void ImageTexture::load(const String& p_path) { Image img; img.load(p_path); create_from_image(img); }
void ImageTexture::load(const String &p_path) { Ref<Image> img; img.instance(); img->load(p_path); create_from_image(img); }
bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) { if (p_name=="image" && p_value.get_type()==Variant::IMAGE) create_from_image( p_value,flags ); else if (p_name=="flags") if (w*h==0) flags=p_value; else set_flags(p_value); else if (p_name=="size") { Size2 s = p_value; w=s.width; h=s.height; VisualServer::get_singleton()->texture_set_size_override(texture,w,h); } else if (p_name=="storage") { storage=Storage(p_value.operator int()); } else if (p_name=="lossy_quality") { lossy_storage_quality=p_value; } else if (p_name=="_data") { _set_data(p_value); } else return false; return true; }
void ImageTexture::shrink_x2_and_keep_size() { Size2 sizeov = get_size(); Image img = get_data(); img.resize(img.get_width() / 2, img.get_height() / 2, Image::INTERPOLATE_BILINEAR); create_from_image(img, flags); set_size_override(sizeov); }
void ImageTexture::_set_data(Dictionary p_data) { Image img = p_data["image"]; uint32_t flags = p_data["flags"]; create_from_image(img, flags); set_storage(Storage(p_data["storage"].operator int())); set_lossy_storage_quality(p_data["lossy_quality"]); set_size_override(p_data["size"]); };
void ImageTexture::_set_data(Dictionary p_data) { Ref<Image> img = p_data["image"]; ERR_FAIL_COND(!img.is_valid()); uint32_t flags = p_data["flags"]; create_from_image(img, flags); set_storage(Storage(p_data["storage"].operator int())); set_lossy_storage_quality(p_data["lossy_quality"]); set_size_override(p_data["size"]); };
void ImageTexture::reload_from_file() { String path = get_path(); if (!path.is_resource_file()) return; uint32_t flags = get_flags(); Image img; Error err = ImageLoader::load_image(path, &img); ERR_FAIL_COND(err != OK); create_from_image(img, flags); }
void ImageTexture::reload_from_file() { String path = ResourceLoader::path_remap(get_path()); if (!path.is_resource_file()) return; uint32_t flags = get_flags(); Ref<Image> img; img.instance(); Error err = ImageLoader::load_image(path, img); ERR_FAIL_COND(err != OK); create_from_image(img, flags); }
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "image") create_from_image(p_value, flags); else if (p_name == "flags") if (w * h == 0) flags = p_value; else set_flags(p_value); else if (p_name == "size") { Size2 s = p_value; w = s.width; h = s.height; VisualServer::get_singleton()->texture_set_size_override(texture, w, h); } else if (p_name == "_data") { _set_data(p_value); } else return false; return true; }
void ImageTexture::normal_to_xy() { Image img = get_data(); img.normalmap_to_xy(); create_from_image(img,flags); }