~StartupShutdownHandler() { deleteDescriptor(g_psDescriptors[0]); deleteDescriptor(g_psDescriptors[1]); deleteDescriptor(g_psDescriptors[2]); deleteDescriptor(g_psDescriptors[3]); delete [] g_pfSineTable; }
// This is taken pretty much verbatim from the SDK example plugins - basically just memory management overhead. void _fini() { deleteDescriptor(g_qDescriptor); deleteDescriptor(g_dDescriptor); }
void _fini() { deleteDescriptor(g_psPanDescriptor); }