void area_attach(Area *a, Frame *f) { f->area = a; if(a->floating) float_attach(a, f); else column_attach(a, f); view_arrange(a->view); if(btassert("4 full", a->frame && a->sel == nil)) a->sel = a->frame; }
void area_attach(Area *a, Frame *f) { f->area = a; if(a->floating) float_attach(a, f); else column_attach(a, f); view_arrange(a->view); event("AreaAttach %s %a %#C\n", a->view->name, a, f->client); if(btassert("4 full", a->frame && a->sel == nil)) a->sel = a->frame; }