok; msg.send(); return true; } // create a file link if (strcmp(s, "Link") == 0){ char* text = strtok(NULL, ","); char* filename = strtok(NULL, "}"); LogMessage msg1; msg1 << Link(Chars( text ), "Package",Chars(filename), true ); msg1.send(); ofstream colorf(Chars(filename)+Chars(".color"),ios::app); colorf << "#0000000%000@" << flush; colorf.close(); return true; } // Create an object in the workspace if (strncmp("Create", s, strlen("Create")) == 0 ){ // get object description and parent char* description = strtok(NULL, "|"); Chars errMsg; // create a group if (strcmp(s, "CreateGroup")==0){ FPGroup G; //@njz // strstream ss; std::strstream ss; // ss << description << endl; ss >> G; SMFPGroup* smo = new SMFPGroup( G,Text("The group created from a package") ); ListOf<OID> dependencies; CheckinMessage( *smo, "", dependencies ).send(); return true; } else { // if not a group than ...
colorf colorf::lerp(const colorf& c1, const colorf& c2) const { return colorf(c1.r * (1 - r) + c2.r*r, c1.g * (1 - g) + c2.g*g, c1.b * (1 - b) + c2.b*b, c1.a * (1 - a) + c2.a * a); }
ColorBank::Color ColorBank::color(DotPath const &path) const { if (path.isEmpty()) return Color(); Colorf col = colorf(path); return Color(round<dbyte>(col.x * 255), round<dbyte>(col.y * 255), round<dbyte>(col.z * 255), round<dbyte>(col.w * 255)); }
bool ShaderProgram::setUniformValue(const std::string& name, const Vector3ub& v) { GLint location = static_cast<GLint>(findUniform(name)); if (location == -1) { m_error = "Could not set uniform " + name + ". No such uniform."; return false; } Vector3f colorf(v.cast<float>() * (1.0f / 255.0f)); glUniform3fv(location, 1, colorf.data()); return true; }
void draw_perlin_aa(SDL_Surface *surface) { t_v2i px; unsigned int *pixels; pixels = surface->pixels; px.x = surface->w; while (px.x--) { px.y = surface->h; while (px.y--) { pixels[px.y * surface->w + px.x] = colorf(draw_perlin_aa_px((t_v2f){ (float)px.x, (float)px.y})); } } }
void draw_perlin(SDL_Surface *surface) { t_v2i px; unsigned int *pixels; pixels = surface->pixels; px.x = surface->w; while (px.x--) { px.y = surface->h; while (px.y--) { pixels[px.y * surface->w + px.x] = colorf( geo_clamp(geo_perlin((t_v2f){ (float)px.x, (float)px.y}), 0.0f, 1.0f)); } } }
void lggBeamMaps::fireCurrentBeams(LLPointer<LLHUDEffectSpiral> mBeam, LLColor4U rgb) { if(scale == 0.0f)return; for(int i = 0; i < (int)dots.size(); i++) { LLColor4U myColor = rgb; static LLCachedControl<std::string> scolorf(gSavedSettings, "PhoenixBeamColorFile"); std::string colorf(scolorf); if(colorf == "===OFF===") myColor = dots[i].c; F32 distanceAdjust = dist_vec(mBeam->getPositionGlobal(),gAgent.getPositionGlobal()) ; F32 pulse = (F32)(.75f+sinf(gFrameTimeSeconds*1.0f)*0.25f); LLVector3d offset = dots[i].p; offset.mdV[VY] *= -1; offset *= pulse * scale * distanceAdjust * 0.1; //llinfos << "dist is " << distanceAdjust << "scale is " << scale << llendl; LLVector3 beamLine = LLVector3( mBeam->getPositionGlobal() - gAgent.getPositionGlobal()); LLVector3 beamLineFlat = beamLine; beamLineFlat.mV[VZ]= 0.0f; LLVector3 newDirFlat = LLVector3::x_axis; beamLine.normalize(); beamLineFlat.normalize(); LLQuaternion change; change.shortestArc(newDirFlat,beamLineFlat); offset.rotVec(change); newDirFlat.rotVec(change); change.shortestArc(newDirFlat,beamLine); offset.rotVec(change); LLPointer<LLHUDEffectSpiral> myBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM); myBeam->setPositionGlobal(mBeam->getPositionGlobal() + offset + (LLVector3d(beamLine) * sinf(gFrameTimeSeconds*2.0f) * 0.2f)); myBeam->setColor(myColor); myBeam->setTargetObject(mBeam->getTargetObject()); myBeam->setSourceObject(mBeam->getSourceObject()); myBeam->setNeedsSendToSim(mBeam->getNeedsSendToSim()); myBeam->setDuration(duration* 1.2f); } }
ColorHSLx<int, Color>::operator Color() { ColorHSLf hslf((float)h, (float)s / 255.0f, (float)l / 255.0f, (float)a / 255.0f); Colorf colorf(hslf); return colorf; }
void TestApp::test_hsv() { Console::write_line(" Header: color_hsv.h"); Console::write_line(" Class: ColorHSVi"); Console::write_line(" Function: ColorHSVi()"); { ColorHSVi hsv; if (hsv.h !=0) fail(); if (hsv.s !=0) fail(); if (hsv.v !=0) fail(); if (hsv.a !=0) fail(); } Console::write_line(" Function: ColorHSVi(int h, int s, int v, int a)"); { ColorHSVi hsv(1,2,3,4); if (hsv.h != 1) fail(); if (hsv.s != 2) fail(); if (hsv.v != 3) fail(); if (hsv.a != 4) fail(); } Console::write_line(" Function: ColorHSVi(const ColorHSVi ©)"); { ColorHSVi hsv(1,2,3,4); ColorHSVi hsv_copy(hsv); if (hsv_copy.h != 1) fail(); if (hsv_copy.s != 2) fail(); if (hsv_copy.v != 3) fail(); if (hsv_copy.a != 4) fail(); } Console::write_line(" Function: ColorHSVi(const Color &color)"); { Color color(255, 0, 0, 64); ColorHSVi hsv(color); if (hsv.h != 0) fail(); if (hsv.s != 255) fail(); if (hsv.v != 255) fail(); if (hsv.a != 64) fail(); } { Color color(128, 255, 128, 64); ColorHSVi hsv(color); if (hsv.h != 120) fail(); if (hsv.s != 127) fail(); if (hsv.v != 255) fail(); if (hsv.a != 64) fail(); } { Colorf colorf(0.5f, 1.0f, 0.5f, 1.0f); ColorHSVi hsv(colorf); if (hsv.h != 120) fail(); if (hsv.s != 128) fail(); if (hsv.v != 255) fail(); if (hsv.a != 255) fail(); } { Color color(0, 0, 128, 64); ColorHSVi hsv(color); if (hsv.h != 240) fail(); if (hsv.s != 255) fail(); if (hsv.v != 128) fail(); if (hsv.a != 64) fail(); } { Color color(64, 90, 136, 90); ColorHSVi hsv(color); if (hsv.h != 218) fail(); if (hsv.s != 135) fail(); if (hsv.v != 136) fail(); if (hsv.a != 90) fail(); } { Color color(128, 128, 128, 90); ColorHSVi hsv(color); if (hsv.h != 0) fail(); if (hsv.s != 0) fail(); if (hsv.v != 128) fail(); if (hsv.a != 90) fail(); } { Color color(64, 90, 136, 90); ColorHSVi hsv(color); Color color2(hsv); int red = color2.get_red(); int green = color2.get_green(); int blue = color2.get_blue(); int alpha = color2.get_alpha(); if (red != 64) fail(); if (green != 90) fail(); if (blue != 136) fail(); if (alpha != 90) fail(); } Console::write_line(" Class: ColorHSVf"); Console::write_line(" Function: ColorHSVf()"); { ColorHSVf hsv; if (hsv.h !=0.0f) fail(); if (hsv.s !=0.0f) fail(); if (hsv.v !=0.0f) fail(); if (hsv.a !=0.0f) fail(); } Console::write_line(" Function: ColorHSVf(float h, float s, float v, float a)"); { ColorHSVf hsv(0.1f, 0.2f, 0.3f, 0.4f); if (hsv.h != 0.1f) fail(); if (hsv.s != 0.2f) fail(); if (hsv.v != 0.3f) fail(); if (hsv.a != 0.4f) fail(); } Console::write_line(" Function: ColorHSVf(const ColorHSVf ©)"); { ColorHSVf hsv(0.1f, 0.2f, 0.3f, 0.4f); ColorHSVf hsv_copy(hsv); if (hsv_copy.h != 0.1f) fail(); if (hsv_copy.s != 0.2f) fail(); if (hsv_copy.v != 0.3f) fail(); if (hsv_copy.a != 0.4f) fail(); } Console::write_line(" Function: ColorHSVf(const Colorf &color)"); { Colorf color(1.0f, 0.0f, 0.0f, 0.2f); ColorHSVf hsv(color); if (hsv.h != 0.0f) fail(); if (hsv.s != 1.0f) fail(); if (hsv.v != 1.0f) fail(); if (hsv.a != 0.2f) fail(); } { Colorf color(0.5f, 1.0f, 0.5f, 0.2f); ColorHSVf hsv(color); if (hsv.h != 120.0f) fail(); if (hsv.s != 0.5f) fail(); if (hsv.v != 1.0f) fail(); if (hsv.a != 0.2f) fail(); } { Color color(127, 255, 127, 255); ColorHSVf hsv(color); if (hsv.h != 120.0f) fail(); if (hsv.s < 0.49f) fail(); if (hsv.s > 0.51f) fail(); if (hsv.v != 1.0f) fail(); if (hsv.a != 1.0f) fail(); } { Colorf color(0.0f, 0.0f, 0.5, 0.3f); ColorHSVf hsv(color); if (hsv.h != 240.0f) fail(); if (hsv.s != 1.0f) fail(); if (hsv.v != 0.5f) fail(); if (hsv.a != 0.3f) fail(); } { Colorf color(0.2f, 0.4f, 0.7f, 0.3f); ColorHSVf hsv(color); Colorf color2(hsv); if (color.r < 0.1999f) fail(); if (color.r > 0.2001f) fail(); if (color.g < 0.3999f) fail(); if (color.g > 0.4001f) fail(); if (color.b < 0.6999f) fail(); if (color.b > 0.7001f) fail(); if (color.a < 0.2999f) fail(); if (color.a > 0.3001f) fail(); } Console::write_line(" Class: ColorHSVd"); }
colorf colorf::grey_value() const { float c = (r * 0.299 + g * 0.587 + b * 0.114); return colorf(c, c, c, a); }
colorf colorf::operator*(const colorf& c) const { return colorf(r * c.r, g * c.g, b * c.b, a * c.a); }
void TestApp::test_hsl() { Console::write_line(" Header: color_hsl.h"); Console::write_line(" Class: ColorHSLi"); Console::write_line(" Function: ColorHSLi()"); { ColorHSLi hsl; if (hsl.h !=0) fail(); if (hsl.s !=0) fail(); if (hsl.l !=0) fail(); if (hsl.a !=0) fail(); } Console::write_line(" Function: ColorHSLi(int h, int s, int l, int a)"); { ColorHSLi hsl(1,2,3,4); if (hsl.h != 1) fail(); if (hsl.s != 2) fail(); if (hsl.l != 3) fail(); if (hsl.a != 4) fail(); } Console::write_line(" Function: ColorHSLi(const ColorHSLi ©)"); { ColorHSLi hsl(1,2,3,4); ColorHSLi hsl_copy(hsl); if (hsl_copy.h != 1) fail(); if (hsl_copy.s != 2) fail(); if (hsl_copy.l != 3) fail(); if (hsl_copy.a != 4) fail(); } Console::write_line(" Function: ColorHSLi(const Color &color)"); { Color color(255, 0, 0, 64); ColorHSLi hsl(color); if (hsl.h != 0) fail(); if (hsl.s != 255) fail(); if (hsl.l != 128) fail(); if (hsl.a != 64) fail(); } { Color color(128, 255, 128, 64); ColorHSLi hsl(color); if (hsl.h != 120) fail(); if (hsl.s != 255) fail(); if (hsl.l < 191) fail(); if (hsl.l > 192) fail(); if (hsl.a != 64) fail(); } { Colorf colorf(0.5f, 1.0f, 0.5f, 1.0f); ColorHSLi hsl(colorf); if (hsl.h != 120) fail(); if (hsl.s != 255) fail(); if (hsl.l != 191) fail(); if (hsl.a != 255) fail(); } { Color color(0, 0, 128, 64); ColorHSLi hsl(color); if (hsl.h != 240) fail(); if (hsl.s != 255) fail(); if (hsl.l != 64) fail(); if (hsl.a != 64) fail(); } { Color color(64, 90, 136, 90); ColorHSLi hsl(color); if (hsl.h != 218) fail(); if (hsl.s != 92) fail(); if (hsl.l != 100) fail(); if (hsl.a != 90) fail(); } { Color color(128, 128, 128, 90); ColorHSLi hsl(color); if (hsl.h != 0) fail(); if (hsl.s != 0) fail(); if (hsl.l != 128) fail(); if (hsl.a != 90) fail(); } { Color color(64, 90, 136, 90); ColorHSLi hsl(color); Color color2(hsl); int red = color2.get_red(); int green = color2.get_green(); int blue = color2.get_blue(); int alpha = color2.get_alpha(); if (red < 63) fail(); if (red > 65) fail(); if (green != 90) fail(); if (blue != 136) fail(); if (alpha != 90) fail(); } Console::write_line(" Class: ColorHSLf"); Console::write_line(" Function: ColorHSLf()"); { ColorHSLf hsl; if (hsl.h !=0.0f) fail(); if (hsl.s !=0.0f) fail(); if (hsl.l !=0.0f) fail(); if (hsl.a !=0.0f) fail(); } Console::write_line(" Function: ColorHSLf(float h, float s, float l, float a)"); { ColorHSLf hsl(0.1f, 0.2f, 0.3f, 0.4f); if (hsl.h != 0.1f) fail(); if (hsl.s != 0.2f) fail(); if (hsl.l != 0.3f) fail(); if (hsl.a != 0.4f) fail(); } Console::write_line(" Function: ColorHSLf(const ColorHSLf ©)"); { ColorHSLf hsl(0.1f, 0.2f, 0.3f, 0.4f); ColorHSLf hsl_copy(hsl); if (hsl_copy.h != 0.1f) fail(); if (hsl_copy.s != 0.2f) fail(); if (hsl_copy.l != 0.3f) fail(); if (hsl_copy.a != 0.4f) fail(); } Console::write_line(" Function: ColorHSLf(const Colorf &color)"); { Colorf color(1.0f, 0.0f, 0.0f, 0.2f); ColorHSLf hsl(color); if (hsl.h != 0.0f) fail(); if (hsl.s != 1.0f) fail(); if (hsl.l != 0.5f) fail(); if (hsl.a != 0.2f) fail(); } { Colorf color(0.5f, 1.0f, 0.5f, 0.2f); ColorHSLf hsl(color); if (hsl.h != 120.0f) fail(); if (hsl.s != 1.0f) fail(); if (hsl.l != 0.75f) fail(); if (hsl.a != 0.2f) fail(); } { Color color(127, 255, 127, 255); ColorHSLf hsl(color); if (hsl.h != 120.0f) fail(); if (hsl.s != 1.0f) fail(); if (hsl.l < 0.74f) fail(); if (hsl.l > 0.76f) fail(); if (hsl.a != 1.0f) fail(); } { Colorf color(0.0f, 0.0f, 0.5, 0.3f); ColorHSLf hsl(color); if (hsl.h != 240.0f) fail(); if (hsl.s != 1.0f) fail(); if (hsl.l < 0.24f) fail(); if (hsl.l > 0.26f) fail(); if (hsl.a != 0.3f) fail(); } { Colorf color(0.2f, 0.4f, 0.7f, 0.3f); ColorHSLf hsl(color); Colorf color2(hsl); if (color.r < 0.1999f) fail(); if (color.r > 0.2001f) fail(); if (color.g < 0.3999f) fail(); if (color.g > 0.4001f) fail(); if (color.b < 0.6999f) fail(); if (color.b > 0.7001f) fail(); if (color.a < 0.2999f) fail(); if (color.a > 0.3001f) fail(); } }