예제 #1
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void CProjectTreeOpenAction::visit(CTileStampUuid &data)
{
   doVisit(m_project->getTileStampModel(), data.uuid);
}
예제 #2
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void CProjectTreeOpenAction::visit(CGraphicsBankUuid &data)
{
   doVisit(m_project->getGraphicsBankModel(), data.uuid);
}
예제 #3
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void CProjectTreeOpenAction::visit(CSourceFileUuid &data)
{
   doVisit(m_project->getSourceFileModel(), data.uuid);
}
예제 #4
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 void ConstNodeVisitor::visit(const Brush* brush) {
     doVisit(brush);
 }
예제 #5
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void CProjectTreeOpenAction::visit(CAttributeUuid &data)
{
   doVisit(m_project->getAttributeModel(), data.uuid);
}
예제 #6
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 virtual void visit(const DirectionalLight& light) {
     doVisit(light);
 }
예제 #7
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 void ConstNodeVisitor::visit(const Entity* entity) {
     doVisit(entity);
 }
예제 #8
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 void ConstNodeVisitor::visit(const World* world) {
     doVisit(world);
 }
예제 #9
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 void ConstNodeVisitor::visit(const Layer* layer) {
     doVisit(layer);
 }
예제 #10
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 void NodeVisitor::visit(Entity* entity) {
     doVisit(entity);
 }
예제 #11
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 void NodeVisitor::visit(Brush* brush) {
     doVisit(brush);
 }
예제 #12
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 void NodeVisitor::visit(Group* group) {
     doVisit(group);
 }
예제 #13
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 void NodeVisitor::visit(Layer* layer) {
     doVisit(layer);
 }
예제 #14
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 void NodeVisitor::visit(World* world) {
     doVisit(world);
 }
예제 #15
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void CProjectTreeOpenAction::visit(CMusicFileUuid &data)
{
   doVisit(m_project->getMusicModel(), data.uuid);
}
예제 #16
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 void ConstNodeVisitor::visit(const Group* group) {
     doVisit(group);
 }
예제 #17
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void CProjectTreeOpenAction::visit(CPrgRomUuid &data)
{
   doVisit(m_project->getCartridgeModel(), data.uuid);
}
예제 #18
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 virtual void visit(const PointLight& light) override {
     doVisit(light);
 }