/* on the file list, that is */ static void handle_enter_key(void) { dmoz_file_t *file; int cur = instrument_get_current(); if (current_file < 0 || current_file >= flist.num_files) return; file = flist.files[current_file]; dmoz_cache_update(inst_cwd, &flist, NULL); if (file->type & TYPE_BROWSABLE_MASK) { change_dir(file->path); status.flags |= NEED_UPDATE; } else if (file->type & TYPE_INST_MASK) { if (_library_mode) return; status.flags |= SONG_NEEDS_SAVE; if (file->instnum > -1) { song_load_instrument_ex(cur, NULL, file->path, file->instnum); } else { song_load_instrument(cur, file->path); } if (!song_is_instrument_mode()) { dialog_create(DIALOG_YES_NO, "Enable instrument mode?", do_enable_inst, dont_enable_inst, 0, NULL); } else { set_page(PAGE_INSTRUMENT_LIST); } memused_songchanged(); } /* TODO */ }
void menu_create(menu_t *menu) { beep(); //GUI_Command(4,0); //press_button(IC_BUTTON_MENU); SendToMC(6, 2, 0); SleepTask(100); FLAG_GUI_MODE = 0x2D; // In theory, we do not need this, but menu_close does not work properly without it... //DPData.gui_mode = 0x2D; // this is not the same as FLAG_GUI_MODE, but so far i do not see what it does current_menu = menu; menu_DPData = DPData; menu_destroy(); menu_initialize(); GUI_Lock(); GUI_PalleteInit(); menu_handler = dialog_create(22, menu_event_handler); //*(int*)((int)(menu_handler+0x58)) = (int)hack_central_handler; //*(int*)((int)(menu_handler+0x7C)) = (int)menu_event_handler; PalettePush(); PaletteChange(current_menu->color); menu_event_display(); GUI_UnLock(); GUI_PalleteUnInit(); }
/* returns 1 if a character was actually added */ static int message_add_char(int newchar, int position) { int len = strlen(current_song->message); if (len == MAX_MESSAGE) { dialog_create(DIALOG_OK, " Song message too long! ", NULL, NULL, 0, NULL); return 0; } if (position < 0 || position > len) { log_appendf(4, "message_add_char: position=%d, len=%d - shouldn't happen!", position, len); return 0; } memmove(current_song->message + position + 1, current_song->message + position, len - position); current_song->message[len + 1] = 0; current_song->message[position] = (unsigned char)newchar; return 1; }
int vs_create(scene *scene) { // Init local data vs_local *local = malloc(sizeof(vs_local)); scene_set_userdata(scene, local); game_player *player1 = game_state_get_player(scene->gs, 0); game_player *player2 = game_state_get_player(scene->gs, 1); snprintf(local->vs_str, 128, "%s VS. %s", lang_get(20+player1->pilot_id), lang_get(20+player2->pilot_id)); animation *ani; palette *mpal = video_get_base_palette(); palette_set_player_color(mpal, 0, player1->colors[2], 0); palette_set_player_color(mpal, 0, player1->colors[1], 1); palette_set_player_color(mpal, 0, player1->colors[0], 2); palette_set_player_color(mpal, 1, player2->colors[2], 0); palette_set_player_color(mpal, 1, player2->colors[1], 1); palette_set_player_color(mpal, 1, player2->colors[0], 2); video_force_pal_refresh(); // HAR ani = &bk_get_info(&scene->bk_data, 5)->ani; object_create(&local->player1_har, scene->gs, vec2i_create(160,0), vec2f_create(0, 0)); object_set_animation(&local->player1_har, ani); object_select_sprite(&local->player1_har, player1->har_id); object_create(&local->player2_har, scene->gs, vec2i_create(160,0), vec2f_create(0, 0)); object_set_animation(&local->player2_har, ani); object_select_sprite(&local->player2_har, player2->har_id); object_set_direction(&local->player2_har, OBJECT_FACE_LEFT); object_set_pal_offset(&local->player2_har, 48); // PLAYER ani = &bk_get_info(&scene->bk_data, 4)->ani; object_create(&local->player1_portrait, scene->gs, vec2i_create(-10,150), vec2f_create(0, 0)); object_set_animation(&local->player1_portrait, ani); object_select_sprite(&local->player1_portrait, player1->pilot_id); object_create(&local->player2_portrait, scene->gs, vec2i_create(330,150), vec2f_create(0, 0)); object_set_animation(&local->player2_portrait, ani); object_select_sprite(&local->player2_portrait, player2->pilot_id); object_set_direction(&local->player2_portrait, OBJECT_FACE_LEFT); // clone the left side of the background image // Note! We are touching the scene-wide background surface! surface_sub(&scene->bk_data.background, // DST Surface &scene->bk_data.background, // SRC Surface 160, 0, // DST 0, 0, // SRC 160, 200, // Size SUB_METHOD_MIRROR); // Flip the right side horizontally if (player2->selectable) { // player1 gets to choose, start at arena 0 local->arena = 0; } else { // pick a random arena for 1 player mode local->arena = rand_int(5); // srand was done in melee } // Arena if(player2->selectable) { ani = &bk_get_info(&scene->bk_data, 3)->ani; object_create(&local->arena_select, scene->gs, vec2i_create(59,155), vec2f_create(0, 0)); object_set_animation(&local->arena_select, ani); object_select_sprite(&local->arena_select, local->arena); } // SCIENTIST int scientistpos = rand_int(4); vec2i scientistcoord = spawn_position(scientistpos, 1); if (scientistpos % 2) { scientistcoord.x += 50; } else { scientistcoord.x -= 50; } object *o_scientist = malloc(sizeof(object)); ani = &bk_get_info(&scene->bk_data, 8)->ani; object_create(o_scientist, scene->gs, scientistcoord, vec2f_create(0, 0)); object_set_animation(o_scientist, ani); object_select_sprite(o_scientist, 0); object_set_direction(o_scientist, scientistpos % 2 ? OBJECT_FACE_LEFT : OBJECT_FACE_RIGHT); game_state_add_object(scene->gs, o_scientist, RENDER_LAYER_MIDDLE, 0, 0); // WELDER int welderpos = rand_int(6); // welder can't be on the same gantry or the same *side* as the scientist // he also can't be on the same 'level' // but he has 10 possible starting positions while ((welderpos % 2) == (scientistpos % 2) || (scientistpos < 2 && welderpos < 2) || (scientistpos > 1 && welderpos > 1 && welderpos < 4)) { welderpos = rand_int(6); } object *o_welder = malloc(sizeof(object)); ani = &bk_get_info(&scene->bk_data, 7)->ani; object_create(o_welder, scene->gs, spawn_position(welderpos, 0), vec2f_create(0, 0)); object_set_animation(o_welder, ani); object_select_sprite(o_welder, 0); object_set_spawn_cb(o_welder, cb_vs_spawn_object, (void*)scene); object_set_destroy_cb(o_welder, cb_vs_destroy_object, (void*)scene); object_set_direction(o_welder, welderpos % 2 ? OBJECT_FACE_LEFT : OBJECT_FACE_RIGHT); game_state_add_object(scene->gs, o_welder, RENDER_LAYER_MIDDLE, 0, 0); // GANTRIES object *o_gantry_a = malloc(sizeof(object)); ani = &bk_get_info(&scene->bk_data, 11)->ani; object_create(o_gantry_a, scene->gs, vec2i_create(0,0), vec2f_create(0, 0)); object_set_animation(o_gantry_a, ani); object_select_sprite(o_gantry_a, 0); game_state_add_object(scene->gs, o_gantry_a, RENDER_LAYER_TOP, 0, 0); object *o_gantry_b = malloc(sizeof(object)); object_create(o_gantry_b, scene->gs, vec2i_create(320,0), vec2f_create(0, 0)); object_set_animation(o_gantry_b, ani); object_select_sprite(o_gantry_b, 0); object_set_direction(o_gantry_b, OBJECT_FACE_LEFT); game_state_add_object(scene->gs, o_gantry_b, RENDER_LAYER_TOP, 0, 0); // Background tex menu_background2_create(&local->arena_select_bg, 211, 50); // Quit Dialog dialog_create(&local->quit_dialog, DIALOG_STYLE_YES_NO, "ARE YOU SURE YOU WANT TO QUIT THIS GAME?", 72, 60); local->quit_dialog.userdata = scene; local->quit_dialog.clicked = vs_quit_dialog_clicked; // Too Pathetic Dialog char insult[512]; snprintf(insult, 512, lang_get(748), "Veteran", "Major Kreissack"); dialog_create(&local->too_pathetic_dialog, DIALOG_STYLE_OK, insult, 72, 60); local->too_pathetic_dialog.userdata = scene; local->too_pathetic_dialog.clicked = vs_too_pathetic_dialog_clicked; if (player2->pilot_id == 10 && settings_get()->gameplay.difficulty < 2) { // kriessack, but not on Veteran or higher dialog_show(&local->too_pathetic_dialog, 1); } // Callbacks scene_set_render_cb(scene, vs_render); scene_set_render_overlay_cb(scene, vs_render_overlay); scene_set_input_poll_cb(scene, vs_input_tick); scene_set_dynamic_tick_cb(scene, vs_dynamic_tick); scene_set_static_tick_cb(scene, vs_static_tick); scene_set_free_cb(scene, vs_free); // Pick renderer video_select_renderer(VIDEO_RENDERER_HW); return 0; }
static int file_list_handle_key(struct key_event * k) { int new_file = current_file; new_file = CLAMP(new_file, 0, flist.num_files - 1); if (k->mouse != MOUSE_NONE) { if (k->x >= 6 && k->x <= 67 && k->y >= 13 && k->y <= 47) { slash_search_mode = -1; if (k->mouse == MOUSE_SCROLL_UP) { new_file -= MOUSE_SCROLL_LINES; } else if (k->mouse == MOUSE_SCROLL_DOWN) { new_file += MOUSE_SCROLL_LINES; } else { new_file = top_file + (k->y - 13); } } } else if (slash_search_mode > -1) { int c = unicode_to_ascii(k->unicode); if (k->sym == SDLK_RETURN || k->sym == SDLK_ESCAPE) { if (k->state == KEY_PRESS) return 1; slash_search_mode = -1; status.flags |= NEED_UPDATE; return 1; } else if (k->sym == SDLK_BACKSPACE) { if (k->state == KEY_RELEASE) return 1; slash_search_mode--; status.flags |= NEED_UPDATE; reposition_at_slash_search(); return 1; } else if (c >= 32) { if (k->state == KEY_RELEASE) return 1; if (slash_search_mode < PATH_MAX) { slash_search_str[ slash_search_mode ] = c; slash_search_mode++; reposition_at_slash_search(); status.flags |= NEED_UPDATE; } return 1; } } switch (k->sym) { case SDLK_UP: new_file--; slash_search_mode = -1; break; case SDLK_DOWN: new_file++; slash_search_mode = -1; break; case SDLK_PAGEUP: new_file -= 35; slash_search_mode = -1; break; case SDLK_PAGEDOWN: new_file += 35; slash_search_mode = -1; break; case SDLK_HOME: new_file = 0; slash_search_mode = -1; break; case SDLK_END: new_file = flist.num_files - 1; slash_search_mode = -1; break; case SDLK_RETURN: if (k->state == KEY_PRESS) return 0; handle_enter_key(); slash_search_mode = -1; return 1; case SDLK_DELETE: if (k->state == KEY_RELEASE) return 1; slash_search_mode = -1; if (flist.num_files > 0) dialog_create(DIALOG_OK_CANCEL, "Delete file?", do_delete_file, NULL, 1, NULL); return 1; case SDLK_ESCAPE: slash_search_mode = -1; if (k->state == KEY_RELEASE && NO_MODIFIER(k->mod)) set_page(PAGE_INSTRUMENT_LIST); return 1; case SDLK_SLASH: if (k->orig_sym == SDLK_SLASH) { if (status.flags & CLASSIC_MODE) return 0; if (k->state == KEY_RELEASE) return 0; slash_search_mode = 0; status.flags |= NEED_UPDATE; return 1; } default: if (k->mouse == MOUSE_NONE) return 0; } if (k->mouse == MOUSE_CLICK) { if (k->state == KEY_RELEASE) return 0; } else if (k->mouse == MOUSE_DBLCLICK) { handle_enter_key(); return 1; } else { if (k->state == KEY_PRESS) return 0; } new_file = CLAMP(new_file, 0, flist.num_files - 1); if (new_file < 0) new_file = 0; if (new_file != current_file) { current_file = new_file; file_list_reposition(); status.flags |= NEED_UPDATE; } return 1; }
static void prompt_message_clear(void) { dialog_create(DIALOG_OK_CANCEL, "Clear song message?", message_clear, NULL, 1, NULL); }
static int dialog_run (pinentry_t pinentry, const char *tty_name, const char *tty_type) { struct dialog diag; FILE *ttyfi = NULL; FILE *ttyfo = NULL; SCREEN *screen = 0; int done = 0; char *pin_utf8; int alt = 0; #ifndef HAVE_DOSISH_SYSTEM int no_input = 1; #endif #ifdef HAVE_NCURSESW char *old_ctype = NULL; if (pinentry->lc_ctype) { old_ctype = strdup (setlocale (LC_CTYPE, NULL)); setlocale (LC_CTYPE, pinentry->lc_ctype); } else setlocale (LC_CTYPE, ""); #endif /* Open the desired terminal if necessary. */ if (tty_name) { ttyfi = fopen (tty_name, "r"); if (!ttyfi) { pinentry->specific_err = ASSUAN_ENOENT; return -1; } ttyfo = fopen (tty_name, "w"); if (!ttyfo) { int err = errno; fclose (ttyfi); errno = err; pinentry->specific_err = ASSUAN_ENOENT; return -1; } screen = newterm (tty_type, ttyfo, ttyfi); set_term (screen); } else { if (!init_screen) { if (!(isatty(fileno(stdin)) && isatty(fileno(stdout)))) { errno = ENOTTY; pinentry->specific_err = ASSUAN_ENOTTY; return -1; } init_screen = 1; initscr (); } else clear (); } keypad (stdscr, TRUE); /* Enable keyboard mapping. */ nonl (); /* Tell curses not to do NL->CR/NL on output. */ cbreak (); /* Take input chars one at a time, no wait for \n. */ noecho (); /* Don't echo input - in color. */ if (has_colors ()) { start_color (); #ifdef NCURSES_VERSION use_default_colors (); #endif if (pinentry->color_so == PINENTRY_COLOR_DEFAULT) { pinentry->color_so = PINENTRY_COLOR_RED; pinentry->color_so_bright = 1; } if (COLOR_PAIRS >= 2) { init_pair (1, pinentry_color[pinentry->color_fg], pinentry_color[pinentry->color_bg]); init_pair (2, pinentry_color[pinentry->color_so], pinentry_color[pinentry->color_bg]); bkgd (COLOR_PAIR (1)); attron (COLOR_PAIR (1) | (pinentry->color_fg_bright ? A_BOLD : 0)); } } refresh (); /* Create the dialog. */ if (dialog_create (pinentry, &diag)) { /* Note: pinentry->specific_err has already been set. */ endwin (); if (screen) delscreen (screen); #ifdef HAVE_NCURSESW if (old_ctype) { setlocale (LC_CTYPE, old_ctype); free (old_ctype); } #endif if (ttyfi) fclose (ttyfi); if (ttyfo) fclose (ttyfo); return -2; } dialog_switch_pos (&diag, diag.pinentry->pin ? DIALOG_POS_PIN : DIALOG_POS_OK); #ifndef HAVE_DOSISH_SYSTEM wtimeout (stdscr, 70); #endif do { int c; c = wgetch (stdscr); /* Refresh, accept single keystroke of input. */ #ifndef HAVE_DOSISH_SYSTEM if (timed_out && no_input) { done = -2; break; } #endif switch (c) { case ERR: #ifndef HAVE_DOSISH_SYSTEM continue; #else done = -2; break; #endif case 27: /* Alt was pressed. */ alt = 1; /* Get the next key press. */ continue; case KEY_LEFT: case KEY_UP: switch (diag.pos) { case DIALOG_POS_OK: if (diag.pinentry->pin) dialog_switch_pos (&diag, DIALOG_POS_PIN); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_CANCEL: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_OK); break; default: break; } break; case KEY_RIGHT: case KEY_DOWN: switch (diag.pos) { case DIALOG_POS_PIN: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_OK: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; default: break; } break; case '\t': switch (diag.pos) { case DIALOG_POS_PIN: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_OK: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_CANCEL: if (diag.pinentry->pin) dialog_switch_pos (&diag, DIALOG_POS_PIN); else dialog_switch_pos (&diag, DIALOG_POS_OK); break; default: break; } break; case '\005': done = -2; break; case '\r': switch (diag.pos) { case DIALOG_POS_PIN: case DIALOG_POS_OK: done = 1; break; case DIALOG_POS_NOTOK: done = -1; break; case DIALOG_POS_CANCEL: done = -2; break; case DIALOG_POS_NONE: break; } break; default: if (diag.pos == DIALOG_POS_PIN) dialog_input (&diag, alt, c); } #ifndef HAVE_DOSISH_SYSTEM no_input = 0; #endif if (c != -1) alt = 0; } while (!done); if (diag.pinentry->pin) /* NUL terminate the passphrase. dialog_run makes sure there is enough space for the terminating NUL byte. */ diag.pinentry->pin[diag.pin_len] = 0; set_cursor_state (1); endwin (); if (screen) delscreen (screen); #ifdef HAVE_NCURSESW if (old_ctype) { setlocale (LC_CTYPE, old_ctype); free (old_ctype); } #endif if (ttyfi) fclose (ttyfi); if (ttyfo) fclose (ttyfo); /* XXX Factor out into dialog_release or something. */ free (diag.ok); if (diag.cancel) free (diag.cancel); if (diag.notok) free (diag.notok); if (pinentry->pin) { pinentry->locale_err = 1; pin_utf8 = pinentry_local_to_utf8 (pinentry->lc_ctype, pinentry->pin, 1); if (pin_utf8) { pinentry_setbufferlen (pinentry, strlen (pin_utf8) + 1); if (pinentry->pin) strcpy (pinentry->pin, pin_utf8); secmem_free (pin_utf8); pinentry->locale_err = 0; } } if (done == -2) pinentry->canceled = 1; if (diag.pinentry->pin) return done < 0 ? -1 : diag.pin_len; else return done < 0 ? 0 : 1; }
int newsroom_create(scene *scene) { newsroom_local *local = malloc(sizeof(newsroom_local)); local->news_id = rand_int(24)*2; local->screen = 0; menu_background_create(&local->news_bg, 280, 50); str_create(&local->news_str); str_create(&local->pilot1); str_create(&local->pilot2); str_create(&local->har1); str_create(&local->har2); game_player *p1 = game_state_get_player(scene->gs, 0); game_player *p2 = game_state_get_player(scene->gs, 1); int health = 0; if (p2->sp_wins > 0) { // AI won, player lost local->won = 0; health = game_player_get_score(p2)->health; } else { local->won = 1; health = game_player_get_score(p1)->health; } DEBUG("health is %d", health); if (health > 40 && local->won == 1) { local->news_id = rand_int(6)*2; } else if (local->won == 1) { local->news_id = 12+rand_int(6)*2; } else if (health < 40 && local->won == 0) { local->news_id = 38+rand_int(5)*2; } else { local->news_id = 24+rand_int(7)*2; } // XXX TODO get the real sex of pilot // XXX TODO strip spaces from the end of the pilots name // XXX TODO set winner/loser names properly newsroom_set_names(local, lang_get(20+p1->pilot_id), lang_get(20+p2->pilot_id), har_get_name(p1->har_id), har_get_name(p2->har_id), pilot_sex(p1->pilot_id), pilot_sex(p2->pilot_id)); newsroom_fixup_str(local); // Continue Dialog dialog_create(&local->continue_dialog, DIALOG_STYLE_YES_NO, "DO YOU WISH TO CONTINUE?", 72, 60); local->continue_dialog.userdata = scene; local->continue_dialog.clicked = newsroom_continue_dialog_clicked; // Set callbacks scene_set_userdata(scene, local); scene_set_input_poll_cb(scene, newsroom_input_tick); scene_set_render_overlay_cb(scene, newsroom_overlay_render); scene_set_free_cb(scene, newsroom_free); scene_set_static_tick_cb(scene, newsroom_static_tick); scene_set_startup_cb(scene, newsroom_startup); // Start correct music music_play(PSM_MENU); // Pick renderer video_select_renderer(VIDEO_RENDERER_HW); return 0; }
static int dialog_run (pinentry_t pinentry, const char *tty_name, const char *tty_type) { struct dialog diag; FILE *ttyfi = NULL; FILE *ttyfo = NULL; SCREEN *screen = 0; int done = 0; char *pin_utf8; /* Open the desired terminal if necessary. */ if (tty_name) { ttyfi = fopen (tty_name, "r"); if (!ttyfi) return -1; ttyfo = fopen (tty_name, "w"); if (!ttyfo) { int err = errno; fclose (ttyfi); errno = err; return -1; } screen = newterm ((char *)tty_type, ttyfo, ttyfi); set_term (screen); } else { if (!init_screen) { init_screen = 1; initscr (); } else clear (); } keypad (stdscr, TRUE); /* Enable keyboard mapping. */ nonl (); /* Tell curses not to do NL->CR/NL on output. */ cbreak (); /* Take input chars one at a time, no wait for \n. */ noecho (); /* Don't echo input - in color. */ if (has_colors ()) { start_color (); use_default_colors (); if (pinentry->color_so == PINENTRY_COLOR_DEFAULT) { pinentry->color_so = PINENTRY_COLOR_RED; pinentry->color_so_bright = 1; } if (COLOR_PAIRS >= 2) { init_pair (1, pinentry_color[pinentry->color_fg], pinentry_color[pinentry->color_bg]); init_pair (2, pinentry_color[pinentry->color_so], pinentry_color[pinentry->color_bg]); bkgd (COLOR_PAIR (1)); attron (COLOR_PAIR (1) | (pinentry->color_fg_bright ? A_BOLD : 0)); } } refresh (); /* XXX */ if (dialog_create (pinentry, &diag)) return -2; dialog_switch_pos (&diag, diag.pin ? DIALOG_POS_PIN : DIALOG_POS_OK); do { int c; c = getch (); /* Refresh, accept single keystroke of input. */ switch (c) { case KEY_LEFT: case KEY_UP: switch (diag.pos) { case DIALOG_POS_OK: if (diag.pin) dialog_switch_pos (&diag, DIALOG_POS_PIN); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_CANCEL: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_OK); break; default: break; } break; case KEY_RIGHT: case KEY_DOWN: switch (diag.pos) { case DIALOG_POS_PIN: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_OK: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; default: break; } break; case '\t': switch (diag.pos) { case DIALOG_POS_PIN: dialog_switch_pos (&diag, DIALOG_POS_OK); break; case DIALOG_POS_OK: if (diag.notok) dialog_switch_pos (&diag, DIALOG_POS_NOTOK); else dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_NOTOK: dialog_switch_pos (&diag, DIALOG_POS_CANCEL); break; case DIALOG_POS_CANCEL: if (diag.pin) dialog_switch_pos (&diag, DIALOG_POS_PIN); else dialog_switch_pos (&diag, DIALOG_POS_OK); break; default: break; } break; case '\005': done = -2; break; case '\r': switch (diag.pos) { case DIALOG_POS_PIN: case DIALOG_POS_OK: done = 1; break; case DIALOG_POS_NOTOK: done = -1; break; case DIALOG_POS_CANCEL: done = -2; break; case DIALOG_POS_NONE: break; } break; default: if (diag.pos == DIALOG_POS_PIN) dialog_input (&diag, c); } } while (!done); set_cursor_state (1); endwin (); if (screen) delscreen (screen); if (ttyfi) fclose (ttyfi); if (ttyfo) fclose (ttyfo); /* XXX Factor out into dialog_release or something. */ free (diag.ok); if (diag.cancel) free (diag.cancel); if (diag.notok) free (diag.notok); if (pinentry->pin) { pinentry->locale_err = 1; pin_utf8 = pinentry_local_to_utf8 (pinentry->lc_ctype, pinentry->pin, 1); if (pin_utf8) { pinentry_setbufferlen (pinentry, strlen (pin_utf8) + 1); if (pinentry->pin) strcpy (pinentry->pin, pin_utf8); secmem_free (pin_utf8); pinentry->locale_err = 0; } } if (done == -2) pinentry->canceled = 1; return diag.pin ? (done < 0 ? -1 : diag.pin_len) : (done < 0 ? 0 : 1); }
void display_countdown_dialog_create() { if (countdown_dialog) // if dialog exists for some reason dialog_redraw(countdown_dialog); else countdown_dialog = dialog_create(79, InfoCreativeAppProc); }