CsoundObject *CsoundObject_new(char *csdPath, size_t analysisSegmentFramesCount) { CsoundObject *self = calloc(1, sizeof(CsoundObject)); self->analysisSegmentFramesCount = analysisSegmentFramesCount; self->csound = csoundCreate(NULL); self->frameTimes = calloc(analysisSegmentFramesCount, sizeof(Float32)); for (size_t i = 0; i < analysisSegmentFramesCount; ++i) { self->frameTimes[i] = ((1. / 44100) * 256) * i; } csoundPreCompile(self->csound); csoundSetHostImplementedAudioIO(self->csound, 1, 0); csoundSetHostData(self->csound, self); self->channelsCount = 2; char *parserFlag = "--new-parser"; char *argv[3] = { "csound", parserFlag, csdPath }; self->csoundResult = csoundCompile(self->csound, 3, argv); if (self->csoundResult == 0) { printf("success\n"); } return self; }
CsoundObj *CsoundObj_new() { CsoundObj *self = calloc(1, sizeof(CsoundObj)); self->csound = csoundCreate(NULL); self->useAudioInput = 0; csoundSetHostImplementedAudioIO(self->csound, 1, 0); return self; }
CsoundObj *CsoundObj_new() { CsoundObj *self = calloc(1, sizeof(CsoundObj)); self->frameCount = 256; self->csound = csoundCreate(self); csoundSetHostImplementedAudioIO(self->csound, 1, 0); self->midiCallbackData = calloc(1, sizeof(MidiCallbackData)); self->midiCallbackData->midiData = calloc(MIDI_QUEUE_SIZE, sizeof(MidiData)); return self; }