예제 #1
0
파일: OgreSetup.cpp 프로젝트: sajty/ember
Ogre::Root* OgreSetup::createOgreSystem() {
	ConfigService& configSrv(EmberServices::getSingleton().getConfigService());

	if (!configSrv.getPrefix().empty()) {
		//We need to set the current directory to the prefix before trying to load Ogre.
		//The reason for this is that Ogre loads a lot of dynamic modules, and in some build configuration
		//(like AppImage) the lookup path for some of these are based on the installation directory of Ember.
		if (chdir(configSrv.getPrefix().c_str())) {
			S_LOG_WARNING("Failed to change to the prefix directory '" << configSrv.getPrefix() << "'. Ogre loading might fail.");
		}
	}

	std::string pluginExtension = ".so";
	mRoot = new Ogre::Root("", configSrv.getHomeDirectory(BaseDirType_CONFIG) + "/ogre.cfg", "");
	//Ownership of the queue instance is passed to Root.
	mRoot->setWorkQueue(OGRE_NEW EmberWorkQueue(MainLoopController::getSingleton().getEventService()));

	mOverlaySystem = new Ogre::OverlaySystem();

	mPluginLoader.loadPlugin("Plugin_ParticleFX");
	mPluginLoader.loadPlugin("RenderSystem_GL"); //We'll use OpenGL on Windows too, to make it easier to develop

	if (chdir(configSrv.getEmberDataDirectory().c_str())) {
		S_LOG_WARNING("Failed to change to the data directory '" << configSrv.getEmberDataDirectory() << "'.");
	}

	return mRoot;
}
예제 #2
0
파일: OgreSetup.cpp 프로젝트: junrw/ember
Ogre::Root* OgreSetup::createOgreSystem()
{
	ConfigService& configSrv(EmberServices::getSingleton().getConfigService());

	if (configSrv.getPrefix() != "") {
		//We need to set the current directory to the prefix before trying to load Ogre.
		//The reason for this is that Ogre loads a lot of dynamic modules, and in some build configuration
		//(like AppImage) the lookup path for some of these are based on the installation directory of Ember.
		if (chdir(configSrv.getPrefix().c_str())) {
			S_LOG_WARNING("Failed to change to the prefix directory '" << configSrv.getPrefix() << "'. Ogre loading might fail.");
		}
	}

	std::string pluginExtension = ".so";
	mRoot = new Ogre::Root("", "ogre.cfg", "");

	//we will try to load the plugins from series of different location, with the hope of getting at least one right
	std::vector<std::string> pluginLocations;

	if (configSrv.itemExists("ogre", "plugins")) {
		std::string plugins(configSrv.getValue("ogre", "plugins"));
		//if it's defined in the config, use that location first
		if (configSrv.itemExists("ogre", "plugindir")) {
			std::string pluginDir(configSrv.getValue("ogre", "plugindir"));
			pluginLocations.push_back(pluginDir);
		}
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
		pluginExtension = ".dll";
		pluginLocations.push_back("."); //on windows we'll bundle the dll files in the same directory as the executable
#elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
		pluginExtension = ".so";
		std::string pluginDir = configSrv.getPrefix();
		pluginDir += "/lib/OGRE";
		pluginLocations.push_back(pluginDir);

#ifdef ENABLE_BINRELOC
		//binreloc might be used
		char* br_libdir = br_find_lib_dir(br_strcat(PREFIX, "/lib"));
		std::string libDir(br_libdir);
		free(br_libdir);
		pluginLocations.push_back(libDir + "/OGRE");
#endif
#ifdef OGRE_PLUGINDIR
		//also try with the plugindir defined for Ogre
		pluginLocations.push_back(OGRE_PLUGINDIR);
#endif
		//enter the usual locations if Ogre is installed system wide, with local installations taking precedence
		pluginLocations.push_back("/usr/local/lib/OGRE");
		pluginLocations.push_back("/usr/lib/OGRE");
#elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
		// On Mac, plugins are found in Resources in the Main (Application) bundle, then in the Ogre framework bundle
		pluginExtension = "";
		std::string pluginDir = configSrv.getSharedDataDirectory();
		pluginLocations.push_back(pluginDir);
		pluginDir += "/../Plugins";
		pluginLocations.push_back(pluginDir);
		pluginLocations.push_back("");
#endif
		Tokeniser tokeniser(plugins, ",");
		std::string token = tokeniser.nextToken();
		while (token != "") {
			std::string pluginPath;
			bool pluginLoaded = false;
			for (std::vector<std::string>::iterator I = pluginLocations.begin(); I != pluginLocations.end(); ++I) {
				pluginPath = (*I) + "/" + token + pluginExtension;
				S_LOG_INFO("Trying to load the plugin '" << pluginPath << "'.");
				try {
					mRoot->loadPlugin(pluginPath);
					pluginLoaded = true;
					break;
				} catch (...) {
					pluginPath = (*I) + "/" + token + "_d" + pluginExtension;
					S_LOG_INFO("Trying to load the plugin '" << pluginPath << "'.");
					try {
						mRoot->loadPlugin(pluginPath);
						pluginLoaded = true;
						break;
					} catch (...) {
					}
				}
			}
			if (pluginLoaded) {
				S_LOG_INFO("Successfully loaded the plugin '" << token << "' from '" << pluginPath << "'.");
			} else {
				S_LOG_FAILURE("Failed to load the plugin '" << token << "'!");
			}
			token = tokeniser.nextToken();
		}
	}

	if (chdir(configSrv.getEmberDataDirectory().c_str())) {
		S_LOG_WARNING("Failed to change to the data directory '" << configSrv.getEmberDataDirectory() << "'.");
	}

	return mRoot;
}