예제 #1
0
bool FffPolygonGenerator::sliceModel(PrintObject* object, TimeKeeper& timeKeeper, SliceDataStorage& storage) /// slices the model
{
    Progress::messageProgressStage(Progress::Stage::SLICING, &timeKeeper, commandSocket);
    
    storage.model_min = object->min();
    storage.model_max = object->max();
    storage.model_size = storage.model_max - storage.model_min;

    log("Slicing model...\n");
    int initial_layer_thickness = object->getSettingInMicrons("layer_height_0");
    int layer_thickness = object->getSettingInMicrons("layer_height");
    if (object->getSettingAsPlatformAdhesion("adhesion_type") == Adhesion_Raft) 
    { 
        initial_layer_thickness = layer_thickness; 
    }
    int initial_slice_z = initial_layer_thickness - layer_thickness / 2;
    int layer_count = (storage.model_max.z - initial_slice_z) / layer_thickness + 1;

    std::vector<Slicer*> slicerList;
    for(unsigned int mesh_idx = 0; mesh_idx < object->meshes.size(); mesh_idx++)
    {
        Mesh& mesh = object->meshes[mesh_idx];
        Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
        slicerList.push_back(slicer);
        /*
        for(SlicerLayer& layer : slicer->layers)
        {
            //Reporting the outline here slows down the engine quite a bit, so only do so when debugging.
            //sendPolygons("outline", layer_nr, layer.z, layer.polygonList);
            //sendPolygons("openoutline", layer_nr, layer.openPolygonList);
        }
        */
        Progress::messageProgress(Progress::Stage::SLICING, mesh_idx + 1, object->meshes.size(), commandSocket);
    }
    
    log("Layer count: %i\n", layer_count);

    object->clear();///Clear the mesh data, it is no longer needed after this point, and it saves a lot of memory.

    Progress::messageProgressStage(Progress::Stage::PARTS, &timeKeeper, commandSocket);
    //carveMultipleVolumes(storage.meshes);
    generateMultipleVolumesOverlap(slicerList, getSettingInMicrons("multiple_mesh_overlap"));
    
    
    for(unsigned int meshIdx=0; meshIdx < slicerList.size(); meshIdx++)
    {
        storage.meshes.emplace_back(&object->meshes[meshIdx]);
        SliceMeshStorage& meshStorage = storage.meshes[meshIdx];
        createLayerParts(meshStorage, slicerList[meshIdx], meshStorage.settings->getSettingBoolean("meshfix_union_all"), meshStorage.settings->getSettingBoolean("meshfix_union_all_remove_holes"));
        delete slicerList[meshIdx];

        bool has_raft = meshStorage.settings->getSettingAsPlatformAdhesion("adhesion_type") == Adhesion_Raft;
        //Add the raft offset to each layer.
        for(unsigned int layer_nr=0; layer_nr<meshStorage.layers.size(); layer_nr++)
        {
            SliceLayer& layer = meshStorage.layers[layer_nr];
            if (has_raft)
            {
                layer.printZ += 
                    meshStorage.settings->getSettingInMicrons("raft_base_thickness") 
                    + meshStorage.settings->getSettingInMicrons("raft_interface_thickness") 
                    + meshStorage.settings->getSettingAsCount("raft_surface_layers") * getSettingInMicrons("layer_height") //raft_surface_thickness") 
                    + meshStorage.settings->getSettingInMicrons("raft_airgap")
                    - initial_slice_z;
            }
            else 
            {
                meshStorage.layers[layer_nr].printZ += 
                    meshStorage.settings->getSettingInMicrons("layer_height_0")
                    - initial_slice_z;
            }
    
 
            if (layer.parts.size() > 0)
            {
                meshStorage.layer_nr_max_filled_layer = layer_nr; // last set by the highest non-empty layer
            }
                
            if (commandSocket)
                commandSocket->sendLayerInfo(layer_nr, layer.printZ, layer_nr == 0 && !has_raft? meshStorage.settings->getSettingInMicrons("layer_height_0") : meshStorage.settings->getSettingInMicrons("layer_height"));
        }
        
        Progress::messageProgress(Progress::Stage::PARTS, meshIdx + 1, slicerList.size(), commandSocket);
    }
    
    Progress::messageProgressStage(Progress::Stage::INSET, &timeKeeper, commandSocket);
    return true;
}
예제 #2
0
bool FffPolygonGenerator::sliceModel(MeshGroup* meshgroup, TimeKeeper& timeKeeper, SliceDataStorage& storage) /// slices the model
{
    Progress::messageProgressStage(Progress::Stage::SLICING, &timeKeeper);
    
    storage.model_min = meshgroup->min();
    storage.model_max = meshgroup->max();
    storage.model_size = storage.model_max - storage.model_min;

    log("Slicing model...\n");
    int initial_layer_thickness = getSettingInMicrons("layer_height_0");
    if(initial_layer_thickness <= 0) //Initial layer height of 0 is not allowed. Negative layer height is nonsense.
    {
        logError("Initial layer height %i is disallowed.",initial_layer_thickness);
        return false;
    }
    int layer_thickness = getSettingInMicrons("layer_height");
    if(layer_thickness <= 0) //Layer height of 0 is not allowed. Negative layer height is nonsense.
    {
        logError("Layer height %i is disallowed.",layer_thickness);
        return false;
    }
    int initial_slice_z = initial_layer_thickness - layer_thickness / 2;
    int layer_count = (storage.model_max.z - initial_slice_z) / layer_thickness + 1;
    if(layer_count <= 0) //Model is shallower than layer_height_0, so not even the first layer is sliced. Return an empty model then.
    {
        return true; //This is NOT an error state!
    }

    std::vector<Slicer*> slicerList;
    for(unsigned int mesh_idx = 0; mesh_idx < meshgroup->meshes.size(); mesh_idx++)
    {
        Mesh& mesh = meshgroup->meshes[mesh_idx];
        Slicer* slicer = new Slicer(&mesh, initial_slice_z, layer_thickness, layer_count, mesh.getSettingBoolean("meshfix_keep_open_polygons"), mesh.getSettingBoolean("meshfix_extensive_stitching"));
        slicerList.push_back(slicer);
        /*
        for(SlicerLayer& layer : slicer->layers)
        {
            //Reporting the outline here slows down the engine quite a bit, so only do so when debugging.
            sendPolygons("outline", layer_nr, layer.z, layer.polygonList);
            sendPolygons("openoutline", layer_nr, layer.openPolygonList);
        }
        */
        Progress::messageProgress(Progress::Stage::SLICING, mesh_idx + 1, meshgroup->meshes.size());
    }
    
    log("Layer count: %i\n", layer_count);

    meshgroup->clear();///Clear the mesh face and vertex data, it is no longer needed after this point, and it saves a lot of memory.

    Progress::messageProgressStage(Progress::Stage::PARTS, &timeKeeper);
    //carveMultipleVolumes(storage.meshes);
    generateMultipleVolumesOverlap(slicerList);
    // TODO!!! dont generate multi volume overlap with infill meshes!
    
    storage.meshes.reserve(slicerList.size()); // causes there to be no resize in meshes so that the pointers in sliceMeshStorage._config to retraction_config don't get invalidated.
    for(unsigned int meshIdx=0; meshIdx < slicerList.size(); meshIdx++)
    {
        storage.meshes.emplace_back(&meshgroup->meshes[meshIdx]); // new mesh in storage had settings from the Mesh
        SliceMeshStorage& meshStorage = storage.meshes.back();
        Mesh& mesh = storage.meshgroup->meshes[meshIdx];
        
        
        createLayerParts(meshStorage, slicerList[meshIdx], mesh.getSettingBoolean("meshfix_union_all"), mesh.getSettingBoolean("meshfix_union_all_remove_holes"));
        delete slicerList[meshIdx];

        bool has_raft = meshStorage.getSettingAsPlatformAdhesion("adhesion_type") == EPlatformAdhesion::RAFT;
        //Add the raft offset to each layer.
        for(unsigned int layer_nr=0; layer_nr<meshStorage.layers.size(); layer_nr++)
        {
            SliceLayer& layer = meshStorage.layers[layer_nr];
            meshStorage.layers[layer_nr].printZ += 
                getSettingInMicrons("layer_height_0")
                - initial_slice_z;
            if (has_raft)
            {
                ExtruderTrain* train = storage.meshgroup->getExtruderTrain(getSettingAsIndex("adhesion_extruder_nr"));
                layer.printZ += 
                    train->getSettingInMicrons("raft_base_thickness") 
                    + train->getSettingInMicrons("raft_interface_thickness") 
                    + train->getSettingAsCount("raft_surface_layers") * getSettingInMicrons("raft_surface_thickness")
                    + train->getSettingInMicrons("raft_airgap")
                    - train->getSettingInMicrons("layer_0_z_overlap"); // shift all layers (except 0) down
                if (layer_nr == 0)
                {
                    layer.printZ += train->getSettingInMicrons("layer_0_z_overlap"); // undo shifting down of first layer
                }
            }
    
 
            if (layer.parts.size() > 0 || (mesh.getSettingAsSurfaceMode("magic_mesh_surface_mode") != ESurfaceMode::NORMAL && layer.openPolyLines.size() > 0) )
            {
                meshStorage.layer_nr_max_filled_layer = layer_nr; // last set by the highest non-empty layer
            } 
                
            if (CommandSocket::isInstantiated())
            {
                CommandSocket::getInstance()->sendLayerInfo(layer_nr, layer.printZ, layer_nr == 0? getSettingInMicrons("layer_height_0") : getSettingInMicrons("layer_height"));
            }
        }
        
        Progress::messageProgress(Progress::Stage::PARTS, meshIdx + 1, slicerList.size());
    }
    return true;
}
예제 #3
0
파일: main.cpp 프로젝트: hsy88/CuraEngine
void processFile(const char* input_filename, ConfigSettings& config, GCodeExport& gcode, bool firstFile)
{
    for(unsigned int n=1; n<16; n++)
        gcode.setExtruderOffset(n, config.extruderOffset[n].p());
    gcode.setFlavor(config.gcodeFlavor);

    double t = getTime();
    log("Loading %s from disk...\n", input_filename);
    SimpleModel* m = loadModel(input_filename, config.matrix);
    if (!m)
    {
        log("Failed to load model: %s\n", input_filename);
        return;
    }
    log("Loaded from disk in %5.3fs\n", timeElapsed(t));
    log("Analyzing and optimizing model...\n");
    OptimizedModel* om = new OptimizedModel(m, Point3(config.objectPosition.X, config.objectPosition.Y, -config.objectSink));
    for(unsigned int v = 0; v < m->volumes.size(); v++)
    {
        log("  Face counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size(), (int)om->volumes[v].faces.size(), float(om->volumes[v].faces.size()) / float(m->volumes[v].faces.size()) * 100);
        log("  Vertex counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size() * 3, (int)om->volumes[v].points.size(), float(om->volumes[v].points.size()) / float(m->volumes[v].faces.size() * 3) * 100);
    }
    delete m;
    log("Optimize model %5.3fs \n", timeElapsed(t));
    //om->saveDebugSTL("c:\\models\\output.stl");

    log("Slicing model...\n");
    vector<Slicer*> slicerList;
    for(unsigned int volumeIdx=0; volumeIdx < om->volumes.size(); volumeIdx++)
    {
        slicerList.push_back(new Slicer(&om->volumes[volumeIdx], config.initialLayerThickness / 2, config.layerThickness, config.fixHorrible & FIX_HORRIBLE_KEEP_NONE_CLOSED, config.fixHorrible & FIX_HORRIBLE_EXTENSIVE_STITCHING));
        //slicerList[volumeIdx]->dumpSegmentsToHTML("C:\\models\\output.html");
    }
    log("Sliced model in %5.3fs\n", timeElapsed(t));

    SliceDataStorage storage;
    fprintf(stdout,"Generating support map...\n");
    generateSupportGrid(storage.support, om, config.supportAngle, config.supportEverywhere > 0, config.supportXYDistance, config.supportZDistance);

    storage.modelSize = om->modelSize;
    storage.modelMin = om->vMin;
    storage.modelMax = om->vMax;
    delete om;

    log("Generating layer parts...\n");
    for(unsigned int volumeIdx=0; volumeIdx < slicerList.size(); volumeIdx++)
    {
        storage.volumes.push_back(SliceVolumeStorage());
        createLayerParts(storage.volumes[volumeIdx], slicerList[volumeIdx], config.fixHorrible & (FIX_HORRIBLE_UNION_ALL_TYPE_A | FIX_HORRIBLE_UNION_ALL_TYPE_B | FIX_HORRIBLE_UNION_ALL_TYPE_C));
        delete slicerList[volumeIdx];
    }
    //carveMultipleVolumes(storage.volumes);
    generateMultipleVolumesOverlap(storage.volumes, config.multiVolumeOverlap);
    log("Generated layer parts in %5.3fs\n", timeElapsed(t));
    //dumpLayerparts(storage, "c:/models/output.html");

    const unsigned int totalLayers = storage.volumes[0].layers.size();
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
        {
            int insetCount = config.insetCount;
            if (config.spiralizeMode && int(layerNr) < config.downSkinCount && layerNr % 2 == 1)//Add extra insets every 2 layers when spiralizing, this makes bottoms of cups watertight.
                insetCount += 5;
            generateInsets(&storage.volumes[volumeIdx].layers[layerNr], config.extrusionWidth, insetCount);
        }
        logProgress("inset",layerNr+1,totalLayers);
    }
    log("Generated inset in %5.3fs\n", timeElapsed(t));

    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        if (!config.spiralizeMode || int(layerNr) < config.downSkinCount)    //Only generate up/downskin and infill for the first X layers when spiralize is choosen.
        {
            for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
            {
                generateSkins(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount, config.infillOverlap);
                generateSparse(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount);
            }
        }
        logProgress("skin",layerNr+1,totalLayers);
    }
    log("Generated up/down skin in %5.3fs\n", timeElapsed(t));
    generateSkirt(storage, config.skirtDistance, config.extrusionWidth, config.skirtLineCount, config.skirtMinLength);
    generateRaft(storage, config.raftMargin);

    for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
    {
        for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
        {
            for(unsigned int partNr=0; partNr<storage.volumes[volumeIdx].layers[layerNr].parts.size(); partNr++)
            {
                if (layerNr > 0)
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = bridgeAngle(&storage.volumes[volumeIdx].layers[layerNr].parts[partNr], &storage.volumes[volumeIdx].layers[layerNr-1]);
                else
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = -1;
            }
        }
    }

    gcode.setRetractionSettings(config.retractionAmount, config.retractionSpeed, config.retractionAmountExtruderSwitch, config.minimalExtrusionBeforeRetraction);
    if (firstFile)
    {
        if (gcode.getFlavor() == GCODE_FLAVOR_ULTIGCODE)
        {
            gcode.addCode(";FLAVOR:UltiGCode");
            gcode.addCode(";TIME:<__TIME__>");
            gcode.addCode(";MATERIAL:<FILAMENT>");
        }
        gcode.addCode(config.startCode);
    } else {
        gcode.addFanCommand(0);
        gcode.resetExtrusionValue();
        gcode.addRetraction();
        gcode.setZ(maxObjectHeight + 5000);
        gcode.addMove(Point(storage.modelMin.x, storage.modelMin.y), config.moveSpeed, 0);
    }
    gcode.addComment("total_layers=%d",totalLayers);

    GCodePathConfig skirtConfig(config.printSpeed, config.extrusionWidth, "SKIRT");
    GCodePathConfig inset0Config(config.printSpeed, config.extrusionWidth, "WALL-OUTER");
    GCodePathConfig inset1Config(config.printSpeed, config.extrusionWidth, "WALL-INNER");
    GCodePathConfig fillConfig(config.infillSpeed, config.extrusionWidth, "FILL");
    GCodePathConfig supportConfig(config.printSpeed, config.extrusionWidth, "SUPPORT");

    if (config.raftBaseThickness > 0 && config.raftInterfaceThickness > 0)
    {
        GCodePathConfig raftBaseConfig(config.initialLayerSpeed, config.raftBaseLinewidth, "SUPPORT");
        GCodePathConfig raftInterfaceConfig(config.initialLayerSpeed, config.raftInterfaceLinewidth, "SUPPORT");
        {
            gcode.addComment("LAYER:-2");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
            gcode.setZ(config.raftBaseThickness);
            gcode.setExtrusion(config.raftBaseThickness, config.filamentDiameter, config.filamentFlow);
            gcodeLayer.addPolygonsByOptimizer(storage.raftOutline, &raftBaseConfig);

            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftBaseLinewidth, config.raftLineSpacing, config.infillOverlap, 0);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftBaseConfig);

            gcodeLayer.writeGCode(false, config.raftBaseThickness);
        }

        {
            gcode.addComment("LAYER:-1");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
            gcode.setZ(config.raftBaseThickness + config.raftInterfaceThickness);
            gcode.setExtrusion(config.raftInterfaceThickness, config.filamentDiameter, config.filamentFlow);

            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftInterfaceLinewidth, config.raftLineSpacing, config.infillOverlap, 90);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftInterfaceConfig);

            gcodeLayer.writeGCode(false, config.raftInterfaceThickness);
        }
    }

    int volumeIdx = 0;
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        logProgress("export", layerNr+1, totalLayers);

        GCodePlanner gcodeLayer(gcode, config.moveSpeed, config.retractionMinimalDistance);
        gcode.addComment("LAYER:%d", layerNr);
        int32_t z = config.initialLayerThickness + layerNr * config.layerThickness;
        z += config.raftBaseThickness + config.raftInterfaceThickness;
        gcode.setZ(z);
        if (layerNr == 0)
            gcodeLayer.addPolygonsByOptimizer(storage.skirt, &skirtConfig);

        for(unsigned int volumeCnt = 0; volumeCnt < storage.volumes.size(); volumeCnt++)
        {
            if (volumeCnt > 0)
                volumeIdx = (volumeIdx + 1) % storage.volumes.size();
            SliceLayer* layer = &storage.volumes[volumeIdx].layers[layerNr];
            gcodeLayer.setExtruder(volumeIdx);

            PathOrderOptimizer partOrderOptimizer(gcode.getPositionXY());
            for(unsigned int partNr=0; partNr<layer->parts.size(); partNr++)
            {
                partOrderOptimizer.addPolygon(layer->parts[partNr].insets[0][0]);
            }
            partOrderOptimizer.optimize();

            for(unsigned int partCounter=0; partCounter<partOrderOptimizer.polyOrder.size(); partCounter++)
            {
                SliceLayerPart* part = &layer->parts[partOrderOptimizer.polyOrder[partCounter]];

                if (config.enableCombing)
                    gcodeLayer.setCombBoundary(&part->combBoundery);
                else
                    gcodeLayer.setAlwaysRetract(true);
                gcodeLayer.forceRetract();

                if (config.insetCount > 0)
                {
                    if (config.spiralizeMode)
                    {
                        if (int(layerNr) >= config.downSkinCount)
                            inset0Config.spiralize = true;
                        if (int(layerNr) == config.downSkinCount && part->insets.size() > 0)
                            gcodeLayer.addPolygonsByOptimizer(part->insets[0], &inset1Config);
                    }
                    for(int insetNr=part->insets.size()-1; insetNr>-1; insetNr--)
                    {
                        if (insetNr == 0)
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset0Config);
                        else
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset1Config);
                    }
                }

                Polygons fillPolygons;
                int fillAngle = 45;
                if (layerNr & 1) fillAngle += 90;
                //int sparseSteps[1] = {config.extrusionWidth};
                //generateConcentricInfill(part->skinOutline, fillPolygons, sparseSteps, 1);
                generateLineInfill(part->skinOutline, fillPolygons, config.extrusionWidth, config.extrusionWidth, config.infillOverlap, (part->bridgeAngle > -1) ? part->bridgeAngle : fillAngle);
                //int sparseSteps[2] = {config.extrusionWidth*5, config.extrusionWidth * 0.8};
                //generateConcentricInfill(part->sparseOutline, fillPolygons, sparseSteps, 2);
                if (config.sparseInfillLineDistance > 0)
                {
                    if (config.sparseInfillLineDistance > config.extrusionWidth * 4)
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45);
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45 + 90);
                    }
                    else
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance, config.infillOverlap, fillAngle);
                    }
                }

                gcodeLayer.addPolygonsByOptimizer(fillPolygons, &fillConfig);

                //After a layer part, make sure the nozzle is inside the comb boundary, so we do not retract on the perimeter.
                if (!config.spiralizeMode || int(layerNr) < config.downSkinCount)
                    gcodeLayer.moveInsideCombBoundary(config.extrusionWidth * 2);
            }
            gcodeLayer.setCombBoundary(NULL);
        }
        if (storage.support.generated)
        {
            if (config.supportExtruder > -1)
                gcodeLayer.setExtruder(config.supportExtruder);
            SupportPolyGenerator supportGenerator(storage.support, z);
            for(unsigned int volumeCnt = 0; volumeCnt < storage.volumes.size(); volumeCnt++)
            {
                SliceLayer* layer = &storage.volumes[volumeIdx].layers[layerNr];
                Polygons polys;
                for(unsigned int n=0; n<layer->parts.size(); n++)
                    supportGenerator.polygons = supportGenerator.polygons.difference(layer->parts[n].outline.offset(config.supportXYDistance));
            }
            //Contract and expand the suppory polygons so small sections are removed and the final polygon is smoothed a bit.
            supportGenerator.polygons = supportGenerator.polygons.offset(-1000);
            supportGenerator.polygons = supportGenerator.polygons.offset(1000);

            Polygons supportLines;
            if (config.supportLineDistance > 0)
            {
                if (config.supportLineDistance > config.extrusionWidth * 4)
                {
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance*2, config.infillOverlap, 0);
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance*2, config.infillOverlap, 90);
                } else {
                    generateLineInfill(supportGenerator.polygons, supportLines, config.extrusionWidth, config.supportLineDistance, config.infillOverlap, (layerNr & 1) ? 0 : 90);
                }
            }

            gcodeLayer.addPolygonsByOptimizer(supportGenerator.polygons, &supportConfig);
            gcodeLayer.addPolygonsByOptimizer(supportLines, &supportConfig);
        }

        //Finish the layer by applying speed corrections for minimal layer times and slowdown for the initial layer.
        if (int(layerNr) < config.initialSpeedupLayers)
        {
            int n = config.initialSpeedupLayers;
            int layer0Factor = config.initialLayerSpeed * 100 / config.printSpeed;
            gcodeLayer.setExtrudeSpeedFactor((layer0Factor * (n - layerNr) + 100 * (layerNr)) / n);
            if (layerNr == 0)//On the first layer, also slow down the travel
                gcodeLayer.setTravelSpeedFactor(layer0Factor);
        }
        gcodeLayer.forceMinimalLayerTime(config.minimalLayerTime, config.minimalFeedrate);
        if (layerNr == 0)
            gcode.setExtrusion(config.initialLayerThickness, config.filamentDiameter, config.filamentFlow);
        else
            gcode.setExtrusion(config.layerThickness, config.filamentDiameter, config.filamentFlow);

        int fanSpeed = config.fanSpeedMin;
        if (gcodeLayer.getExtrudeSpeedFactor() <= 50)
        {
            fanSpeed = config.fanSpeedMax;
        } else {
            int n = gcodeLayer.getExtrudeSpeedFactor() - 50;
            fanSpeed = config.fanSpeedMin * n / 50 + config.fanSpeedMax * (50 - n) / 50;
        }
        if (int(layerNr) < config.fanFullOnLayerNr)
        {
            //Slow down the fan on the layers below the [fanFullOnLayerNr], where layer 0 is speed 0.
            fanSpeed = fanSpeed * layerNr / config.fanFullOnLayerNr;
        }
        gcode.addFanCommand(fanSpeed);

        gcodeLayer.writeGCode(config.coolHeadLift > 0, int(layerNr) > 0 ? config.layerThickness : config.initialLayerThickness);
    }

    /* support debug
    for(int32_t y=0; y<storage.support.gridHeight; y++)
    {
        for(int32_t x=0; x<storage.support.gridWidth; x++)
        {
            unsigned int n = x+y*storage.support.gridWidth;
            if (storage.support.grid[n].size() < 1) continue;
            int32_t z = storage.support.grid[n][0].z;
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, z), z);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
        }
    }
    //*/

    log("Wrote layers in %5.2fs.\n", timeElapsed(t));
    gcode.tellFileSize();
    gcode.addFanCommand(0);

    logProgress("process", 1, 1);
    log("Total time elapsed %5.2fs.\n", timeElapsed(t,true));

    //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
    maxObjectHeight = std::max(maxObjectHeight, storage.modelSize.z);
}
예제 #4
0
void processFile(const char* input_filename, Config& config, GCodeExport& gcode, bool firstFile)
{
    for(unsigned int n=1; n<16;n++)
        gcode.setExtruderOffset(n, config.extruderOffset[n]);
    
    double t = getTime();
    log("Loading %s from disk...\n", input_filename);
    SimpleModel* m = loadModel(input_filename, config.matrix);
    if (!m)
    {
        log("Failed to load model: %s\n", input_filename);
        return;
    }
    log("Loaded from disk in %5.3fs\n", timeElapsed(t));
    log("Analyzing and optimizing model...\n");
    OptimizedModel* om = new OptimizedModel(m, Point3(config.objectPosition.X, config.objectPosition.Y, -config.objectSink));
    for(unsigned int v = 0; v < m->volumes.size(); v++)
    {
        log("  Face counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size(), (int)om->volumes[v].faces.size(), float(om->volumes[v].faces.size()) / float(m->volumes[v].faces.size()) * 100);
        log("  Vertex counts: %i -> %i %0.1f%%\n", (int)m->volumes[v].faces.size() * 3, (int)om->volumes[v].points.size(), float(om->volumes[v].points.size()) / float(m->volumes[v].faces.size() * 3) * 100);
    }
    delete m;
    log("Optimize model %5.3fs \n", timeElapsed(t));
    //om->saveDebugSTL("c:\\models\\output.stl");
    
    log("Slicing model...\n");
    vector<Slicer*> slicerList;
    for(unsigned int volumeIdx=0; volumeIdx < om->volumes.size(); volumeIdx++)
    {
        slicerList.push_back(new Slicer(&om->volumes[volumeIdx], config.initialLayerThickness / 2, config.layerThickness, config.fixHorrible & FIX_HORRIBLE_KEEP_NONE_CLOSED, config.fixHorrible & FIX_HORRIBLE_EXTENSIVE_STITCHING));
        //slicerList[volumeIdx]->dumpSegments("C:\\models\\output.html");
    }
    log("Sliced model in %5.3fs\n", timeElapsed(t));

    SliceDataStorage storage;
    if (config.supportAngle > -1)
    {
        fprintf(stdout,"Generating support map...\n");
        generateSupportGrid(storage.support, om, config.initialLayerThickness / 2, config.layerThickness);
    }
    storage.modelSize = om->modelSize;
    storage.modelMin = om->vMin;
    storage.modelMax = om->vMax;
    delete om;
    
    log("Generating layer parts...\n");
    for(unsigned int volumeIdx=0; volumeIdx < slicerList.size(); volumeIdx++)
    {
        storage.volumes.push_back(SliceVolumeStorage());
        createLayerParts(storage.volumes[volumeIdx], slicerList[volumeIdx], config.fixHorrible & (FIX_HORRIBLE_UNION_ALL_TYPE_A | FIX_HORRIBLE_UNION_ALL_TYPE_B));
        delete slicerList[volumeIdx];
    }
    //carveMultipleVolumes(storage.volumes);
    generateMultipleVolumesOverlap(storage.volumes, config.multiVolumeOverlap);
    log("Generated layer parts in %5.3fs\n", timeElapsed(t));
    //dumpLayerparts(storage, "c:/models/output.html");
    
    const unsigned int totalLayers = storage.volumes[0].layers.size();
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
        {
            generateInsets(&storage.volumes[volumeIdx].layers[layerNr], config.extrusionWidth, config.insetCount);
        }
        logProgress("inset",layerNr+1,totalLayers);
    }
    log("Generated inset in %5.3fs\n", timeElapsed(t));
    //dumpLayerparts(storage, "c:/models/output.html");

    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
        {
            generateSkins(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount, config.infillOverlap);
            generateSparse(layerNr, storage.volumes[volumeIdx], config.extrusionWidth, config.downSkinCount, config.upSkinCount);
        }
        logProgress("skin",layerNr+1,totalLayers);
    }
    log("Generated up/down skin in %5.3fs\n", timeElapsed(t));
    generateSkirt(storage, config.skirtDistance, config.extrusionWidth, config.skirtLineCount);
    generateRaft(storage, config.raftMargin);

    log("Generated skirt and raft in %5.3fs\n", timeElapsed(t));
    
    for(unsigned int volumeIdx=0; volumeIdx<storage.volumes.size(); volumeIdx++)
    {
        for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
        {
            for(unsigned int partNr=0; partNr<storage.volumes[volumeIdx].layers[layerNr].parts.size(); partNr++)
            {
                if (layerNr > 0)
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = bridgeAngle(&storage.volumes[volumeIdx].layers[layerNr].parts[partNr], &storage.volumes[volumeIdx].layers[layerNr-1]);
                else
                    storage.volumes[volumeIdx].layers[layerNr].parts[partNr].bridgeAngle = -1;
            }
        }
    }
   log("Stored volumes in %5.3fs\n", timeElapsed(t));

    gcode.setRetractionSettings(config.retractionAmount, config.retractionSpeed, config.retractionAmountExtruderSwitch);
    if (firstFile)
    {
        gcode.addCode(config.startCode);
    }else{
        gcode.resetExtrusionValue();
        gcode.addRetraction();
        gcode.setZ(maxObjectHeight + 5000);
        gcode.addMove(config.objectPosition, config.moveSpeed, 0);
    }
    gcode.addComment("total_layers=%d",totalLayers);
log("Added general info to gcode in %5.3fs\n", timeElapsed(t));

    GCodePathConfig skirtConfig(config.printSpeed, config.extrusionWidth, "SKIRT");
    GCodePathConfig inset0Config(config.printSpeed, config.extrusionWidth, "WALL-OUTER");
    GCodePathConfig inset1Config(config.printSpeed, config.extrusionWidth, "WALL-INNER");
    GCodePathConfig fillConfig(config.infillSpeed, config.extrusionWidth, "FILL");
    GCodePathConfig supportConfig(config.printSpeed, config.supportLineWidth, "SUPPORT");
    
    if (config.raftBaseThickness > 0 && config.raftInterfaceThickness > 0)
    {
        GCodePathConfig raftBaseConfig(config.initialLayerSpeed, config.raftBaseLinewidth, "SUPPORT");
        GCodePathConfig raftInterfaceConfig(config.initialLayerSpeed, config.raftInterfaceLinewidth, "SUPPORT");
        {
            gcode.addComment("LAYER:-2");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed);
            gcode.setZ(config.raftBaseThickness);
            gcode.setExtrusion(config.raftBaseThickness, config.filamentDiameter, config.filamentFlow);
            gcodeLayer.addPolygonsByOptimizer(storage.raftOutline, &raftBaseConfig);
            
            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftBaseLinewidth, config.raftLineSpacing, config.infillOverlap, 0);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftBaseConfig);
            
            gcodeLayer.writeGCode(false);
        }

        {
            gcode.addComment("LAYER:-1");
            gcode.addComment("RAFT");
            GCodePlanner gcodeLayer(gcode, config.moveSpeed);
            gcode.setZ(config.raftBaseThickness + config.raftInterfaceThickness);
            gcode.setExtrusion(config.raftInterfaceThickness, config.filamentDiameter, config.filamentFlow);
            
            Polygons raftLines;
            generateLineInfill(storage.raftOutline, raftLines, config.raftInterfaceLinewidth, config.raftLineSpacing, config.infillOverlap, 90);
            gcodeLayer.addPolygonsByOptimizer(raftLines, &raftInterfaceConfig);
            
            gcodeLayer.writeGCode(false);
        }
    }

    int volumeIdx = 0;
    for(unsigned int layerNr=0; layerNr<totalLayers; layerNr++)
    {
        logProgress("export", layerNr+1, totalLayers);

	log("Handling layer %u out of %u \n", layerNr+1, totalLayers);
        
        GCodePlanner gcodeLayer(gcode, config.moveSpeed);
        gcode.addComment("LAYER:%d", layerNr);
        int32_t z = config.initialLayerThickness + layerNr * config.layerThickness;
        z += config.raftBaseThickness + config.raftInterfaceThickness;
        gcode.setZ(z);
        //if (layerNr == 0)
        //    gcodeLayer.addPolygonsByOptimizer(storage.skirt, &skirtConfig);
        //log("Mark1 in %5.3fs\n", timeElapsed(t));
        for(unsigned int volumeCnt = 0; volumeCnt < storage.volumes.size(); volumeCnt++)
        {
	    log("  Going through volume %u out of %u \n", volumeCnt+1, storage.volumes.size());
            if (volumeCnt > 0)
                volumeIdx = (volumeIdx + 1) % storage.volumes.size();
            SliceLayer* layer = &storage.volumes[volumeIdx].layers[layerNr];
            gcodeLayer.setExtruder(volumeIdx);
            
            PathOptimizer partOrderOptimizer(gcode.getPositionXY());
            for(unsigned int partNr=0; partNr<layer->parts.size(); partNr++)
            {
                partOrderOptimizer.addPolygon(layer->parts[partNr].insets[0][0]);
            }
		log("partOrderOptimizer polygons %u \n", partOrderOptimizer.polygons.size());
		log("partOrderOptimizer polyorder %u \n", partOrderOptimizer.polyOrder.size());
            partOrderOptimizer.optimize();
		log("POST OPTIM partOrderOptimizer polygons %u \n", partOrderOptimizer.polygons.size());
		log("POST OPTIM partOrderOptimizer polyorder %u \n", partOrderOptimizer.polyOrder.size());
		//log("POST OPTIM polyorder at 0 %u \n", partOrderOptimizer.polyOrder[0]);
	   log("toto\n");
            
            for(unsigned int partCounter=0; partCounter<partOrderOptimizer.polyOrder.size(); partCounter++)
            {
		//log("   Going through part %u out of %u \n", partCounter+1, partOrderOptimizer.polyOrder.size());
                SliceLayerPart* part = &layer->parts[partOrderOptimizer.polyOrder[partCounter]];
                log("order index %u \n", partOrderOptimizer.polyOrder[partCounter]);
    
		try
		  {
		   if(part->skinOutline.size()>0)
			{
				if(part->skinOutline[0].size()>0)
		{
		    	Point p0 = (part->skinOutline)[0][0];
                	log("bla %f pof\n",p0.X);
}
			}
		  }
		  catch (int e)
		  {
		    log("An exception occurred. Exception Nr.%i \n",e);
		  }
		 
                /*gcodeLayer.setCombBoundary(&part->combBoundery);
                gcodeLayer.forceRetract();
                if (config.insetCount > 0)
                {
                    for(int insetNr=part->insets.size()-1; insetNr>-1; insetNr--)
                    {
                        if (insetNr == 0)
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset0Config);
                        else
                            gcodeLayer.addPolygonsByOptimizer(part->insets[insetNr], &inset1Config);
                    }
                }*/
                
                Polygons fillPolygons;
                int fillAngle = 45;
                if (layerNr & 1) fillAngle += 90;
                //int sparseSteps[1] = {config.extrusionWidth};
                //generateConcentricInfill(part->skinOutline, fillPolygons, sparseSteps, 1);
		log("Passing skinOutline of size %u to generator\n", (part->skinOutline).size()); 
                generateLineInfill(part->skinOutline, fillPolygons, config.extrusionWidth, config.extrusionWidth, config.infillOverlap, (part->bridgeAngle > -1) ? part->bridgeAngle : fillAngle);
                //int sparseSteps[2] = {config.extrusionWidth*5, config.extrusionWidth * 0.8};
                //generateConcentricInfill(part->sparseOutline, fillPolygons, sparseSteps, 2);
		//log("Mark1-2: after infillLineGen\n");
                if (config.sparseInfillLineDistance > 0)
                {
                    if (config.sparseInfillLineDistance > config.extrusionWidth * 4)
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45);
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance * 2, config.infillOverlap, 45 + 90);
                    }
                    else
                    {
                        generateLineInfill(part->sparseOutline, fillPolygons, config.extrusionWidth, config.sparseInfillLineDistance, config.infillOverlap, fillAngle);
                    }
                }
		//log("Mark1-3: after before adding polygons\n");
                gcodeLayer.addPolygonsByOptimizer(fillPolygons, &fillConfig);
            }
            gcodeLayer.setCombBoundary(NULL);
        }
//log("Mark2: before supportAngle\n");
        if (config.supportAngle > -1)
        {
            SupportPolyGenerator supportGenerator(storage.support, z, config.supportAngle, config.supportEverywhere > 0, true);
            gcodeLayer.addPolygonsByOptimizer(supportGenerator.polygons, &supportConfig);
            if (layerNr == 0)
            {
                SupportPolyGenerator supportGenerator2(storage.support, z, config.supportAngle, config.supportEverywhere > 0, false);
                gcodeLayer.addPolygonsByOptimizer(supportGenerator2.polygons, &supportConfig);
            }
        }
//log("Mark2: before speedup\n");
        //Finish the layer by applying speed corrections for minimal layer times and slowdown for the initial layer.
        if (int(layerNr) < config.initialSpeedupLayers)
        {
            int n = config.initialSpeedupLayers;
            int layer0Factor = config.initialLayerSpeed * 100 / config.printSpeed;
            gcodeLayer.setSpeedFactor((layer0Factor * (n - layerNr) + 100 * (layerNr)) / n);
        }
        gcodeLayer.forceMinimalLayerTime(config.minimalLayerTime, config.minimalFeedrate);
        if (layerNr == 0)
            gcode.setExtrusion(config.initialLayerThickness, config.filamentDiameter, config.filamentFlow);
        else
            gcode.setExtrusion(config.layerThickness, config.filamentDiameter, config.filamentFlow);
	//log("Mark3: before fan on\n");
        if (int(layerNr) >= config.fanOnLayerNr)
        {
            int speed = config.fanSpeedMin;
            if (gcodeLayer.getSpeedFactor() <= 50)
            {
                speed = config.fanSpeedMax;
            }else{
                int n = gcodeLayer.getSpeedFactor() - 50;
                speed = config.fanSpeedMin * n / 50 + config.fanSpeedMax * (50 - n) / 50;
            }
            gcode.addFanCommand(speed);
        }else{
            gcode.addFanCommand(0);
        }
        //log("Finished layer in %5.3fs\n", timeElapsed(t));
        gcodeLayer.writeGCode(config.coolHeadLift > 0);
	//log("Finished writing layer in %5.3fs\n", timeElapsed(t));
    }

    /* support debug
    for(int32_t y=0; y<storage.support.gridHeight; y++)
    {
        for(int32_t x=0; x<storage.support.gridWidth; x++)
        {
            unsigned int n = x+y*storage.support.gridWidth;
            if (storage.support.grid[n].size() < 1) continue;
            int32_t z = storage.support.grid[n][0].z;
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, z), z);
            gcode.addMove(Point3(x * storage.support.gridScale + storage.support.gridOffset.X, y * storage.support.gridScale + storage.support.gridOffset.Y, 0), 0);
        }
    }
    //*/
    
    log("Wrote layers in %5.2fs.\n", timeElapsed(t));
    gcode.tellFileSize();
    gcode.addFanCommand(0);

    logProgress("process", 1, 1);
    log("Total time elapsed %5.2fs.\n", timeElapsed(t,true));
    
    //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
    maxObjectHeight = std::max(maxObjectHeight, storage.modelSize.z);
}