void intersectedFaces(const carve::poly::Polyhedron::edge_t *e, face_set_t &f) const {
        std::vector<const carve::poly::Polyhedron::face_t *> intersected_faces;
        std::vector<const carve::poly::Polyhedron::edge_t *> intersected_edges;
        std::vector<const carve::poly::Polyhedron::vertex_t *> intersected_vertices;

        collect(e, &intersected_vertices, &intersected_edges, &intersected_faces);

        for (unsigned i = 0; i < intersected_vertices.size(); ++i) {
          facesForVertex(intersected_vertices[i], f);
        }
        for (unsigned i = 0; i < intersected_edges.size(); ++i) {
          facesForEdge(intersected_edges[i], f);
        }
        f.insert(intersected_faces.begin(), intersected_faces.end());
      }
예제 #2
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      void intersectedFaces(vertex_t *v, face_set_t &f) const {
        std::vector<face_t *> intersected_faces;
        std::vector<edge_t *> intersected_edges;
        std::vector<vertex_t *> intersected_vertices;

        collect(v, &intersected_vertices, &intersected_edges, &intersected_faces);

        for (unsigned i = 0; i < intersected_vertices.size(); ++i) {
          facesForVertex(intersected_vertices[i], f);
        }
        for (unsigned i = 0; i < intersected_edges.size(); ++i) {
          facesForEdge(intersected_edges[i], f);
        }
        f.insert(intersected_faces.begin(), intersected_faces.end());
      }
      void facesForObject(const IObj &obj, face_set_t &faces) const {
        switch (obj.obtype) {
        case IObj::OBTYPE_VERTEX:
          facesForVertex(obj.vertex, faces);
          break;

        case IObj::OBTYPE_EDGE:
          facesForEdge(obj.edge, faces);
          break;

        case  IObj::OBTYPE_FACE:
          facesForFace(obj.face, faces);
          break;

        default:
          break;
        }
      }