// Recursive Delaunay Triangulation Procedure // Contains modifications for axis-switching division. void CDelaunay::build(int lo, int hi, EdgePointer *le, EdgePointer *re, int rows) { EdgePointer a, b, c, ldo, rdi, ldi, rdo, maxx, minx; int split, lowrows; int low, high; SitePointer s1, s2, s3; low = lo; high = hi; if ( low < (high-2) ) { // more than three elements; do recursion minx = sp[low]; maxx = sp[high]; if (rows == 1) { // time to switch axis of division spsorty( sp, low, high); rows = 65536; } lowrows = rows/2; split = low - 1 + (int) (0.5 + ((double)(high-low+1) * ((double)lowrows / (double)rows))); build( low, split, &ldo, &ldi, lowrows ); build( split+1, high, &rdi, &rdo, (rows-lowrows) ); doMerge(&ldo, ldi, rdi, &rdo); while (orig(ldo) != minx) { ldo = rprev(ldo); } while (orig(rdo) != maxx) { rdo = (SitePointer) lprev(rdo); } *le = ldo; *re = rdo; } else if (low >= (high - 1)) { // two or one points a = makeEdge(sp[low], sp[high]); *le = a; *re = (EdgePointer) sym(a); } else { // three points // 3 cases: triangles of 2 orientations, and 3 points on a line a = makeEdge((s1 = sp[low]), (s2 = sp[low+1])); b = makeEdge(s2, (s3 = sp[high])); splice((EdgePointer) sym(a), b); if (ccw(s1, s3, s2)) { c = connectLeft(b, a); *le = (EdgePointer) sym(c); *re = c; } else { *le = a; *re = (EdgePointer) sym(b); if (ccw(s1, s2, s3)) { // not colinear c = connectLeft(b, a); } } } }
void dwg :: connectLeft(dwg_node *l) { connectLeft(l,0); }