RTCScene convertScene(ISPCScene* scene_in) { size_t numGeometries = scene_in->numGeometries; int scene_flags = RTC_SCENE_STATIC | RTC_SCENE_INCOHERENT; int scene_aflags = RTC_INTERSECT1 | RTC_INTERSECT_STREAM | RTC_INTERPOLATE; RTCScene scene_out = rtcDeviceNewScene(g_device, (RTCSceneFlags)scene_flags,(RTCAlgorithmFlags) scene_aflags); for (size_t i=0; i<scene_in->numGeometries; i++) { ISPCGeometry* geometry = scene_in->geometries[i]; if (geometry->type == SUBDIV_MESH) { unsigned int geomID = convertSubdivMesh((ISPCSubdivMesh*) geometry, scene_out); assert(geomID == i); } else if (geometry->type == TRIANGLE_MESH) { unsigned int geomID = convertTriangleMesh((ISPCTriangleMesh*) geometry, scene_out); assert(geomID == i); } else if (geometry->type == QUAD_MESH) { unsigned int geomID = convertQuadMesh((ISPCQuadMesh*) geometry, scene_out); assert(geomID == i); } else if (geometry->type == LINE_SEGMENTS) { unsigned int geomID = convertLineSegments((ISPCLineSegments*) geometry, scene_out); assert(geomID == i); } else if (geometry->type == HAIR_SET) { unsigned int geomID = convertHairSet((ISPCHairSet*) geometry, scene_out); assert(geomID == i); } else if (geometry->type == CURVES) { unsigned int geomID = convertCurveGeometry((ISPCHairSet*) geometry, scene_out); assert(geomID == i); } else assert(false); } return scene_out; }
void createObject(const size_t i, ISPCScene* scene_in, RTCScene scene_out) { ISPCGeometry* geometry = scene_in->geometries[i]; unsigned int geomID = 0; if (geometry->type == SUBDIV_MESH) { geomID = convertSubdivMesh((ISPCSubdivMesh*) geometry, scene_out); ((ISPCSubdivMesh*)geometry)->geom.geomID = geomID; assert(geomID == i); } else if (geometry->type == TRIANGLE_MESH) { geomID = convertTriangleMesh((ISPCTriangleMesh*) geometry, scene_out); ((ISPCTriangleMesh*)geometry)->geom.geomID = geomID; assert(geomID == i); } else if (geometry->type == QUAD_MESH) { geomID = convertQuadMesh((ISPCQuadMesh*) geometry, scene_out); ((ISPCQuadMesh*)geometry)->geom.geomID = geomID; assert(geomID == i); } else if (geometry->type == LINE_SEGMENTS) { geomID = convertLineSegments((ISPCLineSegments*) geometry, scene_out); ((ISPCLineSegments*)geometry)->geom.geomID = geomID; assert(geomID == i); } else if (geometry->type == HAIR_SET) { geomID = convertHairSet((ISPCHairSet*) geometry, scene_out); ((ISPCHairSet*)geometry)->geom.geomID = geomID; assert(geomID == i); } else if (geometry->type == CURVES) { geomID = convertCurveGeometry((ISPCHairSet*) geometry, scene_out); ((ISPCHairSet*)geometry)->geom.geomID = geomID; assert(geomID == i); } else assert(false); }
void convertGeometries(std::vector<Ref<TutorialScene::Geometry>>& group, Ref<SceneGraph::Node> node, const SceneGraph::Transformations& spaces) { if (Ref<SceneGraph::TransformNode> xfmNode = node.dynamicCast<SceneGraph::TransformNode>()) { convertGeometries(group,xfmNode->child, spaces*xfmNode->spaces); } else if (Ref<SceneGraph::GroupNode> groupNode = node.dynamicCast<SceneGraph::GroupNode>()) { for (auto child : groupNode->children) convertGeometries(group,child,spaces); } else if (Ref<SceneGraph::TriangleMeshNode> mesh = node.dynamicCast<SceneGraph::TriangleMeshNode>()) { group.push_back(convertTriangleMesh(mesh,spaces)); } else if (Ref<SceneGraph::QuadMeshNode> mesh = node.dynamicCast<SceneGraph::QuadMeshNode>()) { group.push_back(convertQuadMesh(mesh,spaces)); } else if (Ref<SceneGraph::SubdivMeshNode> mesh = node.dynamicCast<SceneGraph::SubdivMeshNode>()) { group.push_back(convertSubdivMesh(mesh,spaces)); } else if (Ref<SceneGraph::LineSegmentsNode> mesh = node.dynamicCast<SceneGraph::LineSegmentsNode>()) { group.push_back(convertLineSegments(mesh,spaces)); } else if (Ref<SceneGraph::HairSetNode> mesh = node.dynamicCast<SceneGraph::HairSetNode>()) { group.push_back(convertHairSet(mesh,spaces)); } }