void con_init_display(font_t font, texture_t conback) { font_free(con_default->font); texture_put(con_default->conback); con_default->font = font; con_default->conback = conback; if (con_default->conback) { con_printf("using conback (%d x %d)\n", texture_height(con_default->conback), texture_width(con_default->conback)); } con_default->cvars = cvar_ns_new("console"); cvar_register_uint(con_default->cvars, "lines", CVAR_FLAG_SAVE_NOTDEFAULT, &con_display_lines); cvar_ns_load(con_default->cvars); }
static void *ctor(renderer_t r, void *common) { struct _world *world = NULL; vec3_t spawn; world = calloc(1, sizeof(*world)); if ( NULL == world ) goto out; world->render = r; renderer_viewangles(r, 45.0, 45.0, 0.0); world->map = map_load(r, "data/maps/level1"); if ( NULL == world->map ) goto out_free; spawn[0] = 0.0; spawn[1] = CHOPPER_HEIGHT; spawn[2] = 0.0; world->apache = chopper_comanche(spawn, 0.785); if ( NULL == world->apache ) goto out_free_map; world->light = light_new(r, LIGHT_CAST_SHADOWS); if ( NULL == world->light ) { goto out_free_chopper; } world->font = font_load(r, "data/font/carbon.png", 16, 16); if ( NULL == world->font ) goto out_free_light; world->lightRate = 1440; world->light_ticks = 10; world->cvars = cvar_ns_new("world"); if ( NULL == world->cvars ) goto out_free_font; cvar_register_float(world->cvars, "time", CVAR_FLAG_SAVE_ALWAYS, &world->lightAngle); cvar_register_float(world->cvars, "lightRate", CVAR_FLAG_SAVE_NOTDEFAULT, &world->lightRate); cvar_register_uint(world->cvars, "tpf", CVAR_FLAG_SAVE_NOTDEFAULT, &world->light_ticks); cvar_ns_load(world->cvars); world->fcnt = (world->lightAngle / (M_PI / world->lightRate)); world->fcnt *= world->light_ticks; /* success */ goto out; out_free_font: font_free(world->font); out_free_light: light_free(world->light); out_free_chopper: chopper_free(world->apache); out_free_map: map_free(world->map); out_free: free(world); world = NULL; out: return world; }