void TransferQueue::setTextureUploadType(TextureUploadType type) { if (m_currentUploadType == type) return; discardQueue(); android::Mutex::Autolock lock(m_transferQueueItemLocks); m_currentUploadType = type; XLOGC("Now we set the upload to %s", m_currentUploadType == GpuUpload ? "GpuUpload" : "CpuUpload"); }
void TransferQueue::setTextureUploadType(TextureUploadType type) { if (m_currentUploadType == type) return; discardQueue(); android::Mutex::Autolock lock(m_transferQueueItemLocks); m_currentUploadType = CpuUpload; // force to cpu upload mode for now until gpu upload mode is fixed XLOGC("Now we set the upload to %s", m_currentUploadType == GpuUpload ? "GpuUpload" : "CpuUpload"); }
void TransferQueue::setTextureUploadType(TextureUploadType type) { if (m_currentUploadType == type) return; discardQueue(); android::Mutex::Autolock lock(m_transferQueueItemLocks); // SAMSUNG CHANGE ++ Change upload type for QCOM #ifdef SUPPORT_QCOM m_currentUploadType = CpuUpload; #else m_currentUploadType = type; #endif // SAMSUNG CHANGE -- XLOGC("Now we set the upload to %s", m_currentUploadType == GpuUpload ? "GpuUpload" : "CpuUpload"); }
int Cache::discardData(TreeDescriptor treeIdx, int nid) { discardQueue(treeIdx, nid); return dataManager.discardData(treeIdx, nid); }