예제 #1
0
void DrasculaEngine::hipo_sin_nadie(int counter){
	int y = 0, trackCharacter = 0;
	if (currentChapter == 3)
		y = -1;

	do {
		counter--;

		copyBackground();
		if (currentChapter == 3)
			updateScreen(0, 0, 0, y, 320, 200, screenSurface);
		else
			updateScreen(0, 1, 0, y, 320, 198, screenSurface);

		if (trackCharacter == 0)
			y++;
		else
			y--;

		if (currentChapter == 3) {
			if (y == 1)
				trackCharacter = 1;
			if (y == -1)
				trackCharacter = 0;
		} else {
			if (y == 2)
				trackCharacter = 1;
			if (y == 0)
				trackCharacter = 0;
		}
	} while (counter > 0);

	copyBackground();
	updateScreen();
}
예제 #2
0
void DrasculaEngine::enterName() {
	Common::KeyCode key;
	flushKeyBuffer();
	int v = 0, h = 0;
	char select2[23];
	strcpy(select2, "                      ");
	for (;;) {
		select2[v] = '-';
		copyBackground(115, 14, 115, 14, 176, 9, bgSurface, screenSurface);
		print_abc(select2, 117, 15);
		updateScreen();

		key = getScan();

		if (key != 0) {
			if (key >= 0 && key <= 0xFF && isalpha(key))
				select2[v] = tolower(key);
			else if ((key >= Common::KEYCODE_0 && key <= Common::KEYCODE_9) || key == Common::KEYCODE_SPACE)
				select2[v] = key;
			else if (key == Common::KEYCODE_ESCAPE)
				break;
			else if (key == Common::KEYCODE_RETURN) {
				select2[v] = '\0';
				h = 1;
				break;
			} else if (key == Common::KEYCODE_BACKSPACE)
				select2[v] = '\0';
			else
				v--;

			if (key == Common::KEYCODE_BACKSPACE)
				v--;
			else
				v++;
		}
		if (v == 22)
			v = 21;
		else if (v == -1)
			v = 0;
	}
	if (h == 1) {
		strcpy(select, select2);
		selectionMade = 1;
	}
}
예제 #3
0
void DrasculaEngine::moveCursor() {
	copyBackground();

	updateRefresh_pre();
	moveCharacters();
	updateRefresh();

	if (!strcmp(textName, "hacker") && _hasName) {
		if (_color != kColorRed && !_menuScreen)
			color_abc(kColorRed);
	} else if (!_menuScreen && _color != kColorLightGreen)
		color_abc(kColorLightGreen);
	if (_hasName && !_menuScreen)
		centerText(textName, _mouseX, _mouseY);
	if (_menuScreen)
		showMenu();
	else if (_menuBar)
		clearMenu();
}
예제 #4
0
void DrasculaEngine::showMenu() {
	int h, n, x;
	char textIcon[13];
	byte *srcSurface = (currentChapter == 6) ? tableSurface : frontSurface;
	x = whichObject();
	strcpy(textIcon, iconName[x]);

	for (n = 1; n < ARRAYSIZE(inventoryObjects); n++) {
		h = inventoryObjects[n];

		if (h != 0) {
			copyBackground(_polX[n], _polY[n], _itemLocations[n].x, _itemLocations[n].y,
							OBJWIDTH, OBJHEIGHT, srcSurface, screenSurface);
		}
		copyRect(_x1d_menu[h], _y1d_menu[h], _itemLocations[n].x, _itemLocations[n].y,
				OBJWIDTH, OBJHEIGHT, cursorSurface, screenSurface);
	}

	if (x < 7)
		print_abc(textIcon, _itemLocations[x].x - 2, _itemLocations[x].y - 7);
}
예제 #5
0
파일: sound.cpp 프로젝트: Termimad/scummvm
void DrasculaEngine::volumeControls() {
	if (_lang == kSpanish)
		loadPic(95, tableSurface);

	copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface);
	updateScreen(73, 63, 73, 63, 177, 97, screenSurface);

	setCursor(kCursorCrosshair);
	showCursor();

	while (!shouldQuit()) {
		int masterVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) / 16), 0, 15);
		int voiceVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) / 16), 0, 15);
		int musicVolume = CLIP((_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16), 0, 15);

		int masterVolumeY = 72 + 61 - masterVolume * 4;
		int voiceVolumeY = 72 + 61 - voiceVolume * 4;
		int musicVolumeY = 72 + 61 - musicVolume * 4;

		updateRoom();

		copyRect(1, 56, 73, 63, 177, 97, tableSurface, screenSurface);

		copyBackground(183, 56, 82, masterVolumeY, 39, 2 + masterVolume * 4, tableSurface, screenSurface);
		copyBackground(183, 56, 138, voiceVolumeY, 39, 2 + voiceVolume * 4, tableSurface, screenSurface);
		copyBackground(183, 56, 194, musicVolumeY, 39, 2 + musicVolume * 4, tableSurface, screenSurface);

		updateScreen();

		updateEvents();

		// we're ignoring keypresses, so just empty the keyboard buffer
		while (getScan())
			;

		if (rightMouseButton == 1) {
			delay(100);
			break;
		}
		if (leftMouseButton == 1) {
			delay(100);
			if (mouseX > 80 && mouseX < 121) {
				updateVolume(Audio::Mixer::kPlainSoundType, masterVolumeY);
			}

			if (mouseX > 136 && mouseX < 178) {
				updateVolume(Audio::Mixer::kSpeechSoundType, voiceVolumeY);
			}

			if (mouseX > 192 && mouseX < 233) {
				updateVolume(Audio::Mixer::kMusicSoundType, musicVolumeY);
			}
		}

	}

	if (_lang == kSpanish)
		loadPic(974, tableSurface);

	selectVerb(kVerbNone);

	updateEvents();
}
예제 #6
0
bool DrasculaEngine::saveLoadScreen() {
	char names[10][23];
	char file[50];
	char fileEpa[50];
	int n, n2, num_sav = 0, y = 27;
	Common::InSaveFile *sav;

	clearRoom();

	snprintf(fileEpa, 50, "%s.epa", _targetName.c_str());
	if (!(sav = _saveFileMan->openForLoading(fileEpa))) {
		Common::OutSaveFile *epa;
		if (!(epa = _saveFileMan->openForSaving(fileEpa)))
			error("Can't open %s file", fileEpa);
		for (n = 0; n < NUM_SAVES; n++)
			epa->writeString("*\n");
		epa->finalize();
		delete epa;
		if (!(sav = _saveFileMan->openForLoading(fileEpa))) {
			error("Can't open %s file", fileEpa);
		}
	}
	for (n = 0; n < NUM_SAVES; n++) {
		strncpy(names[n], sav->readLine().c_str(), 23);
		names[n][22] = '\0';	// make sure the savegame name is 0-terminated
	}
	delete sav;

	loadPic("savescr.alg", bgSurface, HALF_PAL);

	color_abc(kColorLightGreen);

	select[0] = 0;

	_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
	setCursor(kCursorCrosshair);

	while (!shouldQuit()) {
		y = 27;
		copyBackground();
		for (n = 0; n < NUM_SAVES; n++) {
			print_abc(names[n], 116, y);
			y = y + 9;
		}
		print_abc(select, 117, 15);
		updateScreen();
		y = 27;

		updateEvents();

		if (leftMouseButton == 1) {
			delay(50);
			for (n = 0; n < NUM_SAVES; n++) {
				if (mouseX > 115 && mouseY > y + (9 * n) && mouseX < 115 + 175 && mouseY < y + 10 + (9 * n)) {
					strcpy(select, names[n]);

					if (strcmp(select, "*"))
						selectionMade = 1;
					else {
						enterName();
						strcpy(names[n], select);
						if (selectionMade == 1) {
							snprintf(file, 50, "%s%02d", _targetName.c_str(), n + 1);
							saveGame(file);
							Common::OutSaveFile *tsav;
							if (!(tsav = _saveFileMan->openForSaving(fileEpa))) {
								error("Can't open %s file", fileEpa);
							}
							for (n = 0; n < NUM_SAVES; n++) {
								tsav->writeString(names[n]);
								tsav->writeString("\n");
							}
							tsav->finalize();
							delete tsav;
						}
					}

					print_abc(select, 117, 15);
					y = 27;
					for (n2 = 0; n2 < NUM_SAVES; n2++) {
						print_abc(names[n2], 116, y);
						y = y + 9;
					}
					if (selectionMade == 1) {
						snprintf(file, 50, "%s%02d", _targetName.c_str(), n + 1);
					}
					num_sav = n;
				}
			}

			if (mouseX > 117 && mouseY > 15 && mouseX < 295 && mouseY < 24 && selectionMade == 1) {
				enterName();
				strcpy(names[num_sav], select);
				print_abc(select, 117, 15);
				y = 27;
				for (n2 = 0; n2 < NUM_SAVES; n2++) {
					print_abc(names[n2], 116, y);
					y = y + 9;
				}

				if (selectionMade == 1) {
					snprintf(file, 50, "%s%02d", _targetName.c_str(), n + 1);
					saveGame(file);
					Common::OutSaveFile *tsav;
					if (!(tsav = _saveFileMan->openForSaving(fileEpa))) {
						error("Can't open %s file", fileEpa);
					}
					for (n = 0; n < NUM_SAVES; n++) {
						tsav->writeString(names[n]);
						tsav->writeString("\n");
					}
					tsav->finalize();
					delete tsav;
				}
			}

			if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149 && selectionMade == 1) {
				if (!loadGame(file)) {
					_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
					return false;
				}
				break;
			} else if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149 && selectionMade == 1) {
				saveGame(file);
				Common::OutSaveFile *tsav;
				if (!(tsav = _saveFileMan->openForSaving(fileEpa))) {
					error("Can't open %s file", fileEpa);
				}
				for (n = 0; n < NUM_SAVES; n++) {
					tsav->writeString(names[n]);
					tsav->writeString("\n");
				}
				tsav->finalize();
				delete tsav;
			} else if (mouseX > 168 && mouseY > 154 && mouseX < 242 && mouseY < 180)
				break;
			else if (selectionMade == 0) {
				print_abc("Please select a slot", 117, 15);
			}
			updateScreen();
			delay(200);
		}
		y = 26;

		delay(5);
	}

	selectVerb(kVerbNone);

	clearRoom();
	loadPic(roomNumber, bgSurface, HALF_PAL);
	selectionMade = 0;

	_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);

	return true;
}