static void test_strict_invalid(void *dc) { instr_t instr; byte *pc; const byte buf[] = { 0xf2, 0x0f, 0xd8, 0xe9 }; /* psubusb w/ invalid prefix */ instr_init(dc, &instr); /* The instr should be valid by default and invalid if decode_strict */ pc = decode(dc, (byte *)buf, &instr); ASSERT(pc != NULL); disassemble_set_syntax(DR_DISASM_STRICT_INVALID); instr_reset(dc, &instr); pc = decode(dc, (byte *)buf, &instr); ASSERT(pc == NULL); instr_free(dc, &instr); }
void Shade::init_disassembler() { disassemble_set_syntax(DR_DISASM_INTEL); code_log.open("code_log.txt"); }