void QApplicationStatus::start() { #ifdef QT_DEBUG DEBUG_TAG(1, "status", "start") #endif updateState(Connecting); if (connectSockets()) { subscribe(); } }
void QApplicationLauncher::start() { #ifdef QT_DEBUG DEBUG_TAG(1, m_commandIdentity, "start") #endif m_commandSocketState = Service::Trying; updateState(Service::Connecting); if (connectSockets()) { subscribe("launcher"); startCommandHeartbeat(); sendCommandMessage(pb::MT_PING); } }
void QApplicationCommand::start() { #ifdef QT_DEBUG DEBUG_TAG(1, "command", "start") #endif m_commandSocketState = Trying; updateState(Connecting); if (connectSockets()) { startCommandHeartbeat(); sendCommandMessage(pb::MT_PING); } }