예제 #1
0
	void thread::capture_frame(const std::string &name)
	{
		frame_capture_data::draw_state draw_state = {};

		int clip_w = rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL] >> 16;
		int clip_h = rsx::method_registers[NV4097_SET_SURFACE_CLIP_VERTICAL] >> 16;
		rsx::surface_info surface = {};
		surface.unpack(rsx::method_registers[NV4097_SET_SURFACE_FORMAT]);
		draw_state.width = clip_w;
		draw_state.height = clip_h;
		draw_state.color_format = surface.color_format;
		draw_state.color_buffer = std::move(copy_render_targets_to_memory());
		draw_state.depth_format = surface.depth_format;
		draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());

		if (draw_command == rsx::draw_command::indexed)
		{
			draw_state.vertex_count = 0;
			for (const auto &range : first_count_commands)
			{
				draw_state.vertex_count += range.second;
			}
			draw_state.index_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);

			if (draw_state.index_type == rsx::index_array_type::u16)
			{
				draw_state.index.resize(2 * draw_state.vertex_count);
			}
			if (draw_state.index_type == rsx::index_array_type::u32)
			{
				draw_state.index.resize(4 * draw_state.vertex_count);
			}
			gsl::span<gsl::byte> dst = { (gsl::byte*)draw_state.index.data(), gsl::narrow<int>(draw_state.index.size()) };
			write_index_array_data_to_buffer(dst, draw_state.index_type, draw_mode, first_count_commands);
		}
예제 #2
0
파일: RSXThread.cpp 프로젝트: BARBAZ/rpcs3
	void thread::capture_frame(const std::string &name)
	{
		frame_capture_data::draw_state draw_state = {};

		int clip_w = rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL] >> 16;
		int clip_h = rsx::method_registers[NV4097_SET_SURFACE_CLIP_VERTICAL] >> 16;
		rsx::surface_info surface = {};
		surface.unpack(rsx::method_registers[NV4097_SET_SURFACE_FORMAT]);
		draw_state.width = clip_w;
		draw_state.height = clip_h;
		draw_state.color_format = surface.color_format;
		draw_state.color_buffer = std::move(copy_render_targets_to_memory());
		draw_state.depth_format = surface.depth_format;
		draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());
		draw_state.programs = get_programs();
		draw_state.name = name;
		frame_debug.draw_calls.push_back(draw_state);
	}
예제 #3
0
	void thread::capture_frame(const std::string &name)
	{
		frame_capture_data::draw_state draw_state = {};

		int clip_w = rsx::method_registers.surface_clip_width();
		int clip_h = rsx::method_registers.surface_clip_height();
		draw_state.width = clip_w;
		draw_state.height = clip_h;
		draw_state.color_format = rsx::method_registers.surface_color();
		draw_state.color_buffer = std::move(copy_render_targets_to_memory());
		draw_state.depth_format = rsx::method_registers.surface_depth_fmt();
		draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());

		if (draw_command == rsx::draw_command::indexed)
		{
			draw_state.vertex_count = 0;
			for (const auto &range : first_count_commands)
			{
				draw_state.vertex_count += range.second;
			}
			draw_state.index_type = rsx::method_registers.index_type();

			if (draw_state.index_type == rsx::index_array_type::u16)
			{
				draw_state.index.resize(2 * draw_state.vertex_count);
			}
			if (draw_state.index_type == rsx::index_array_type::u32)
			{
				draw_state.index.resize(4 * draw_state.vertex_count);
			}
			gsl::span<gsl::byte> dst = { (gsl::byte*)draw_state.index.data(), gsl::narrow<int>(draw_state.index.size()) };
			write_index_array_data_to_buffer(dst, draw_state.index_type, draw_mode, first_count_commands);
		}

		draw_state.programs = get_programs();
		draw_state.name = name;
		frame_debug.draw_calls.push_back(draw_state);
	}