예제 #1
0
void HDRCompositionInterface::ResetInstance()
{
   HDRCompositionInstance defaultInstance( TheHDRCompositionProcess );
   ImportProcess( defaultInstance );
}
예제 #2
0
ExecParams::ExecParamsThreadStorage* ExecParams::threadStorage()
{
    return defaultInstance()->storage;
}
예제 #3
0
void AnnotationInterface::ResetInstance()
{
   AnnotationInstance defaultInstance( TheAnnotationProcess );
   ImportProcess( defaultInstance );
}
예제 #4
0
void FastRotationInterface::ResetInstance()
{
   FastRotationInstance defaultInstance( TheFastRotationProcess );
   ImportProcess( defaultInstance );
}
예제 #5
0
void CCDFrameInterface::ResetInstance()
{
   PixInsightINDIInstance defaultInstance( TheCCDFrameProcess );
   ImportProcess( defaultInstance );
}
예제 #6
0
void StarGeneratorInterface::ResetInstance()
{
   StarGeneratorInstance defaultInstance( TheStarGeneratorProcess );
   ImportProcess( defaultInstance );
}
void ExponentialTransformationInterface::ResetInstance()
{
   ExponentialTransformationInstance defaultInstance( TheExponentialTransformationProcess );
   ImportProcess( defaultInstance );
}
예제 #8
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void GREYCstorationInterface::ResetInstance()
{
   GREYCstorationInstance defaultInstance( TheGREYCstorationProcess );
   ImportProcess( defaultInstance );
}
예제 #9
0
void ChannelMatchInterface::ResetInstance()
{
   ChannelMatchInstance defaultInstance( TheChannelMatchProcess );
   ImportProcess( defaultInstance );
}
예제 #10
0
void BinarizeInterface::ResetInstance()
{
   BinarizeInstance defaultInstance( TheBinarizeProcess );
   ImportProcess( defaultInstance );
}
예제 #11
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void DebayerInterface::ResetInstance()
{
   DebayerInstance defaultInstance( TheDebayerProcess );
   ImportProcess( defaultInstance );
}
예제 #12
0
void DrizzleIntegrationInterface::ResetInstance()
{
   DrizzleIntegrationInstance defaultInstance( TheDrizzleIntegrationProcess );
   ImportProcess( defaultInstance );
}
예제 #13
0
void FourierTransformInterface::ResetInstance()
{
   FourierTransformInstance defaultInstance( TheFourierTransformProcess );
   ImportProcess( defaultInstance );
}
void GradientsMergeMosaicInterface::ResetInstance()
{
   GradientsMergeMosaicInstance defaultInstance( TheGradientsMergeMosaicProcess );
   ImportProcess( defaultInstance );
}