예제 #1
0
static void window_title_menu_dropdown(rct_window *w, sint32 widgetIndex, sint32 dropdownIndex)
{
	if (widgetIndex == WIDX_GAME_TOOLS) {
		switch (dropdownIndex) {
		case 0:
			editor_load();
			break;
		case 1:
			editor_convert_save_to_scenario();
			break;
		case 2:
			trackdesigner_load();
			break;
		case 3:
			trackmanager_load();
			break;
		}
	}
}
예제 #2
0
static void window_title_menu_dropdown(rct_window *w, int widgetIndex, int dropdownIndex)
{
	if (widgetIndex == WIDX_SHOW_TUTORIAL) {
		tutorial_start(dropdownIndex);
	} else if (widgetIndex == WIDX_GAME_TOOLS) {
		switch (dropdownIndex) {
		case 0:
			editor_load();
			break;
		case 1:
			editor_convert_save_to_scenario();
			break;
		case 2:
			trackdesigner_load();
			break;
		case 3:
			trackmanager_load();
			break;
		}
	}
}