static DFBResult update_screen( DFBX11 *x11, const DFBRectangle *clip, CoreSurfaceBufferLock *lock, XWindow *xw ) { void *dst; void *src; unsigned int offset = 0; XImage *ximage; CoreSurface *surface; CoreSurfaceAllocation *allocation; DFBX11Shared *shared; DFBRectangle rect; bool direct = false; D_ASSERT( x11 != NULL ); DFB_RECTANGLE_ASSERT( clip ); D_DEBUG_AT( X11_Update, "%s( %4d,%4d-%4dx%4d )\n", __FUNCTION__, DFB_RECTANGLE_VALS( clip ) ); CORE_SURFACE_BUFFER_LOCK_ASSERT( lock ); shared = x11->shared; D_ASSERT( shared != NULL ); XLockDisplay( x11->display ); if (!xw) { XUnlockDisplay( x11->display ); return DFB_OK; } allocation = lock->allocation; CORE_SURFACE_ALLOCATION_ASSERT( allocation ); surface = allocation->surface; D_ASSERT( surface != NULL ); rect.x = rect.y = 0; rect.w = xw->width; rect.h = xw->height; if (!dfb_rectangle_intersect( &rect, clip )) { XUnlockDisplay( x11->display ); return DFB_OK; } D_DEBUG_AT( X11_Update, " -> %4d,%4d-%4dx%4d\n", DFB_RECTANGLE_VALS( &rect ) ); #ifdef USE_GLX /* Check for GLX allocation... */ if (allocation->pool == shared->glx_pool && lock->handle) { LocalPixmap *pixmap = lock->handle; D_MAGIC_ASSERT( pixmap, LocalPixmap ); /* ...and just call SwapBuffers... */ //D_DEBUG_AT( X11_Update, " -> Calling glXSwapBuffers( 0x%lx )...\n", alloc->drawable ); //glXSwapBuffers( x11->display, alloc->drawable ); D_DEBUG_AT( X11_Update, " -> Copying from GLXPixmap...\n" ); glXWaitGL(); XCopyArea( x11->display, pixmap->pixmap, xw->window, xw->gc, rect.x, rect.y, rect.w, rect.h, rect.x, rect.y ); glXWaitX(); XUnlockDisplay( x11->display ); return DFB_OK; } #endif /* Check for our special native allocation... */ if (allocation->pool == shared->x11image_pool && lock->handle) { x11Image *image = lock->handle; D_MAGIC_ASSERT( image, x11Image ); /* ...and directly XShmPutImage from that. */ ximage = image->ximage; direct = true; } else { /* ...or copy or convert into XShmImage or XImage allocated with the XWindow. */ ximage = xw->ximage; offset = xw->ximage_offset; xw->ximage_offset = (offset ? 0 : ximage->height / 2); /* make sure the 16-bit input formats are properly 2-pixel-clipped */ switch (surface->config.format) { case DSPF_I420: case DSPF_YV12: case DSPF_NV12: case DSPF_NV21: if (rect.y & 1) { rect.y--; rect.h++; } /* fall through */ case DSPF_YUY2: case DSPF_UYVY: case DSPF_NV16: if (rect.x & 1) { rect.x--; rect.w++; } default: /* no action */ break; } dst = xw->virtualscreen + rect.x * xw->bpp + (rect.y + offset) * ximage->bytes_per_line; src = lock->addr + DFB_BYTES_PER_LINE( surface->config.format, rect.x ) + rect.y * lock->pitch; switch (xw->depth) { case 32: dfb_convert_to_argb( surface->config.format, src, lock->pitch, surface->config.size.h, dst, ximage->bytes_per_line, rect.w, rect.h ); break; case 24: dfb_convert_to_rgb32( surface->config.format, src, lock->pitch, surface->config.size.h, dst, ximage->bytes_per_line, rect.w, rect.h ); break; case 16: if (surface->config.format == DSPF_LUT8) { int width = rect.w; int height = rect.h; const u8 *src8 = src; u16 *dst16 = dst; CorePalette *palette = surface->palette; int x; while (height--) { for (x=0; x<width; x++) { DFBColor color = palette->entries[src8[x]]; dst16[x] = PIXEL_RGB16( color.r, color.g, color.b ); } src8 += lock->pitch; dst16 += ximage->bytes_per_line / 2; } } else { dfb_convert_to_rgb16( surface->config.format, src, lock->pitch, surface->config.size.h, dst, ximage->bytes_per_line, rect.w, rect.h ); } break; case 15: dfb_convert_to_rgb555( surface->config.format, src, lock->pitch, surface->config.size.h, dst, ximage->bytes_per_line, rect.w, rect.h ); break; default: D_ONCE( "unsupported depth %d", xw->depth ); } } D_ASSERT( ximage != NULL ); /* Wait for previous data to be processed... */ XSync( x11->display, False ); /* ...and immediately queue or send the next! */ if (x11->use_shm) { /* Just queue the command, it's XShm :) */ XShmPutImage( xw->display, xw->window, xw->gc, ximage, rect.x, rect.y + offset, rect.x, rect.y, rect.w, rect.h, False ); /* Make sure the queue has really happened! */ XFlush( x11->display ); } else /* Initiate transfer of buffer... */ XPutImage( xw->display, xw->window, xw->gc, ximage, rect.x, rect.y + offset, rect.x, rect.y, rect.w, rect.h ); /* Wait for display if single buffered and not converted... */ if (direct && !(surface->config.caps & DSCAPS_FLIPPING)) XSync( x11->display, False ); XUnlockDisplay( x11->display ); return DFB_OK; }
static DFBResult update_screen( int x, int y, int w, int h ) { #if 0 int i, n; void *dst; void *src; DFBResult ret; CoreSurface *surface; CoreSurfaceBuffer *buffer; CoreSurfaceBufferLock lock; u16 *src16, *dst16; u8 *src8; #endif D_DEBUG_AT( SDL_Updates, "%s( %d, %d, %d, %d )\n", __FUNCTION__, x, y, w, h ); D_DEBUG_AT( SDL_Updates, " -> locking sdl lock...\n" ); fusion_skirmish_prevail( &dfb_sdl->lock ); #if 0 surface = dfb_sdl->primary; D_MAGIC_ASSERT_IF( surface, CoreSurface ); D_DEBUG_AT( SDL_Updates, " -> primary is %p\n", surface ); if (!surface) { D_DEBUG_AT( SDL_Updates, " -> unlocking sdl lock...\n" ); fusion_skirmish_dismiss( &dfb_sdl->lock ); D_DEBUG_AT( SDL_Updates, " -> done.\n" ); return DFB_OK; } buffer = dfb_surface_get_buffer( surface, CSBR_FRONT ); D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer ); D_DEBUG_AT( SDL_Updates, " -> locking sdl surface...\n" ); if (SDL_LockSurface( screen ) < 0) { D_ERROR( "DirectFB/SDL: " "Couldn't lock the display surface: %s\n", SDL_GetError() ); fusion_skirmish_dismiss( &dfb_sdl->lock ); return DFB_FAILURE; } D_DEBUG_AT( SDL_Updates, " -> locking dfb surface...\n" ); ret = dfb_surface_buffer_lock( buffer, CSAF_CPU_READ, &lock ); if (ret) { D_ERROR( "DirectFB/SDL: Couldn't lock layer surface: %s\n", DirectFBErrorString( ret ) ); SDL_UnlockSurface(screen); fusion_skirmish_dismiss( &dfb_sdl->lock ); return ret; } src = lock.addr; dst = screen->pixels; src += DFB_BYTES_PER_LINE( surface->config.format, x ) + y * lock.pitch; dst += DFB_BYTES_PER_LINE( surface->config.format, x ) + y * screen->pitch; D_DEBUG_AT( SDL_Updates, " -> copying pixels...\n" ); switch (screen->format->BitsPerPixel) { case 16: dfb_convert_to_rgb16( surface->config.format, src, lock.pitch, surface->config.size.h, dst, screen->pitch, w, h ); break; default: direct_memcpy( dst, src, DFB_BYTES_PER_LINE( surface->config.format, w ) ); } D_DEBUG_AT( SDL_Updates, " -> unlocking dfb surface...\n" ); dfb_surface_buffer_unlock( &lock ); D_DEBUG_AT( SDL_Updates, " -> unlocking sdl surface...\n" ); SDL_UnlockSurface( screen ); #endif D_DEBUG_AT( SDL_Updates, " -> calling SDL_UpdateRect()...\n" ); SDL_UpdateRect( dfb_sdl->screen, x, y, w, h ); D_DEBUG_AT( SDL_Updates, " -> unlocking sdl lock...\n" ); fusion_skirmish_dismiss( &dfb_sdl->lock ); D_DEBUG_AT( SDL_Updates, " -> done.\n" ); return DFB_OK; }